Commit: 29b47924ddde70369f447bc3ecce1bd6bef381be
Author: Mike Erwin
Date:   Fri Oct 14 23:42:45 2016 -0400
Branches: blender2.8
https://developer.blender.org/rB29b47924ddde70369f447bc3ecce1bd6bef381be

OpenGL: bump Linux to GL 3.3 compat profile

fall back to 3.0 if needed (during development)

Part of T49012

===================================================================

M       intern/ghost/intern/GHOST_ContextGLX.cpp
M       intern/ghost/intern/GHOST_WindowX11.cpp

===================================================================

diff --git a/intern/ghost/intern/GHOST_ContextGLX.cpp 
b/intern/ghost/intern/GHOST_ContextGLX.cpp
index 2d49894..60cdce8 100644
--- a/intern/ghost/intern/GHOST_ContextGLX.cpp
+++ b/intern/ghost/intern/GHOST_ContextGLX.cpp
@@ -325,13 +325,13 @@ const bool GLXEW_ARB_create_context_robustness =
 
                version = glGetString(GL_VERSION);
 
-#if 0 // enable this when Blender switches to 3.2 core profile
-               if (!version || version[0] < '3' || ((version[0] == '3') && 
(version[2] < '2'))) {
-                       fprintf(stderr, "Error! Blender requires OpenGL 3.2 to 
run. Try updating your drivers.\n");
+#if 0 // enable this when Blender switches to 3.3 core profile
+               if (!version || version[0] < '3' || ((version[0] == '3') && 
(version[2] < '3'))) {
+                       fprintf(stderr, "Error! Blender requires OpenGL 3.3 to 
run. Try updating your drivers.\n");
 #else
-               // with Mesa, the closest thing to 3.2 compatibility profile is 
3.0
+               // with Mesa, the closest thing to 3.3 compatibility profile is 
3.0
                if (!version || version[0] < '3') {
-                       fprintf(stderr, "Error! Blender requires OpenGL 3.0 
(soon 3.2) to run. Try updating your drivers.\n");
+                       fprintf(stderr, "Error! Blender requires OpenGL 3.0 
(soon 3.3) to run. Try updating your drivers.\n");
 #endif
                        fflush(stderr);
                        /* ugly, but we get crashes unless a whole bunch of 
systems are patched. */
diff --git a/intern/ghost/intern/GHOST_WindowX11.cpp 
b/intern/ghost/intern/GHOST_WindowX11.cpp
index 05550ed..a02117d 100644
--- a/intern/ghost/intern/GHOST_WindowX11.cpp
+++ b/intern/ghost/intern/GHOST_WindowX11.cpp
@@ -1308,11 +1308,11 @@ GHOST_Context 
*GHOST_WindowX11::newDrawingContext(GHOST_TDrawingContextType type
        if (type == GHOST_kDrawingContextTypeOpenGL) {
 
                // During development:
-               //   try 3.2 compatibility profile
+               //   try 3.3 compatibility profile
                //   fall back to 3.0 if needed
                //
                // Final Blender 2.8:
-               //   try 3.2 core profile
+               //   try 3.3 core profile
                //   no fallbacks
 
                const int profile_mask =
@@ -1332,7 +1332,7 @@ GHOST_Context 
*GHOST_WindowX11::newDrawingContext(GHOST_TDrawingContextType type
                        m_visualInfo,
                        (GLXFBConfig)m_fbconfig,
                        profile_mask,
-                       3, 2,
+                       3, 3,
                        GHOST_OPENGL_GLX_CONTEXT_FLAGS | (m_is_debug_context ? 
GLX_CONTEXT_DEBUG_BIT_ARB : 0),
                        GHOST_OPENGL_GLX_RESET_NOTIFICATION_STRATEGY);

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