Commit: 7f19c4fdf920c47d288a279af64bcf151e021877
Author: Sergey Sharybin
Date:   Mon Oct 17 12:37:50 2016 +0200
Branches: master
https://developer.blender.org/rB7f19c4fdf920c47d288a279af64bcf151e021877

Fix T49738: Hair Add Brush doesn't work

the issue was caused by wrong default value for brush particle count
which was clamped on display from 0 to 1. This is technically a regression
but how to port this to 2.78a?

===================================================================

M       source/blender/blenloader/intern/versioning_270.c
M       source/blender/blenloader/intern/versioning_defaults.c

===================================================================

diff --git a/source/blender/blenloader/intern/versioning_270.c 
b/source/blender/blenloader/intern/versioning_270.c
index 0d4ff00..a2a10f5 100644
--- a/source/blender/blenloader/intern/versioning_270.c
+++ b/source/blender/blenloader/intern/versioning_270.c
@@ -1425,4 +1425,18 @@ void blo_do_versions_270(FileData *fd, Library 
*UNUSED(lib), Main *main)
                        }
                }
        }
+
+       {
+               for (Scene *scene = main->scene.first; scene != NULL; scene = 
scene->id.next) {
+                       if (scene->toolsettings != NULL) {
+                               ToolSettings *ts = scene->toolsettings;
+                               ParticleEditSettings *pset = &ts->particle;
+                               for (int a = 0; a < PE_TOT_BRUSH; a++) {
+                                       if (pset->brush[a].count == 0) {
+                                               pset->brush[a].count = 10;
+                                       }
+                               }
+                       }
+               }
+       }
 }
diff --git a/source/blender/blenloader/intern/versioning_defaults.c 
b/source/blender/blenloader/intern/versioning_defaults.c
index ec817b9..99d9e14 100644
--- a/source/blender/blenloader/intern/versioning_defaults.c
+++ b/source/blender/blenloader/intern/versioning_defaults.c
@@ -147,6 +147,7 @@ void BLO_update_defaults_startup_blend(Main *bmain)
                        ParticleEditSettings *pset = &ts->particle;
                        for (int a = 0; a < PE_TOT_BRUSH; a++) {
                                pset->brush[a].strength = 0.5f;
+                               pset->brush[a].count = 10;
                        }
                        pset->brush[PE_BRUSH_CUT].strength = 1.0f;
                }

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