Commit: 34ab90f546f097cada951b2c9ca22bf271996980
Author: Brecht Van Lommel
Date:   Fri Apr 6 12:07:27 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB34ab90f546f097cada951b2c9ca22bf271996980

Depsgraph: remove EvaluationContext, pass Depsgraph instead.

The depsgraph was always created within a fixed evaluation context. Passing
both risks the depsgraph and evaluation context not matching, and it
complicates the Python API where we'd have to expose both which is not so
easy to understand.

This also removes the global evaluation context in main, which assumed there
to be a single active scene and view layer.

Differential Revision: https://developer.blender.org/D3152

===================================================================

M       intern/cycles/blender/blender_session.cpp
M       release/datafiles/locale
M       release/scripts/addons
M       release/scripts/addons_contrib
M       source/blender/alembic/intern/abc_camera.cc
M       source/blender/alembic/intern/abc_camera.h
M       source/blender/alembic/intern/abc_curves.cc
M       source/blender/alembic/intern/abc_curves.h
M       source/blender/alembic/intern/abc_exporter.cc
M       source/blender/alembic/intern/abc_exporter.h
M       source/blender/alembic/intern/abc_hair.cc
M       source/blender/alembic/intern/abc_hair.h
M       source/blender/alembic/intern/abc_mball.cc
M       source/blender/alembic/intern/abc_mball.h
M       source/blender/alembic/intern/abc_mesh.cc
M       source/blender/alembic/intern/abc_mesh.h
M       source/blender/alembic/intern/abc_nurbs.cc
M       source/blender/alembic/intern/abc_nurbs.h
M       source/blender/alembic/intern/abc_object.cc
M       source/blender/alembic/intern/abc_object.h
M       source/blender/alembic/intern/abc_points.cc
M       source/blender/alembic/intern/abc_points.h
M       source/blender/alembic/intern/abc_transform.cc
M       source/blender/alembic/intern/abc_transform.h
M       source/blender/alembic/intern/alembic_capi.cc
M       source/blender/blenkernel/BKE_DerivedMesh.h
M       source/blender/blenkernel/BKE_anim.h
M       source/blender/blenkernel/BKE_animsys.h
M       source/blender/blenkernel/BKE_armature.h
M       source/blender/blenkernel/BKE_camera.h
M       source/blender/blenkernel/BKE_cloth.h
M       source/blender/blenkernel/BKE_constraint.h
M       source/blender/blenkernel/BKE_context.h
M       source/blender/blenkernel/BKE_crazyspace.h
M       source/blender/blenkernel/BKE_curve.h
M       source/blender/blenkernel/BKE_data_transfer.h
M       source/blender/blenkernel/BKE_displist.h
M       source/blender/blenkernel/BKE_dynamicpaint.h
M       source/blender/blenkernel/BKE_editmesh.h
M       source/blender/blenkernel/BKE_effect.h
M       source/blender/blenkernel/BKE_fluidsim.h
M       source/blender/blenkernel/BKE_group.h
M       source/blender/blenkernel/BKE_lattice.h
M       source/blender/blenkernel/BKE_layer.h
M       source/blender/blenkernel/BKE_main.h
M       source/blender/blenkernel/BKE_mask.h
M       source/blender/blenkernel/BKE_material.h
M       source/blender/blenkernel/BKE_mball.h
M       source/blender/blenkernel/BKE_mball_tessellate.h
M       source/blender/blenkernel/BKE_mesh.h
M       source/blender/blenkernel/BKE_modifier.h
M       source/blender/blenkernel/BKE_movieclip.h
M       source/blender/blenkernel/BKE_multires.h
M       source/blender/blenkernel/BKE_node.h
M       source/blender/blenkernel/BKE_object.h
M       source/blender/blenkernel/BKE_paint.h
M       source/blender/blenkernel/BKE_particle.h
M       source/blender/blenkernel/BKE_rigidbody.h
M       source/blender/blenkernel/BKE_scene.h
M       source/blender/blenkernel/BKE_sequencer.h
M       source/blender/blenkernel/BKE_smoke.h
M       source/blender/blenkernel/BKE_softbody.h
M       source/blender/blenkernel/BKE_tracking.h
M       source/blender/blenkernel/BKE_workspace.h
M       source/blender/blenkernel/BKE_world.h
M       source/blender/blenkernel/intern/DerivedMesh.c
M       source/blender/blenkernel/intern/anim.c
M       source/blender/blenkernel/intern/anim_sys.c
M       source/blender/blenkernel/intern/armature.c
M       source/blender/blenkernel/intern/armature_update.c
M       source/blender/blenkernel/intern/boids.c
M       source/blender/blenkernel/intern/camera.c
M       source/blender/blenkernel/intern/cloth.c
M       source/blender/blenkernel/intern/constraint.c
M       source/blender/blenkernel/intern/context.c
M       source/blender/blenkernel/intern/crazyspace.c
M       source/blender/blenkernel/intern/curve.c
M       source/blender/blenkernel/intern/data_transfer.c
M       source/blender/blenkernel/intern/displist.c
M       source/blender/blenkernel/intern/dynamicpaint.c
M       source/blender/blenkernel/intern/editderivedmesh.c
M       source/blender/blenkernel/intern/editmesh_bvh.c
M       source/blender/blenkernel/intern/editmesh_tangent.c
M       source/blender/blenkernel/intern/effect.c
M       source/blender/blenkernel/intern/fluidsim.c
M       source/blender/blenkernel/intern/group.c
M       source/blender/blenkernel/intern/lattice.c
M       source/blender/blenkernel/intern/layer.c
M       source/blender/blenkernel/intern/library.c
M       source/blender/blenkernel/intern/mask_evaluate.c
M       source/blender/blenkernel/intern/material.c
M       source/blender/blenkernel/intern/mball.c
M       source/blender/blenkernel/intern/mball_tessellate.c
M       source/blender/blenkernel/intern/mesh.c
M       source/blender/blenkernel/intern/modifier.c
M       source/blender/blenkernel/intern/movieclip.c
M       source/blender/blenkernel/intern/multires.c
M       source/blender/blenkernel/intern/node.c
M       source/blender/blenkernel/intern/object.c
M       source/blender/blenkernel/intern/object_dupli.c
M       source/blender/blenkernel/intern/object_update.c
M       source/blender/blenkernel/intern/paint.c
M       source/blender/blenkernel/intern/particle.c
M       source/blender/blenkernel/intern/particle_child.c
M       source/blender/blenkernel/intern/particle_distribute.c
M       source/blender/blenkernel/intern/particle_system.c
M       source/blender/blenkernel/intern/rigidbody.c
M       source/blender/blenkernel/intern/scene.c
M       source/blender/blenkernel/intern/sequencer.c
M       source/blender/blenkernel/intern/smoke.c
M       source/blender/blenkernel/intern/softbody.c
M       source/blender/blenkernel/intern/world.c
M       source/blender/collada/AnimationExporter.cpp
M       source/blender/collada/AnimationExporter.h
M       source/blender/collada/ArmatureExporter.cpp
M       source/blender/collada/ArmatureExporter.h
M       source/blender/collada/ControllerExporter.cpp
M       source/blender/collada/ControllerExporter.h
M       source/blender/collada/DocumentExporter.cpp
M       source/blender/collada/DocumentExporter.h
M       source/blender/collada/GeometryExporter.cpp
M       source/blender/collada/GeometryExporter.h
M       source/blender/collada/SceneExporter.cpp
M       source/blender/collada/SceneExporter.h
M       source/blender/collada/collada.cpp
M       source/blender/collada/collada.h
M       source/blender/collada/collada_utils.cpp
M       source/blender/collada/collada_utils.h
M       source/blender/depsgraph/DEG_depsgraph.h
M       source/blender/depsgraph/DEG_depsgraph_build.h
M       source/blender/depsgraph/DEG_depsgraph_query.h
M       source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
M       source/blender/depsgraph/intern/depsgraph_eval.cc
M       source/blender/depsgraph/intern/depsgraph_query_iter.cc
M       source/blender/depsgraph/intern/depsgraph_types.h
M       source/blender/depsgraph/intern/eval/deg_eval.cc
M       source/blender/depsgraph/intern/eval/deg_eval.h
M       source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc
M       source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.h
M       source/blender/depsgraph/intern/nodes/deg_node_component.h
M       source/blender/draw/engines/eevee/eevee_motion_blur.c
M       source/blender/draw/intern/DRW_render.h
M       source/blender/draw/intern/draw_cache_impl_particles.c
M       source/blender/draw/intern/draw_manager.c
M       source/blender/draw/modes/sculpt_mode.c
M       source/blender/editors/armature/armature_select.c
M       source/blender/editors/armature/armature_skinning.c
M       source/blender/editors/armature/editarmature_sketch.c
M       source/blender/editors/armature/pose_edit.c
M       source/blender/editors/armature/pose_lib.c
M       source/blender/editors/armature/pose_transform.c
M       source/blender/editors/armature/pose_utils.c
M       source/blender/editors/curve/editcurve.c
M       source/blender/editors/curve/editcurve_paint.c
M       source/blender/editors/curve/editfont.c
M       source/blender/editors/gpencil/drawgpencil.c
M       source/blender/editors/gpencil/gpencil_edit.c
M       source/blender/editors/gpencil/gpencil_paint.c
M       source/blender/editors/gpencil/gpencil_utils.c
M       source/blender/editors/include/ED_armature.h
M       source/blender/editors/include/ED_gpencil.h
M       source/blender/editors/include/ED_mesh.h
M       source/blender/editors/include/ED_object.h
M       source/blender/editors/include/ED_particle.h
M       source/blender/editors/include/ED_transform_snap_object_context.h
M       source/blender/editors/include/ED_view3d.h
M       source/blender/editors/interface/interface_eyedropper_depth.c
M       source/blender/editors/io/io_collada.c
M       source/blender/editors/manipulator_library/manipulator_library_presets.c
M       
source/blender/editors/manipulator_library/manipulator_types/dial3d_manipulator.c
M       source/blender/editors/mesh/editface.c
M       source/blender/editors/mesh/editmesh_knife.c
M       source/blender/editors/mesh/editmesh_knife_project.c
M       source/blender/editors/mesh/editmesh_loopcut.c
M       source/blender/editors/mesh/editmesh_path.c
M       source/blender/editors/mesh/editmesh_select.c
M       source/blender/editors/mesh/editmesh_tools.c
M       source/blender/editors/mesh/editmesh_utils.c
M       source/blender/editors/mesh/mesh_navmesh.c
M       source/blender/editors/mesh/meshtools.c
M       source/blender/editors/metaball/mball_edit.c
M       source/blender/editors/object/object_add.c
M       source/blender/editors/object/object_bake_api.c
M       source/blender/editors/object/object_constraint.c
M       source/blender/editors/object/object_data_transfer.c
M       source/blender/editors/object/object_edit.c
M       source/blender/editors/object/object_hook.c
M       source/blender/editors/object/object_modes.c
M       source/blender/editors/object/object_modifier.c
M       source/blender/editors/object/object_relations.c
M       source/blender/editors/object/object_transform.c
M       source/blender/editors/object/object_vgroup.c
M       source/blender/editors/physics/dynamicpaint_ops.c
M       source/blender/editors/physics/particle_edit.c
M       source/blender/editors/physics/particle_object.c
M       source/blender/editors/physics/physics_fluid.c
M       source/blender/editors/physics/physics_intern.h
M       source/blender/editors/render/render_internal.c
M       source/blender/editors/render/render_opengl.c
M       source/blender/editors/scene/scene_edit.c
M       source/blender/editors/sculpt_paint/paint_hide.c
M       source/blender/editors/sculpt_paint/paint_image_proj.c
M       source/blender/editors/sculpt_paint/paint_intern.h
M       source/blender/editors/sculpt_paint/paint_mask.c
M       source/blender/editors/sculpt_paint/paint_utils.c
M       source/blender/editors/sculpt_paint/paint_vertex.c
M       source/blender/editors/sculpt_paint/paint_vertex_proj.c
M       source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c
M       source/blender/editors/sculpt_paint/sculpt.c
M       source/blender/editors/sculpt_paint/sculpt_intern.h
M       source/blender/editors/sculpt_paint/sculpt_undo.c
M       source/blender/editors/space_clip/tracking_ops_orient.c
M       source/blender/editors/space_outliner/outliner_draw.c
M       source/blender/editors/space_outliner/outliner_intern.h
M       source/blender/editors/space_sequencer/sequencer_draw.c
M       source/blender/editors/space_sequencer/sequencer_edit.c
M       source/blender/editors/space_sequencer/sequencer_intern.h
M       source/blender/editors/space_view3d/drawarmature.c
M       source/blender/editors/space_view3d/drawobject.c
M       source/blender/editors/space_view3d/view3d_camera_control.c
M       source/blender/editors/space_view3d/view3d_draw.c
M       source/blender/editors/space_view3d/view3d_draw_legacy.c
M       source/blender/editors/space_view3d/view3d_edit.c
M       source/blender/editors/space_view3d/view3d_fly.c
M       source/blender/editors/space_view3d/view3d_intern.h
M       source/blender/editors/space_view3d/view3d_iterators.c
M       source/blender/editors/space_view3d/view3d_manipulator_ruler.c
M       source/blender/editors/space_view3d/view3d_project.c
M       source/blender/editors/space_view3d/view3d_ruler.c
M       source/blender/editors/space_view3d/view3d_select.c
M       source/blender/editors/space_view3d/view3d_snap.c
M       source/blender/editors/space_view3d/view3d_utils.c
M       source/blender/editors/space_view3d/view3d_view.c
M       source/blender/editors/space_view3d/view3d_walk.c
M       source/blender/editors/transform/transform.c
M       source/blender/editors/transform/transform.h
M       source/blender/editors/transform/transform_conversions.c
M       source/blender/editors/transform/transform_generics.c
M       source/blender/editors/transform/transform_snap.c
M       source/blender/editors/transform/transform_snap_object.c
M       source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
M       source/blender/gpu/intern/gpu_material.c
M       source/blender/ikplugin/BIK_api.h
M       source/blender/ikplugin/intern/ikplugin_api.c
M       source/blender/ikplugin/intern/ikplugin_api.h
M       source/blender/ikplugin/intern/iksolver_plugin.c
M       source/blender/ikplugin/intern/iksolver_plugin.h
M       source/blender/ikplugin/intern/itasc_plugin.cpp
M       source/blender/ikplugin/intern/itasc_plugin.h
M       source/blender/makesrna/intern/rna_main_api.c
M       source/blender/makesrna/intern/rna_meta.c
M       source/blender/makesrna/intern/rna_nodetree.c
M       source/blender/makesrna/intern/rna_scene_api.c
M       source/blender/makesrna/intern/rna_space_api.c
M       source/blender/modifiers/intern/MOD_armature.c
M       source/blender/modifiers/intern/MOD_array.c
M       source/blender/modifiers/intern/MOD_bevel.c
M       source/blender/modifiers/intern/MOD_boolean.c
M       source/blender/modifiers/intern/MOD_build.c
M       source/blender/modifiers/intern/MOD_cast.c
M       source/blender/modifiers/intern/MOD_cloth.c
M       source/blender/modifiers/intern/MOD_collision.c
M       source/blender/modifiers/intern/MOD_correctivesmooth.c
M       source/blender/modifiers/intern/MOD_curve.c
M       source/blender/modifiers/intern/MOD_datatransfer.c
M       source/blender/modifiers/intern/MOD_decimate.c
M       source/blender/modifiers/intern/MOD_displace.c
M       source/blender/modifiers/intern/MOD_dynamicpaint.c
M       source/blender/modifiers/intern/MOD_edgesplit.c
M       source/blender/modifiers/intern/MOD_explode.c
M       source/blender/modifiers/intern/MOD_fluidsim.c
M       source/blender/modifiers/intern/MOD_hook.c
M       source/blender/modifiers/intern/MOD_laplaciandeform.c
M       source/blender/modifiers/intern/MOD_laplaciansmooth.c
M       source/blender/modifiers/intern/MOD_lattice.c
M       source/blender/modifiers/intern/MOD_mask.c
M       source/blender/modifiers/intern/MOD_meshcache.c
M       source/blender/modifiers/intern/MOD_meshdeform.c
M       source/blender/modifiers/intern/MOD_meshsequencecache.c
M       source/blender/modifiers/intern/MOD_mirror.c
M       source/blender/modifiers/intern/MOD_multires.c
M       source/blender/modifiers/intern/MOD_normal_edit.c
M       source/blender/modifiers/intern/MOD_ocean.c
M       source/blender/modifiers/intern/MOD_particleinstance.c
M       source/blender/modifiers/intern/MOD_particlesystem.c
M       source/blender/modifiers/intern/MOD_remesh.c
M       source/blender/modifiers/intern/MOD_screw.c
M       source/blender/modifiers/intern/MOD_shapekey.c
M       source/blender/modifiers/intern/MOD_shrinkwrap.c
M       source/blender/modifiers/intern/MOD_simpledeform.c
M       source/blender/modifiers/intern/MOD_skin.c
M       source/blender/modifiers/intern/MOD_smoke.c
M       source/blender/modifiers/intern/MOD_smooth.c
M       source/blender/modifiers/intern/MOD_softbody.c
M       source/blender/modifiers/intern/MOD_solidify.c
M       source/blender/modifiers/intern/MOD_subsurf.c
M       source/blender/modifiers/intern/MOD_surface.c
M       source/blender/modifiers/intern/MOD_surfacedeform.c
M       source/blender/modifiers/intern/MOD_triangulate.c
M       source/blender/modifiers/intern/MOD_uvproject.c
M       source/blender/modifiers/intern/MOD_uvwarp.c
M       source/blender/modifiers/intern/MOD_warp.c
M       source/blender/modifiers/intern/MOD_wave.c
M       source/blender/modifiers/intern/MOD_weightvgedit.c
M       source/blender/modifiers/intern/MOD_weightvgmix.c
M       source/blender/modifiers/intern/MOD_weightvgproximity.c
M       source/blender/modifiers/intern/MOD_wireframe.c
M       source/blender/python/bmesh/bmesh_py_types.c
M       source/blender/python/intern/gpu_offscreen.c
M       source/blender/python/mathutils/mathutils_bvhtree.c
M       source/blender/render/extern/include/RE_engine.h
M       source/blender/render/extern/include/RE_pipeline.h
M       source/blender/render/extern/include/RE_render_ext.h
M       source/blender/render/intern/include/pointdensity.h
M       source/blender/render/intern/include/render_types.h
M       source/blender/render/intern/include/renderdatabase.h
M       source/blender/render/intern/source/convertblender.c
M       source/blender/render/intern/source/pipeline.c
M       source/blender/render/intern/source/pointdensity.c
M       source/blender/render/intern/source/render_texture.c
M       source/blender/windowmanager/intern/wm_draw.c
M       source/blender/windowmanager/intern/wm_files.c
M       source/blender/windowmanager/manipulators/intern/wm_manipulator_map.c
M       source/blenderplayer/bad_level_call_stubs/stubs.c
M       source/tools
M       tests/gtests/alembic/abc_export_test.cc

===================================================================

diff --git a/intern/cycles/blender/blender_session.cpp 
b/intern/cycles/blender/blender_session.cpp
index 8eec7c44928..95582b15d63 100644
--- a/intern/cycles/blender/blender_session.cpp
+++ b/intern/cycles/blender/blender_session.cpp
@@ -1282,8 +1282,8 @@ bool BlenderSession::builtin_image_float_pixels(const 
string &builtin_name,
        else {
                /* TODO: fix point density to work with new view layer 
depsgraph */
 #if 0
-               /* We originally were passing view_layer here but in reality we 
need a whole EvaluationContext or at the
-                * very least a dpesgraph to pass to the 
RE_point_density_minmax() function.
+               /* We originally were passing view_layer here but in reality we 
need a
+                * a depsgraph to pass to the RE_point_density_minmax() 
function.
                 */
                /* TODO(sergey): Check we're indeed in shader node tree. */
                PointerRNA ptr;
diff --git a/release/datafiles/locale b/release/datafiles/locale
index 469c949d1ca..d3349b42856 160000
--- a/release/datafiles/locale
+++ b/release/datafiles/locale
@@ -1 +1 @@
-Subproject commit 469c949d1ca882be19daa128842f813b72a944d8
+Subproject commit d3349b42856d00c278f72f2a5909a6c96b9cdb5e
diff --git a/release/scripts/addons b/release/scripts/addons
index c88411ff777..8f2fd7e23f0 160000
--- a/release/scripts/addons
+++ b/release/scripts/addons
@@ -1 +1 @@
-Subproject commit c88411ff7776a2db5d6ef6117a1b2faa42a95611
+Subproject commit 8f2fd7e23f0b5ce023440182f51c40e88d663325
diff --git a/release/scripts/addons_contrib b/release/scripts/addons_contrib
index 310578043de..34a27a42d78 160000
--- a/release/scripts/addons_contrib
+++ b/release/scripts/addons_contrib
@@ -1 +1 @@
-Subproject commit 310578043dec1aae382eb6a447ae1d103792d7e6
+Subproject commit 34a27a42d781d80f9f1833bad8cc5b2abcac2933
diff --git a/source/blender/alembic/intern/abc_camera.cc 
b/source/blender/alembic/intern/abc_camera.cc
index aa5d77ce4ec..4c91b9a6252 100644
--- a/source/blender/alembic/intern/abc_camera.cc
+++ b/source/blender/alembic/intern/abc_camera.cc
@@ -49,13 +49,13 @@ using Alembic::AbcGeom::kWrapExisting;
 
 /* ************************************************************************** 
*/
 
-AbcCameraWriter::AbcCameraWriter(EvaluationContext *eval_ctx,
+AbcCameraWriter::AbcCameraWriter(Depsgraph *depsgraph,
                                  Scene *scene,
                                  Object *ob,
                                  AbcTransformWriter *parent,
                                  uint32_t time_sampling,
                                  ExportSettings &settings)
-    : AbcObjectWriter(eval_ctx, scene, ob, time_sampling, settings, parent)
+    : AbcObjectWriter(depsgraph, scene, ob, time_sampling, settings, parent)
 {
        OCamera camera(parent->alembicXform(), m_name, m_time_sampling);
        m_camera_schema = camera.getSchema();
diff --git a/source/blender/alembic/intern/abc_camera.h 
b/source/blender/alembic/intern/abc_camera.h
index 772b7a6aec6..a839ca947ca 100644
--- a/source/blender/alembic/intern/abc_camera.h
+++ b/source/blender/alembic/intern/abc_camera.h
@@ -35,7 +35,7 @@ class AbcCameraWriter : public AbcObjectWriter {
        Alembic::AbcGeom::OFloatProperty m_eye_separation;
 
 public:
-       AbcCameraWriter(EvaluationContext *eval_ctx,
+       AbcCameraWriter(Depsgraph *depsgraph,
                        Scene *scene,
                        Object *ob,
                        AbcTransformWriter *parent,
diff --git a/source/blender/alembic/intern/abc_curves.cc 
b/source/blender/alembic/intern/abc_curves.cc
index 5328c471093..41c1dacabc0 100644
--- a/source/blender/alembic/intern/abc_curves.cc
+++ b/source/blender/alembic/intern/abc_curves.cc
@@ -71,13 +71,13 @@ using Alembic::AbcGeom::OV2fGeomParam;
 
 /* ************************************************************************** 
*/
 
-AbcCurveWriter::AbcCurveWriter(EvaluationContext *eval_ctx,
+AbcCurveWriter::AbcCurveWriter(Depsgraph *depsgraph,
                                Scene *scene,
                                Object *ob,
                                AbcTransformWriter *parent,
                                uint32_t time_sampling,
                                ExportSettings &settings)
-    : AbcObjectWriter(eval_ctx, scene, ob, time_sampling, settings, parent)
+    : AbcObjectWriter(depsgraph, scene, ob, time_sampling, settings, parent)
 {
        OCurves curves(parent->alembicXform(), m_name, m_time_sampling);
        m_schema = curves.getSchema();
diff --git a/source/blender/alembic/intern/abc_curves.h 
b/source/blender/alembic/intern/abc_curves.h
index 73cc8b35e27..1e7180bbb1f 100644
--- a/source/blender/alembic/intern/abc_curves.h
+++ b/source/blender/alembic/intern/abc_curves.h
@@ -36,7 +36,7 @@ class AbcCurveWriter : public AbcObjectWriter {
        Alembic::AbcGeom::OCurvesSchema::Sample m_sample;
 
 public:
-       AbcCurveWriter(EvaluationContext *eval_ctx,
+       AbcCurveWriter(Depsgraph *depsgraph,
                       Scene *scene,
                       Object *ob,
                       AbcTransformWriter *parent,
diff --git a/source/blender/alembic/intern/abc_exporter.cc 
b/source/blender/alembic/intern/abc_exporter.cc
index ed5b59d08e2..16c3f7f4e86 100644
--- a/source/blender/alembic/intern/abc_exporter.cc
+++ b/source/blender/alembic/intern/abc_exporter.cc
@@ -168,7 +168,7 @@ static bool export_object(const ExportSettings * const 
settings, const Base * co
 
 /* ************************************************************************** 
*/
 
-AbcExporter::AbcExporter(Main *bmain, EvaluationContext *eval_ctx, Scene 
*scene,
+AbcExporter::AbcExporter(Main *bmain, Scene *scene, ViewLayer *view_layer,
                          Depsgraph *depsgraph,
                          const char *filename, ExportSettings &settings)
     : m_bmain(bmain)
@@ -176,8 +176,8 @@ AbcExporter::AbcExporter(Main *bmain, EvaluationContext 
*eval_ctx, Scene *scene,
     , m_filename(filename)
     , m_trans_sampling_index(0)
     , m_shape_sampling_index(0)
-    , m_eval_ctx(eval_ctx)
     , m_scene(scene)
+    , m_view_layer(view_layer)
     , m_depsgraph(depsgraph)
     , m_writer(NULL)
 {}
@@ -253,13 +253,13 @@ void AbcExporter::getFrameSet(unsigned int nr_of_samples,
        }
 }
 
-void AbcExporter::operator()(Main *bmain, float &progress, bool &was_canceled)
+void AbcExporter::operator()(float &progress, bool &was_canceled)
 {
        std::string scene_name;
 
-       if (bmain->name[0] != '\0') {
+       if (m_bmain->name[0] != '\0') {
                char scene_file_name[FILE_MAX];
-               BLI_strncpy(scene_file_name, bmain->name, FILE_MAX);
+               BLI_strncpy(scene_file_name, m_bmain->name, FILE_MAX);
                scene_name = scene_file_name;
        }
        else {
@@ -298,8 +298,8 @@ void AbcExporter::operator()(Main *bmain, float &progress, 
bool &was_canceled)
 
        OBox3dProperty archive_bounds_prop = 
Alembic::AbcGeom::CreateOArchiveBounds(m_writer->archive(), 
m_trans_sampling_index);
 
-       createTransformWritersHierarchy(bmain->eval_ctx);
-       createShapeWriters(bmain->eval_ctx);
+       createTransformWritersHierarchy(m_depsgraph);
+       createShapeWriters(m_depsgraph);
 
        /* Make a list of frames to export. */
 
@@ -332,7 +332,7 @@ void AbcExporter::operator()(Main *bmain, float &progress, 
bool &was_canceled)
                const double frame = *begin;
 
                /* 'frame' is offset by start frame, so need to cancel the 
offset. */
-               setCurrentFrame(bmain, frame);
+               setCurrentFrame(m_bmain, frame);
 
                if (shape_frames.count(frame) != 0) {
                        for (int i = 0, e = m_shapes.size(); i != e; ++i) {
@@ -361,7 +361,7 @@ void AbcExporter::operator()(Main *bmain, float &progress, 
bool &was_canceled)
        }
 }
 
-void AbcExporter::createTransformWritersHierarchy(EvaluationContext *eval_ctx)
+void AbcExporter::createTransformWritersHierarchy(Depsgraph *depsgraph)
 {
        for (Base *base = static_cast<Base 
*>(m_settings.view_layer->object_bases.first); base; base = base->next) {
                Object *ob = base->object;
@@ -374,13 +374,13 @@ void 
AbcExporter::createTransformWritersHierarchy(EvaluationContext *eval_ctx)
                                        /* We do not export transforms for 
objects of these classes. */
                                        break;
                                default:
-                                       exploreTransform(eval_ctx, base, 
ob->parent, NULL);
+                                       exploreTransform(depsgraph, base, 
ob->parent, NULL);
                        }
                }
        }
 }
 
-void AbcExporter::exploreTransform(EvaluationContext *eval_ctx, Base *ob_base, 
Object *parent, Object *dupliObParent)
+void AbcExporter::exploreTransform(Depsgraph *depsgraph, Base *ob_base, Object 
*parent, Object *dupliObParent)
 {
        Object *ob = ob_base->object;
 
@@ -391,10 +391,10 @@ void AbcExporter::exploreTransform(EvaluationContext 
*eval_ctx, Base *ob_base, O
        }
 
        if (object_type_is_exportable(m_scene, ob)) {
-               createTransformWriter(eval_ctx, ob, parent, dupliObParent);
+               createTransformWriter(depsgraph, ob, parent, dupliObParent);
        }
 
-       ListBase *lb = object_duplilist(eval_ctx, m_scene, ob);
+       ListBase *lb = object_duplilist(depsgraph, m_scene, ob);
 
        if (lb) {
                Base fake_base = *ob_base;  // copy flags (like selection 
state) from the real object.
@@ -415,7 +415,7 @@ void AbcExporter::exploreTransform(EvaluationContext 
*eval_ctx, Base *ob_base, O
                                dupli_parent = (dupli_ob->parent) ? 
dupli_ob->parent : ob;
 
                                fake_base.object = dupli_ob;
-                               exploreTransform(eval_ctx, &fake_base, 
dupli_parent, ob);
+                               exploreTransform(depsgraph, &fake_base, 
dupli_parent, ob);
                        }
                }
        }
@@ -423,7 +423,7 @@ void AbcExporter::exploreTransform(EvaluationContext 
*eval_ctx, Base *ob_base, O
        free_object_duplilist(lb);
 }
 
-AbcTransformWriter * AbcExporter::createTransformWriter(EvaluationContext 
*eval_ctx, Object *ob, Object *parent, Object *dupliObParent)
+AbcTransformWriter * AbcExporter::createTransformWriter(Depsgraph *depsgraph, 
Object *ob, Object *parent, Object *dupliObParent)
 {
        /* An object should not be its own parent, or we'll get infinite loops. 
*/
        BLI_assert(ob != parent);
@@ -458,29 +458,29 @@ AbcTransformWriter * 
AbcExporter::createTransformWriter(EvaluationContext *eval_
                 * return the parent's AbcTransformWriter pointer. */
                if (parent->parent) {
                        if (parent == dupliObParent) {
-                               parent_writer = createTransformWriter(eval_ctx, 
parent, parent->parent, NULL);
+                               parent_writer = 
createTransformWriter(depsgraph, parent, parent->parent, NULL);
                        }
                        else {
-                               parent_writer = createTransformWriter(eval_ctx, 
parent, parent->parent, dupliObParent);
+                               parent_writer

@@ Diff output truncated at 10240 characters. @@

_______________________________________________
Bf-blender-cvs mailing list
Bf-blender-cvs@blender.org
https://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to