Commit: fc2b8c9793b55ca9674f46816028435ee50473c7 Author: Sergey Sharybin Date: Fri Sep 16 11:48:42 2016 +0200 Branches: blender-v2.78-release https://developer.blender.org/rBfc2b8c9793b55ca9674f46816028435ee50473c7
Fix T49372: Fresnel node: difference between 2.76 and 2.78 GLSL output =================================================================== M source/blender/nodes/shader/nodes/node_shader_fresnel.c =================================================================== diff --git a/source/blender/nodes/shader/nodes/node_shader_fresnel.c b/source/blender/nodes/shader/nodes/node_shader_fresnel.c index b50f722..ef2ce99 100644 --- a/source/blender/nodes/shader/nodes/node_shader_fresnel.c +++ b/source/blender/nodes/shader/nodes/node_shader_fresnel.c @@ -41,10 +41,12 @@ static bNodeSocketTemplate sh_node_fresnel_out[] = { static int node_shader_gpu_fresnel(GPUMaterial *mat, bNode *UNUSED(node), bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) { - if (!in[1].link) + if (!in[1].link) { in[1].link = GPU_builtin(GPU_VIEW_NORMAL); - else + } + else if (GPU_material_use_world_space_shading(mat)) { GPU_link(mat, "direction_transform_m4v3", in[1].link, GPU_builtin(GPU_VIEW_MATRIX), &in[1].link); + } return GPU_stack_link(mat, "node_fresnel", in, out, GPU_builtin(GPU_VIEW_POSITION)); } _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs