Commit: 71e00252f0aa394cc48b869d221619e0d5645ad1
Author: Sergey Sharybin
Date:   Thu Feb 22 16:30:47 2018 +0100
Branches: master
https://developer.blender.org/rB71e00252f0aa394cc48b869d221619e0d5645ad1

Depsgraph: Fix mistake in previous refactor commit

===================================================================

M       source/blender/depsgraph/intern/builder/deg_builder_nodes_rig.cc

===================================================================

diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes_rig.cc 
b/source/blender/depsgraph/intern/builder/deg_builder_nodes_rig.cc
index 63ffc95f336..73bbbcfa0b3 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes_rig.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes_rig.cc
@@ -123,7 +123,7 @@ void DepsgraphNodeBuilder::build_rig(Object *object)
         *       Eventually, we need some type of proxy/isolation mechanism 
in-between here
         *       to ensure that we can use same rig multiple times in same 
scene...
         */
-       if (built_map_.checkIsBuilt(arm)) {
+       if (!built_map_.checkIsBuilt(arm)) {
                build_animdata(&arm->id);
                /* Make sure pose is up-to-date with armature updates. */
                add_operation_node(&arm->id,

_______________________________________________
Bf-blender-cvs mailing list
Bf-blender-cvs@blender.org
https://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to