Commit: 84ed9d9829e56d6deb58b2fc5258225eeb49279b Author: Dalai Felinto Date: Wed Oct 12 23:31:44 2016 +0000 Branches: blender2.8 https://developer.blender.org/rB84ed9d9829e56d6deb58b2fc5258225eeb49279b
Draw depth even when in wire mode (for OB_RENDER) Note: this is not working at the moment, but the logic is sound. Since we will still change the drawing code a lot I think the commit is valid. =================================================================== M source/blender/editors/space_view3d/view3d_draw.c =================================================================== diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index cf04c25..86e12b2 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -976,8 +976,10 @@ static void draw_depth_buffer(const bContext *C, ARegion *ar) */ static void view3d_draw_prerender_buffers(const bContext *C, ARegion *ar, DrawData *draw_data) { + View3D *v3d = CTX_wm_view3d(C); + /* TODO viewport */ - if (draw_data->is_render && (!draw_data->clip_border)) { + if (draw_data->is_render && ((!draw_data->clip_border) || (v3d->drawtype <= OB_WIRE))) { draw_depth_buffer(C, ar); } } _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs