[Bf-blender-cvs] [d1a761c4d4c] master: Cycles: Fix compilation error of standalone application

2017-11-13 Thread Sergey Sharybin
Commit: d1a761c4d4c0d31eb7688a5892aaa67bf73fddb6 Author: Sergey Sharybin Date: Mon Nov 13 10:49:05 2017 +0100 Branches: master https://developer.blender.org/rBd1a761c4d4c0d31eb7688a5892aaa67bf73fddb6 Cycles: Fix compilation error of standalone application

[Bf-blender-cvs] [8b97a539aa5] greasepencil-object: New Smooth modifer

2017-11-13 Thread Antonio Vazquez
Commit: 8b97a539aa5bb62d65e6a3505600df80253e09ea Author: Antonio Vazquez Date: Mon Nov 13 11:01:44 2017 +0100 Branches: greasepencil-object https://developer.blender.org/rB8b97a539aa5bb62d65e6a3505600df80253e09ea New Smooth modifer Allow to apply smooth to the stroke after drawing. This is

[Bf-blender-cvs] [42dff6cc2eb] master: Cycles: Fix compilation error with OIIO compiled against system PugiXML

2017-11-13 Thread Sergey Sharybin
Commit: 42dff6cc2ebe21bee401bc115139c4f62aabc6f5 Author: Sergey Sharybin Date: Mon Nov 13 10:40:19 2017 +0100 Branches: master https://developer.blender.org/rB42dff6cc2ebe21bee401bc115139c4f62aabc6f5 Cycles: Fix compilation error with OIIO compiled against system PugiXML

[Bf-blender-cvs] [31a73fe79d2] split-kernel-faster-building: Cycles: Fix shadow catcher and branched path after recent split changes

2017-11-13 Thread Mai Lavelle
Commit: 31a73fe79d289f99e976fee6b1023af95559fbf2 Author: Mai Lavelle Date: Mon Nov 13 22:45:06 2017 -0500 Branches: split-kernel-faster-building https://developer.blender.org/rB31a73fe79d289f99e976fee6b1023af95559fbf2 Cycles: Fix shadow catcher and branched path after recent split changes

[Bf-blender-cvs] [f8b14305668] blender2.8: Eevee: Initial Separable Subsurface Scattering implementation.

2017-11-13 Thread Clément Foucault
Commit: f8b14305668ff7b1f3ba6f886b9e1881c764b201 Author: Clément Foucault Date: Tue Nov 14 00:49:54 2017 +0100 Branches: blender2.8 https://developer.blender.org/rBf8b14305668ff7b1f3ba6f886b9e1881c764b201 Eevee: Initial Separable Subsurface Scattering implementation. How to use: - Enable

[Bf-blender-cvs] [289f9f42ff0] blender2.8: Eevee: SSS: Add Quality settings.

2017-11-13 Thread Clément Foucault
Commit: 289f9f42ff049a672b5235230435c16bc361b04e Author: Clément Foucault Date: Tue Nov 14 02:17:34 2017 +0100 Branches: blender2.8 https://developer.blender.org/rB289f9f42ff049a672b5235230435c16bc361b04e Eevee: SSS: Add Quality settings. Samples : pretty self explanatory. Jitter Threshold :

[Bf-blender-cvs] [ab013224adf] blender2.8: GPUMaterial : Add sss_data to Closure struct.

2017-11-13 Thread Clément Foucault
Commit: ab013224adf5bb07c1467637592cd8c7bb5cb2fe Author: Clément Foucault Date: Mon Nov 13 21:56:49 2017 +0100 Branches: blender2.8 https://developer.blender.org/rBab013224adf5bb07c1467637592cd8c7bb5cb2fe GPUMaterial : Add sss_data to Closure struct.

[Bf-blender-cvs] [89e9f6ea790] blender2.8: DRW: Better stencil support.

2017-11-13 Thread Clément Foucault
Commit: 89e9f6ea79078f846d78b6effda2ae8a8a32de84 Author: Clément Foucault Date: Mon Nov 13 23:33:06 2017 +0100 Branches: blender2.8 https://developer.blender.org/rB89e9f6ea79078f846d78b6effda2ae8a8a32de84 DRW: Better stencil support. A stencil mask is now assigned to each shading group and the

[Bf-blender-cvs] [93936b8643b] blender2.8: GPUTexture: Add for stencil to default depth buffers.

2017-11-13 Thread Clément Foucault
Commit: 93936b8643b9c4f77fe13d35b41ecaa246843dd8 Author: Clément Foucault Date: Mon Nov 13 23:25:46 2017 +0100 Branches: blender2.8 https://developer.blender.org/rB93936b8643b9c4f77fe13d35b41ecaa246843dd8 GPUTexture: Add for stencil to default depth buffers. Theses will be used by eevee SSS.

[Bf-blender-cvs] [b5eeec715ef] blender2.8: Cleanup: remove BLI_blenlib from ghash header

2017-11-13 Thread Campbell Barton
Commit: b5eeec715efd7124610316b3ebf0791eb2fd6fef Author: Campbell Barton Date: Tue Nov 14 17:00:10 2017 +1100 Branches: blender2.8 https://developer.blender.org/rBb5eeec715efd7124610316b3ebf0791eb2fd6fef Cleanup: remove BLI_blenlib from ghash header This causes source files to depend on ghash

[Bf-blender-cvs] [7adc698eedf] master: Cleanup: order BLI before BKE headers

2017-11-13 Thread Campbell Barton
Commit: 7adc698eedfc325dc8485aa52d56730f87bbb586 Author: Campbell Barton Date: Tue Nov 14 17:23:40 2017 +1100 Branches: master https://developer.blender.org/rB7adc698eedfc325dc8485aa52d56730f87bbb586 Cleanup: order BLI before BKE headers This was done nearly everywhere already

[Bf-blender-cvs] [40ad1cf0b12] master: BLI: sync changes from 2.8

2017-11-13 Thread Campbell Barton
Commit: 40ad1cf0b1203848508cf6389e4337eb5071edf6 Author: Campbell Barton Date: Tue Nov 14 16:10:48 2017 +1100 Branches: master https://developer.blender.org/rB40ad1cf0b1203848508cf6389e4337eb5071edf6 BLI: sync changes from 2.8 ===

[Bf-blender-cvs] [f7cc97e8cf5] split-kernel-faster-building: Cycles: Add shader_eval_state to allow eval of ray states besides RAY_ACTIVE

2017-11-13 Thread Mai Lavelle
Commit: f7cc97e8cf57806505fced4e79fff7f2a883d43c Author: Mai Lavelle Date: Tue Nov 14 01:26:53 2017 -0500 Branches: split-kernel-faster-building https://developer.blender.org/rBf7cc97e8cf57806505fced4e79fff7f2a883d43c Cycles: Add shader_eval_state to allow eval of ray states besides RAY_ACTIVE

[Bf-blender-cvs] [04d3288a439] split-kernel-faster-building: Cycles: Split kernel_path_background

2017-11-13 Thread Mai Lavelle
Commit: 04d3288a439eec6cd7d9513431c39e8e1784b79f Author: Mai Lavelle Date: Tue Nov 14 00:12:41 2017 -0500 Branches: split-kernel-faster-building https://developer.blender.org/rB04d3288a439eec6cd7d9513431c39e8e1784b79f Cycles: Split kernel_path_background

[Bf-blender-cvs] [711c2d328aa] split-kernel-faster-building: Cycles: Split the indirect_background function

2017-11-13 Thread Mai Lavelle
Commit: 711c2d328aafd2918c30827c69d1d24c9d353f25 Author: Mai Lavelle Date: Tue Nov 14 00:00:24 2017 -0500 Branches: split-kernel-faster-building https://developer.blender.org/rB711c2d328aafd2918c30827c69d1d24c9d353f25 Cycles: Split the indirect_background function

[Bf-blender-cvs] [2cacb36c77e] split-kernel-faster-building: Cycles: Modify kernel_indirect_background to remove call to svm_eval_nodes

2017-11-13 Thread Mai Lavelle
Commit: 2cacb36c77e56026990644beb6b84ab58b204e10 Author: Mai Lavelle Date: Tue Nov 14 01:36:39 2017 -0500 Branches: split-kernel-faster-building https://developer.blender.org/rB2cacb36c77e56026990644beb6b84ab58b204e10 Cycles: Modify kernel_indirect_background to remove call to svm_eval_nodes

[Bf-blender-cvs] [212a8d9e5ae] master: Cycles: Make per-object random value output also work for Lamps

2017-11-13 Thread Lukas Stockner
Commit: 212a8d9e5ae78a30ed4c35161d91eeca35eaa41f Author: Lukas Stockner Date: Sun Nov 5 21:59:17 2017 +0100 Branches: master https://developer.blender.org/rB212a8d9e5ae78a30ed4c35161d91eeca35eaa41f Cycles: Make per-object random value output also work for Lamps

[Bf-blender-cvs] [d8066fb0f14] master: Cycles: Refactor closure roughness detection to fix a potential bug with Denoising of specular shaders

2017-11-13 Thread Lukas Stockner
Commit: d8066fb0f145395594d0a952a4c0f70206dc0214 Author: Lukas Stockner Date: Sun Nov 5 21:43:23 2017 +0100 Branches: master https://developer.blender.org/rBd8066fb0f145395594d0a952a4c0f70206dc0214 Cycles: Refactor closure roughness detection to fix a potential bug with Denoising of specular

[Bf-blender-cvs] [f4026382116] master: Cleanup on depsgraph logic

2017-11-13 Thread Dalai Felinto
Commit: f4026382116b2fbd93c5f539addd5c03db01892a Author: Dalai Felinto Date: Mon Nov 13 12:17:14 2017 -0200 Branches: master https://developer.blender.org/rBf4026382116b2fbd93c5f539addd5c03db01892a Cleanup on depsgraph logic ===

[Bf-blender-cvs] [1cb6cea71c1] blender2.8: Merge remote-tracking branch 'origin/master' into blender2.8

2017-11-13 Thread Dalai Felinto
Commit: 1cb6cea71c10c0d22ba9cdd3eee5111d0734c193 Author: Dalai Felinto Date: Mon Nov 13 11:48:48 2017 -0200 Branches: blender2.8 https://developer.blender.org/rB1cb6cea71c10c0d22ba9cdd3eee5111d0734c193 Merge remote-tracking branch 'origin/master' into blender2.8

[Bf-blender-cvs] [330febba5a5] greasepencil-object: Cleanup UI and unused fields

2017-11-13 Thread Antonio Vazquez
Commit: 330febba5a547ef1238dfb51c0ea1d8905eaf374 Author: Antonio Vazquez Date: Mon Nov 13 14:35:14 2017 +0100 Branches: greasepencil-object https://developer.blender.org/rB330febba5a547ef1238dfb51c0ea1d8905eaf374 Cleanup UI and unused fields

[Bf-blender-cvs] [8a03e4d409e] master: Depsgraph: Fix relations for metaballs

2017-11-13 Thread Sergey Sharybin
Commit: 8a03e4d409ec71beab612facf432eb57f3bc5f34 Author: Sergey Sharybin Date: Mon Nov 13 14:43:08 2017 +0100 Branches: master https://developer.blender.org/rB8a03e4d409ec71beab612facf432eb57f3bc5f34 Depsgraph: Fix relations for metaballs Initially spotted and investigated by Dalai and

[Bf-blender-cvs] [0dc9be1ef99] greasepencil-object: Fix merge errors

2017-11-13 Thread Antonio Vazquez
Commit: 0dc9be1ef995e2185724ed5d351f40c659398928 Author: Antonio Vazquez Date: Mon Nov 13 19:13:12 2017 +0100 Branches: greasepencil-object https://developer.blender.org/rB0dc9be1ef995e2185724ed5d351f40c659398928 Fix merge errors

[Bf-blender-cvs] [28142f5fa53] greasepencil-object: WIP: More work in smooth process

2017-11-13 Thread Antonio Vazquez
Commit: 28142f5fa537a492dbb788d3c1aef306ef78f233 Author: Antonio Vazquez Date: Mon Nov 13 19:31:40 2017 +0100 Branches: greasepencil-object https://developer.blender.org/rB28142f5fa537a492dbb788d3c1aef306ef78f233 WIP: More work in smooth process

[Bf-blender-cvs] [5819ab66fab] greasepencil-object: WIP: Check minimum tablet pressure

2017-11-13 Thread Antonio Vazquez
Commit: 5819ab66fabbb86fed31dff6417401ae9ee2b254 Author: Antonio Vazquez Date: Mon Nov 13 16:45:33 2017 +0100 Branches: greasepencil-object https://developer.blender.org/rB5819ab66fabbb86fed31dff6417401ae9ee2b254 WIP: Check minimum tablet pressure In some tablets when the user ends the stroke

[Bf-blender-cvs] [f4beb64020d] blender2.8: Fix quick smoke getting view_render from the wrong place

2017-11-13 Thread Dalai Felinto
Commit: f4beb64020dec7729b298bd6660e19a02b89e948 Author: Dalai Felinto Date: Mon Nov 13 14:15:36 2017 -0200 Branches: blender2.8 https://developer.blender.org/rBf4beb64020dec7729b298bd6660e19a02b89e948 Fix quick smoke getting view_render from the wrong place

[Bf-blender-cvs] [c03361474b2] greasepencil-object: Merge branch 'blender2.8' into greasepencil-object

2017-11-13 Thread Antonio Vazquez
Commit: c03361474b28da3766a074c10e79e90780c7ebf1 Author: Antonio Vazquez Date: Mon Nov 13 19:02:50 2017 +0100 Branches: greasepencil-object https://developer.blender.org/rBc03361474b28da3766a074c10e79e90780c7ebf1 Merge branch 'blender2.8' into greasepencil-object

[Bf-blender-cvs] [e70c28e484e] fluid-mantaflow: fix for alembic mesh exporter

2017-11-13 Thread Sebastián Barschkis
Commit: e70c28e484efb81d0e5e3f15e622e5c8b4577fa8 Author: Sebastián Barschkis Date: Mon Nov 13 19:45:34 2017 +0100 Branches: fluid-mantaflow https://developer.blender.org/rBe70c28e484efb81d0e5e3f15e622e5c8b4577fa8 fix for alembic mesh exporter liquids and smoke can both be of domain type.

[Bf-blender-cvs] [b668b186d7f] fluid-mantaflow: fix for alembic particle exporter

2017-11-13 Thread Sebastián Barschkis
Commit: b668b186d7fcaffe6f3356dc941b14eaeaf24852 Author: Sebastián Barschkis Date: Mon Nov 13 20:52:56 2017 +0100 Branches: fluid-mantaflow https://developer.blender.org/rBb668b186d7fcaffe6f3356dc941b14eaeaf24852 fix for alembic particle exporter added missing type checks for manta particle

[Bf-blender-cvs] [0b7c2ef28b5] greasepencil-object: Smooth Strength and Thickness too

2017-11-13 Thread Antonio Vazquez
Commit: 0b7c2ef28b5c4ea9df07219c93332ed41a82333f Author: Antonio Vazquez Date: Mon Nov 13 18:12:52 2017 +0100 Branches: greasepencil-object https://developer.blender.org/rB0b7c2ef28b5c4ea9df07219c93332ed41a82333f Smooth Strength and Thickness too

[Bf-blender-cvs] [aaed57792fa] greasepencil-object: Improve subdivide stroke while drawing

2017-11-13 Thread Antonio Vazquez
Commit: aaed57792fa29dae5fbfe586018d79dafdc20770 Author: Antonio Vazquez Date: Mon Nov 13 17:58:58 2017 +0100 Branches: greasepencil-object https://developer.blender.org/rBaaed57792fa29dae5fbfe586018d79dafdc20770 Improve subdivide stroke while drawing Now instead of create a point half way, a