Commit: 67e4b1d3e9fdb70b5007aeb00dd31482b649ee19
Author: Sergey Sharybin
Date:   Tue Jan 16 12:06:22 2018 +0100
Branches: master
https://developer.blender.org/rB67e4b1d3e9fdb70b5007aeb00dd31482b649ee19

Fix missing node tree updates when unconnected node affects output via driver

Fixes T53794: Can't control color ramp node color values with drivers

===================================================================

M       source/blender/editors/space_node/node_relationships.c

===================================================================

diff --git a/source/blender/editors/space_node/node_relationships.c 
b/source/blender/editors/space_node/node_relationships.c
index 64c019d12a3..70f7553cf41 100644
--- a/source/blender/editors/space_node/node_relationships.c
+++ b/source/blender/editors/space_node/node_relationships.c
@@ -31,12 +31,14 @@
 
 #include "MEM_guardedalloc.h"
 
+#include "DNA_anim_types.h"
 #include "DNA_node_types.h"
 
 #include "BLI_math.h"
 #include "BLI_blenlib.h"
 #include "BLI_easing.h"
 
+#include "BKE_animsys.h"
 #include "BKE_context.h"
 #include "BKE_global.h"
 #include "BKE_library.h"
@@ -63,6 +65,15 @@
 
 /* ****************** Relations helpers *********************** */
 
+static bool ntree_has_drivers(bNodeTree *ntree)
+{
+       AnimData *adt = BKE_animdata_from_id(&ntree->id);
+       if (adt == NULL) {
+               return false;
+       }
+       return !BLI_listbase_is_empty(&adt->drivers);
+}
+
 static bool ntree_check_nodes_connected_dfs(bNodeTree *ntree,
                                             bNode *from,
                                             bNode *to)
@@ -134,6 +145,14 @@ static bool node_group_has_output(bNode *node)
 
 bool node_connected_to_output(bNodeTree *ntree, bNode *node)
 {
+       /* Special case for drivers: if node tree has any drivers we assume it 
is
+        * always to be tagged for update when node changes. Otherwise we will 
be
+        * doomed to do some deep and nasty deep search of indirect 
dependencies,
+        * which will be too complicated without real benefit.
+        */
+       if (ntree_has_drivers(ntree)) {
+               return true;
+       }
        for (bNode *current_node = ntree->nodes.first;
             current_node != NULL;
             current_node = current_node->next)
@@ -144,11 +163,17 @@ bool node_connected_to_output(bNodeTree *ntree, bNode 
*node)
                 * We could make check more grained here by taking which socket 
the node
                 * is connected to and so eventually.
                 */
-               if (current_node->type == NODE_GROUP &&
-                   ntree_check_nodes_connected(ntree, node, current_node) &&
-                   node_group_has_output(current_node))
-               {
-                       return true;
+               if (current_node->type == NODE_GROUP) {
+                       if (current_node->id != NULL &&
+                           ntree_has_drivers((bNodeTree *)current_node->id))
+                       {
+                               return true;
+                       }
+                       if (ntree_check_nodes_connected(ntree, node, 
current_node) &&
+                           node_group_has_output(current_node))
+                       {
+                               return true;
+                       }
                }
                if (current_node->flag & NODE_DO_OUTPUT) {
                        if (ntree_check_nodes_connected(ntree, node, 
current_node)) {

_______________________________________________
Bf-blender-cvs mailing list
Bf-blender-cvs@blender.org
https://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to