Commit: 86b53f79d379b5571368eca927971270feb47561
Author: Antonio Vazquez
Date:   Wed Jul 11 16:28:59 2018 +0200
Branches: greasepencil-object
https://developer.blender.org/rB86b53f79d379b5571368eca927971270feb47561

Merge branch 'blender2.8' into greasepencil-object

 Conflicts:
        release/scripts/startup/bl_ui/properties_scene.py
        release/scripts/startup/bl_ui/space_view3d.py
        source/blender/editors/space_view3d/space_view3d.c

===================================================================



===================================================================

diff --cc release/scripts/startup/bl_ui/properties_scene.py
index ada0e00471b,d0fce0a2582..cbca885b73e
--- a/release/scripts/startup/bl_ui/properties_scene.py
+++ b/release/scripts/startup/bl_ui/properties_scene.py
@@@ -480,68 -481,6 +480,33 @@@ class SCENE_PT_simplify_render(SceneBut
          col.prop(rd, "simplify_child_particles_render", text="Max Child 
Particles")
  
  
 +class SCENE_PT_simplify_greasepencil(SceneButtonsPanel, Panel):
 +    bl_label = "Simplify Grease Pencil"
 +    COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME', 'BLENDER_CLAY', 
'BLENDER_EEVEE'}
 +    bl_options = {'DEFAULT_CLOSED'}
 +
 +    def draw_header(self, context):
 +        rd = context.scene.render
 +        self.layout.prop(rd, "simplify_gpencil", text="")
 +
 +    def draw(self, context):
 +        layout = self.layout
 +
 +        rd = context.scene.render
 +
 +        layout.active = rd.simplify_gpencil
 +
 +        row = layout.row()
 +        row.prop(rd, "simplify_gpencil_onplay", text="Only on Play")
 +
 +        split = layout.split()
 +
 +        col = split.column()
 +        col.prop(rd, "simplify_gpencil_view_fill", text="Fill")
 +        col.prop(rd, "simplify_gpencil_remove_lines", text="Remove Fill 
Lines")
 +        col.prop(rd, "simplify_gpencil_view_modifier", text="Modifiers")
 +
 +
- class SCENE_PT_viewport_display(SceneButtonsPanel, Panel):
-     bl_label = "Viewport Display"
-     bl_options = {'DEFAULT_CLOSED'}
- 
-     @classmethod
-     def poll(cls, context):
-         return True
- 
-     def draw(self, context):
-         layout = self.layout
-         layout.use_property_split = True
-         scene = context.scene
-         col = layout.column()
-         col.prop(scene.display, "light_direction")
-         col.prop(scene.display, "shadow_shift")
- 
- 
- class SCENE_PT_viewport_display_ssao(SceneButtonsPanel, Panel):
-     bl_label = "Screen Space Ambient Occlusion"
-     bl_parent_id = "SCENE_PT_viewport_display"
- 
-     @classmethod
-     def poll(cls, context):
-         return True
- 
-     def draw(self, context):
-         layout = self.layout
-         layout.use_property_split = True
-         scene = context.scene
-         col = layout.column()
-         col.prop(scene.display, "matcap_ssao_samples")
-         col.prop(scene.display, "matcap_ssao_distance")
-         col.prop(scene.display, "matcap_ssao_attenuation")
- 
- 
  class SCENE_PT_custom_props(SceneButtonsPanel, PropertyPanel, Panel):
      COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'}
      _context_path = "scene"
diff --cc source/blender/editors/space_view3d/space_view3d.c
index 95dc427bd20,5cff64218ec..6e1250bed2e
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@@ -349,12 -348,6 +349,10 @@@ static SpaceLink *view3d_new(const ScrA
        v3d->near = 0.01f;
        v3d->far = 1000.0f;
  
 +      v3d->gpencil_grid_size[0] = GP_DEFAULT_GRID_SIZE;
 +      v3d->gpencil_grid_size[1] = GP_DEFAULT_GRID_SIZE;
 +      ARRAY_SET_ITEMS(v3d->gpencil_paper_color, 1.0f, 1.0f, 1.0f, 0.7f);
 +
-       v3d->twflag |= U.manipulator_flag & V3D_MANIPULATOR_DRAW;
- 
        v3d->bundle_size = 0.2f;
        v3d->bundle_drawtype = OB_PLAINAXES;

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