Commit: 05cf74622f6b50d92cf077dcfb9d5086f4018e50 Author: Dalai Felinto Date: Thu Oct 13 20:06:44 2016 +0000 Branches: blender2.8 https://developer.blender.org/rB05cf74622f6b50d92cf077dcfb9d5086f4018e50
more theme color functions: UI_GetThemeColorBlendShade4fv, immUniformThemeColorBlendShade =================================================================== M source/blender/editors/include/UI_resources.h M source/blender/editors/interface/resources.c M source/blender/gpu/GPU_immediate.h M source/blender/gpu/intern/gpu_immediate.c =================================================================== diff --git a/source/blender/editors/include/UI_resources.h b/source/blender/editors/include/UI_resources.h index b3641f3..be03647 100644 --- a/source/blender/editors/include/UI_resources.h +++ b/source/blender/editors/include/UI_resources.h @@ -353,6 +353,8 @@ void UI_GetThemeColor4fv(int colorid, float col[4]); // get four color values, range 0.0-1.0, complete with shading offset for the RGB components void UI_GetThemeColorShade4fv(int colorid, int offset, float col[4]); void UI_GetThemeColorShadeAlpha4fv(int colorid, int coloffset, int alphaoffset, float col[4]); +// get four color values, range 0.0-1.0, complete with shading offset for the RGB components and blending +void UI_GetThemeColorBlendShade4fv(int colorid1, int colorid2, float fac, int offset, float col[4]); // get the 3 or 4 byte values void UI_GetThemeColor3ubv(int colorid, unsigned char col[3]); diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c index 9d9cae6..4cd2b5b 100644 --- a/source/blender/editors/interface/resources.c +++ b/source/blender/editors/interface/resources.c @@ -1488,6 +1488,31 @@ void UI_GetThemeColorShadeAlpha4fv(int colorid, int coloffset, int alphaoffset, col[3] = ((float)a) / 255.0f; } +void UI_GetThemeColorBlendShade4fv(int colorid1, int colorid2, float fac, int offset, float col[4]) +{ + int r, g, b, a; + const unsigned char *cp1, *cp2; + + cp1 = UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid1); + cp2 = UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid2); + + CLAMP(fac, 0.0f, 1.0f); + + r = offset + floorf((1.0f - fac) * cp1[0] + fac * cp2[0]); + CLAMP(r, 0, 255); + g = offset + floorf((1.0f - fac) * cp1[1] + fac * cp2[1]); + CLAMP(g, 0, 255); + b = offset + floorf((1.0f - fac) * cp1[2] + fac * cp2[2]); + CLAMP(b, 0, 255); + a = offset + floorf((1.0f - fac) * cp1[3] + fac * cp2[3]); + CLAMP(a, 0, 255); + + col[0] = ((float)r) / 255.0f; + col[1] = ((float)g) / 255.0f; + col[2] = ((float)b) / 255.0f; + col[3] = ((float)a) / 255.0f; +} + /* get the color, in char pointer */ void UI_GetThemeColor3ubv(int colorid, unsigned char col[3]) { diff --git a/source/blender/gpu/GPU_immediate.h b/source/blender/gpu/GPU_immediate.h index cce5f51..1b4f26a 100644 --- a/source/blender/gpu/GPU_immediate.h +++ b/source/blender/gpu/GPU_immediate.h @@ -43,3 +43,4 @@ void immBindBuiltinProgram(GPUBuiltinShader shader_id); */ void immUniformThemeColor(int colorid); void immUniformThemeColorShade(int colorid, int offset); +void immUniformThemeColorBlendShade(int colorid1, int colorid2, float fac, int offset); diff --git a/source/blender/gpu/intern/gpu_immediate.c b/source/blender/gpu/intern/gpu_immediate.c index 444a885..e0241db 100644 --- a/source/blender/gpu/intern/gpu_immediate.c +++ b/source/blender/gpu/intern/gpu_immediate.c @@ -50,4 +50,11 @@ void immUniformThemeColorShade(int colorid, int offset) float color[4]; UI_GetThemeColorShade4fv(colorid, offset, color); immUniformColor4fv(color); -} \ No newline at end of file +} + +void immUniformThemeColorBlendShade(int colorid1, int colorid2, float fac, int offset) +{ + float color[4]; + UI_GetThemeColorBlendShade4fv(colorid1, colorid2, fac, offset, color); + immUniformColor4fv(color); +} _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs