Commit: d9e6268e8912c495a117dc0805ec33dd8125a269 Author: Sergey Sharybin Date: Wed Feb 22 13:06:24 2017 +0100 Branches: blender-v2.78c-release https://developer.blender.org/rBd9e6268e8912c495a117dc0805ec33dd8125a269
Fix Cycles still saving render output when error happened This was fixed ages ago for the interface case but not for the command line. The thing here is that currently external engines are relying on reports system to indicate that error happened so suppressing reports storage in the background mode prevented render pipeline from detecting errors happened. This is all weak and i don't like it, but this is better than delivering black frames from the farm. =================================================================== M source/creator/creator_args.c =================================================================== diff --git a/source/creator/creator_args.c b/source/creator/creator_args.c index c3c76a0d1d..3335fd3dd5 100644 --- a/source/creator/creator_args.c +++ b/source/creator/creator_args.c @@ -1355,7 +1355,7 @@ static int arg_handle_render_frame(int argc, const char **argv, void *data) re = RE_NewRender(scene->id.name); BLI_begin_threaded_malloc(); - BKE_reports_init(&reports, RPT_PRINT); + BKE_reports_init(&reports, RPT_STORE); RE_SetReports(re, &reports); for (int i = 0; i < frames_range_len; i++) { @@ -1370,6 +1370,7 @@ static int arg_handle_render_frame(int argc, const char **argv, void *data) } } RE_SetReports(re, NULL); + BKE_reports_clear(&reports); BLI_end_threaded_malloc(); MEM_freeN(frame_range_arr); return 1; _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs