Commit: d6212f67a9c2415b5d664150991d8be52a1e9183
Author: Nicholas Rishel
Date:   Wed Jun 23 10:12:21 2021 -0700
Branches: master
https://developer.blender.org/rBd6212f67a9c2415b5d664150991d8be52a1e9183

Remove window iteration in WM_DISPLAYCHANGE.

Iteration was incorrectly calling the same object. Had it called every
window it would still be unnecessary as WM_DISPLAYCHANGE is sent to all
broadcast receiving windows.

===================================================================

M       intern/ghost/intern/GHOST_SystemWin32.cpp

===================================================================

diff --git a/intern/ghost/intern/GHOST_SystemWin32.cpp 
b/intern/ghost/intern/GHOST_SystemWin32.cpp
index aa8dad44799..a70e5b91674 100644
--- a/intern/ghost/intern/GHOST_SystemWin32.cpp
+++ b/intern/ghost/intern/GHOST_SystemWin32.cpp
@@ -1893,10 +1893,7 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, 
UINT msg, WPARAM wParam,
         case WM_DISPLAYCHANGE: {
           GHOST_Wintab *wt = window->getWintab();
           if (wt) {
-            for (GHOST_IWindow *iter_win : 
system->getWindowManager()->getWindows()) {
-              GHOST_WindowWin32 *iter_win32win = (GHOST_WindowWin32 *)iter_win;
               wt->remapCoordinates();
-            }
           }
           break;
         }

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