Commit: 76122bc8f00bed619a350dbb6a825252fbbb8f91 Author: Sergey Sharybin Date: Tue Mar 6 12:00:51 2018 +0100 Branches: master https://developer.blender.org/rB76122bc8f00bed619a350dbb6a825252fbbb8f91
Cycles: Fix crash when building with no shading systems =================================================================== M intern/cycles/kernel/kernel_shader.h =================================================================== diff --git a/intern/cycles/kernel/kernel_shader.h b/intern/cycles/kernel/kernel_shader.h index 8cfd33b808e..b1f66852b7f 100644 --- a/intern/cycles/kernel/kernel_shader.h +++ b/intern/cycles/kernel/kernel_shader.h @@ -994,8 +994,10 @@ ccl_device void shader_eval_surface(KernelGlobals *kg, ShaderData *sd, DiffuseBsdf *bsdf = (DiffuseBsdf*)bsdf_alloc(sd, sizeof(DiffuseBsdf), make_float3(0.8f, 0.8f, 0.8f)); - bsdf->N = sd->N; - sd->flag |= bsdf_diffuse_setup(bsdf); + if (bsdf != NULL) { + bsdf->N = sd->N; + sd->flag |= bsdf_diffuse_setup(bsdf); + } #endif } _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs