Commit: 6d4f75a123cdbc33d83b61e46b7bd2ede6cc0fe9
Author: Clément Foucault
Date: Mon Feb 6 11:35:49 2017 +0100
Branches: render-layers
https://developer.blender.org/rB6d4f75a123cdbc33d83b61e46b7bd2ede6cc0fe9
Merge remote-tracking branch 'origin/blender2.8' into render-layers
Commit: cb3daaf3550deb3926ef7f5dfc8d740f3f18ae27
Author: Dalai Felinto
Date: Mon Feb 6 12:40:02 2017 +0100
Branches: blender2.8
https://developer.blender.org/rBcb3daaf3550deb3926ef7f5dfc8d740f3f18ae27
Immediate mode: edit_curve_paint 1/2
Part of T49043
Commit: c5cc9e046d3edb5d8d0ef86b90c56ca4840a53ec
Author: Sergey Sharybin
Date: Mon Feb 6 11:12:35 2017 +0100
Branches: master
https://developer.blender.org/rBc5cc9e046d3edb5d8d0ef86b90c56ca4840a53ec
Use hash instead of linear lookup in armature deform
This avoids calling linear lookup 100s of
Commit: 385fe4f0ce8337e21ca8304c78718b597eea15ab
Author: Sergey Sharybin
Date: Mon Feb 6 12:23:03 2017 +0100
Branches: master
https://developer.blender.org/rB385fe4f0ce8337e21ca8304c78718b597eea15ab
Add special texture sampling function which takes image pool argument
Using image pool will
Commit: 89f3837d687c5b685fbea5e7e71242287a735b76
Author: Sergey Sharybin
Date: Mon Feb 6 12:33:37 2017 +0100
Branches: master
https://developer.blender.org/rB89f3837d687c5b685fbea5e7e71242287a735b76
Displace modifier: Use special version of texture sampling
This version will give less spin
Commit: d0015cba02f4809e0812b92f5686deef76e754e2
Author: Sergey Sharybin
Date: Mon Feb 6 14:21:29 2017 +0100
Branches: master
https://developer.blender.org/rBd0015cba02f4809e0812b92f5686deef76e754e2
Multi-thread displace modifier
The title says it all actually. Use BLI task to loop over
Commit: 8c7e11423be640dc44b1807912058480710e51f4
Author: Pascal Schoen
Date: Fri Feb 3 14:24:05 2017 +0100
Branches: cycles_disney_brdf
https://developer.blender.org/rB8c7e11423be640dc44b1807912058480710e51f4
Fix to comply strict compiler flags and some code cleanup
Commit: 0593b8c51bf7db0ed5ca92ed6f68d0d984dad0dd
Author: Pascal Schoen
Date: Mon Feb 6 11:30:36 2017 +0100
Branches: cycles_disney_brdf
https://developer.blender.org/rB0593b8c51bf7db0ed5ca92ed6f68d0d984dad0dd
Fixed the broken GLSL shader and implemented the Disney BRDF in the
real-time view
Commit: 8dbd961a3ecb56f9ecef8d028914d981d65ef75b
Author: Clément Foucault
Date: Mon Feb 6 14:06:13 2017 +0100
Branches: blender2.8
https://developer.blender.org/rB8dbd961a3ecb56f9ecef8d028914d981d65ef75b
OpenGL immediate mode: interface_draw.c
Commit: 223aff987aba127243658ab181dd473198a06aa5
Author: Sergey Sharybin
Date: Mon Feb 6 11:18:20 2017 +0100
Branches: master
https://developer.blender.org/rB223aff987aba127243658ab181dd473198a06aa5
Fix memory leak when building without audaspace
Commit: 26e906d162a6a8d67f2ebc8880993fcbab69559e
Author: Pascal Schoen
Date: Mon Feb 6 11:32:31 2017 +0100
Branches: cycles_disney_brdf
https://developer.blender.org/rB26e906d162a6a8d67f2ebc8880993fcbab69559e
Merge branch 'master' into cycles_disney_brdf
Commit: 6c95e97e64fa9f4490ade0866412482766da002a
Author: Mike Erwin
Date: Wed Feb 1 22:42:50 2017 -0500
Branches: blender2.8
https://developer.blender.org/rB6c95e97e64fa9f4490ade0866412482766da002a
OpenGL: convert clip_dopesheet_draw to new imm mode
D2486 by @TCMBoby, part of T49043
Commit: d23c57b84cbb7d3a58ce2b405a2b1698c185bf00
Author: Mike Erwin
Date: Mon Feb 6 23:19:52 2017 -0500
Branches: blender2.8
https://developer.blender.org/rBd23c57b84cbb7d3a58ce2b405a2b1698c185bf00
fix unused var warnings
follow-up to earlier patch
Commit: 97fa285ae1b9b320f04ac0ac427917abc2de180a
Author: Mike Erwin
Date: Mon Feb 6 23:23:36 2017 -0500
Branches: blender2.8
https://developer.blender.org/rB97fa285ae1b9b320f04ac0ac427917abc2de180a
OpenGL: add gpuMatrixUpdate_legacy function
Marks matrix state as dirty so shader will use the
Commit: a54110751a34c6f9641575258959dbaf6e43f2f3
Author: Clément Foucault
Date: Mon Feb 6 16:54:26 2017 +0100
Branches: blender2.8
https://developer.blender.org/rBa54110751a34c6f9641575258959dbaf6e43f2f3
OpenGL immediate mode: interface_draw.c (cont)
ui_draw_but_HISTOGRAM
Commit: 9b742ff61b7956d7158cdb9eebea2cc147f39582
Author: Clément Foucault
Date: Tue Feb 7 00:24:44 2017 +0100
Branches: blender2.8
https://developer.blender.org/rB9b742ff61b7956d7158cdb9eebea2cc147f39582
OpenGL immediate mode: interface_draw.c (cont)
ui_draw_but_WAVEFORM
Commit: 4e3cfaeb163315cc5675281a5a703d8c0f1793c4
Author: Julian Eisel
Date: Tue Feb 7 00:45:33 2017 +0100
Branches: uiTable
https://developer.blender.org/rB4e3cfaeb163315cc5675281a5a703d8c0f1793c4
Unit tests for uiTable API (and fix bugs found using it :)
Commit: e58359c26f2b68b04b28cbcd69c53f19818aa5e1
Author: Clément Foucault
Date: Mon Feb 6 15:19:45 2017 +0100
Branches: blender2.8
https://developer.blender.org/rBe58359c26f2b68b04b28cbcd69c53f19818aa5e1
OpenGL immediate mode: interface_draw.c (cont)
Replaced GL_POLYGON in various places.
Commit: 9e97b00873ce079178c432febab430f69644f28f
Author: Sergey Sharybin
Date: Mon Feb 6 15:29:13 2017 +0100
Branches: master
https://developer.blender.org/rB9e97b00873ce079178c432febab430f69644f28f
Fix compilation error after recent change
Commit: c7f40caa2c36f8bb9bb92c03df5046c45eff72e4
Author: Sergey Sharybin
Date: Mon Feb 6 15:04:13 2017 +0100
Branches: master
https://developer.blender.org/rBc7f40caa2c36f8bb9bb92c03df5046c45eff72e4
Add shortcuts for unsigned int, short, long and char
Feel free to use those in the new code.
Commit: 6714f6ae2f78e1de53ff4a2916d7046485556509
Author: Julian Eisel
Date: Mon Feb 6 16:35:42 2017 +0100
Branches: render-layers
https://developer.blender.org/rB6714f6ae2f78e1de53ff4a2916d7046485556509
Merge branch 'blender2.8' into render-layers
Commit: e3f99329d8be2acf2ffef0796d4af35bf0d0f229
Author: Germano Cavalcante
Date: Mon Feb 6 14:11:06 2017 -0300
Branches: master
https://developer.blender.org/rBe3f99329d8be2acf2ffef0796d4af35bf0d0f229
Standardization and style for BKE_bvhutils
Add `bvhtree_from_mesh_edges_ex` and callbacks to
Commit: e217839fd3488e09b83a99372707d6f9a31c7d10
Author: Bastien Montagne
Date: Mon Feb 6 20:42:00 2017 +0100
Branches: master
https://developer.blender.org/rBe217839fd3488e09b83a99372707d6f9a31c7d10
Cleanup writefile code a bit.
Modernize some of it a bit, saves quite some lines of blabla
Commit: f7eaaf35b4255e923b47711fdcf6ff823be977c6
Author: Bastien Montagne
Date: Mon Feb 6 20:58:18 2017 +0100
Branches: master
https://developer.blender.org/rBf7eaaf35b4255e923b47711fdcf6ff823be977c6
Fix (unreported) Object previews being written even for skipped objects.
Commit: 0170c682feb63bedc139e25099ec9cc5c7098101
Author: Germano Cavalcante
Date: Mon Feb 6 14:59:31 2017 -0300
Branches: master
https://developer.blender.org/rB0170c682feb63bedc139e25099ec9cc5c7098101
Specify the correct size of the BVHTree of edges
~edge_num~ edges_num_active
Not always all
Commit: dbdc346e9ff6860fdd2c46c41bb474742405bfbd
Author: Jorge Bernal
Date: Mon Feb 6 19:29:42 2017 +0100
Branches: master
https://developer.blender.org/rBdbdc346e9ff6860fdd2c46c41bb474742405bfbd
CMake: Remove MOTO library dependency when it is not needed
It is not necessary to add MOTO
Commit: 698c29aa4038c0f6f52723ec7065461bef203cf9
Author: Dalai Felinto
Date: Mon Feb 6 15:33:30 2017 +0100
Branches: render-layers
https://developer.blender.org/rB698c29aa4038c0f6f52723ec7065461bef203cf9
Base refactor 2/4
Include extra legacy values in ObjectBase struct
Commit: f4ebb35a736c5e117642ecb3981c357208391241
Author: Dalai Felinto
Date: Mon Feb 6 16:21:48 2017 +0100
Branches: render-layers
https://developer.blender.org/rBf4ebb35a736c5e117642ecb3981c357208391241
Base refactor 3/4
Rename Base > BaseLegacy
Note manual changes on:
* deg_builder_nodes.h
Commit: 73bb3d4d77ff4f72d08b423d93e997e10475371f
Author: Dalai Felinto
Date: Mon Feb 6 16:08:41 2017 +0100
Branches: render-layers
https://developer.blender.org/rB73bb3d4d77ff4f72d08b423d93e997e10475371f
Missing Base to be ObjectBase convertion for mesh join operator
Commit: d4eace74794ea5b20d0fb871c7270ff040f8c3bc
Author: Dalai Felinto
Date: Mon Feb 6 14:49:26 2017 +0100
Branches: render-layers
https://developer.blender.org/rBd4eace74794ea5b20d0fb871c7270ff040f8c3bc
Base refactor 1/4
Rename Base.flag > Base.flag_legacy
Commit: cf64c69c5f58af4261092934090b2c226c5f0a8e
Author: Dalai Felinto
Date: Mon Feb 6 18:06:21 2017 +0100
Branches: render-layers
https://developer.blender.org/rBcf64c69c5f58af4261092934090b2c226c5f0a8e
Remove any reference to scene->base from the old viewport code
This allows non-clay engine
Commit: bccea8d3991f05906b2673f224e90362a1d16d2f
Author: Dalai Felinto
Date: Mon Feb 6 17:40:11 2017 +0100
Branches: render-layers
https://developer.blender.org/rBbccea8d3991f05906b2673f224e90362a1d16d2f
Base refactor 4/4
Rebase ObjectBase > Base
Commit: ac8348d0339148deef6f37c8fba0a6793977093b
Author: Bastien Montagne
Date: Mon Feb 6 17:42:30 2017 +0100
Branches: master
https://developer.blender.org/rBac8348d0339148deef6f37c8fba0a6793977093b
Fix 'public' global 'g_atexit' var in Blender.
No reason to not make this private to this
Commit: 351c409317242857937b16a6d461b59ec6e690e0
Author: Phil Christensen
Date: Mon Feb 6 10:44:25 2017 +0100
Branches: master
https://developer.blender.org/rB351c409317242857937b16a6d461b59ec6e690e0
C++ conformance fixes (MSVC /permissive-)
We (the Microsoft C++ team) use the Blender project
Commit: 6f6f3a524a7f840df403d28734bcf1281a90ff42
Author: Dalai Felinto
Date: Fri Feb 3 17:39:54 2017 +0100
Branches: clay-engine
https://developer.blender.org/rB6f6f3a524a7f840df403d28734bcf1281a90ff42
Another fixup for rB6cdb3845 (Added collection props getter/setter)
Values were getting
35 matches
Mail list logo