Commit: ff2d1edcd4b40829b1bad55dfa42df401ef91c3d Author: Brecht Van Lommel Date: Tue Feb 13 20:01:46 2018 +0100 Branches: blender2.8 https://developer.blender.org/rBff2d1edcd4b40829b1bad55dfa42df401ef91c3d
Fix blenderplayer build. =================================================================== M source/blenderplayer/bad_level_call_stubs/stubs.c =================================================================== diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c index 799e1602243..5f6b07ec956 100644 --- a/source/blenderplayer/bad_level_call_stubs/stubs.c +++ b/source/blenderplayer/bad_level_call_stubs/stubs.c @@ -554,6 +554,7 @@ void ED_screen_animation_timer_update(struct bScreen *screen, int redraws, int r struct bScreen *ED_screen_animation_playing(const struct wmWindowManager *wm) RET_NULL struct Scene *ED_screen_scene_find(const struct bScreen *screen, const struct wmWindowManager *wm) RET_NULL struct Scene *ED_screen_scene_find_with_window(const struct bScreen *screen, const struct wmWindowManager *wm, struct wmWindow **r_window) RET_NULL +struct wmWindow *ED_screen_window_find(const struct bScreen *screen, const struct wmWindowManager *wm) RET_NULL; bool ED_scene_view_layer_delete(struct Main *bmain, Scene *scene, ViewLayer *layer, ReportList *reports) RET_ZERO void ED_object_base_select(struct Base *base, eObjectSelect_Mode mode) RET_NONE void ED_object_base_activate(struct bContext *C, struct Base *base) RET_NONE _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs