I’m sorry about this… I thought having the “clear” process in commented form
was enough. Will be even more cautious in my future commits when trying to
silent gcc warnings.
Regards,
Bastien
On Thu, Sep 29, 2011 at 05:41:03 AM CEST, Campbell Barton
ideasman42 at gmail.com wrote:
Having no
A few times this has been requested on IRC so I decided to look into it.
This is so if you add a cylinder for with 3 sides, the next time you
add it will use 3 sides again.
Can't say much about the code, but from a user perspective a small button to
Reset to default values might be a good
Hi Bassen,
Are we using ; anywhere else? I would honestly prefer () or . (personal
preference, I'm not native speaker or maintainer of UI...)
Also, a commit with small typos in one file isn't a bit overkill?
Cheers,
Dalai
2011/9/29 Bastien Montagne montagn...@wanadoo.fr
Revision: 40694
Hi Dalai,
As we do not want a final ., I tend to think it’s rather stupid to have internal
ones… So I try to replace them in messages, mainly using , and (). But
sometimes (something like ten cases in the whole Blender, I’d say), there
are some very long tooltips, where using ; is a side way of
On Thu, Sep 29, 2011 at 9:09 AM, Martin Bürbaum
martin.buerb...@gmx.at wrote:
A few times this has been requested on IRC so I decided to look into it.
This is so if you add a cylinder for with 3 sides, the next time you
add it will use 3 sides again.
Can't say much about the code, but from a
HI all
by campbellbarton
Date: Thu Sep 29 17:19:51 2011 UTC (3 hours, 28 minutes ago)
Log Message:
remove the pot and messages file, they change too much with only minor changes
to the source and can be regenerated.
Now i'm translating using the pot model from the GSoC from Google
I'm very much looking forward to this functionality! Thanks Campbell!
-Sean
On Thu, Sep 29, 2011 at 1:31 PM, Martin Poirier the...@yahoo.com wrote:
When you switched to edit mode, the add grid operator is no longer the last
one on the stack and can no longer be tweaked.
Don't enter edit
Hello,
I have a script which creates an empty and snap it on each bundles (tomato
branch)
I create the empty like that :
bpy.ops.object.add(type='EMPTY',view_align=False, enter_editmode=False,
location=(10,0,0))
empty_tmp = bpy.context.active_object
later in the code in a loop I change its
On Fri, Sep 30, 2011 at 8:02 AM, François T. francoistarl...@gmail.comwrote:
empty_tmp.matrix_world.to_translation().x
afaik, matrix.to_translation() returns a vector copy of the translation
component. It's not modifying the values in the original matrix.
btw, bf-python mailing list is
Oh, my mistake - I've actually completely misunderstood your original
question (serves me right for replying without coffee..)
To get a new matrix, you might need to update the depgraph via
scene.update() etc. after you've modified the object's position.
cheers
Matt
On Fri, Sep 30, 2011 at
Hi Yousef
I updated the .pot (and .po's) in the blender-translation page yesterday
(before Campbell's commit).
I will update it again later today, in case Campbell's commit has added new
things.
To merge .po's we do not rely on svn, but in the msgmerge software (which is
part of gettext). It's
Hello all,
for the past few weeks I have been trying with the help of Jens Verwiebe get
past this bug:
http://projects.blender.org/tracker/index.php?func=detailaid=28776group_id=9atid=498
So far what we found are related issues and an official warning saying that
Tkinter may not work well with
By the way, the current .mo file of trunk is using the flipped arabic .po
you created. It's based on trunk's po though,
yes i noticed the comits today, thanks for updating the font and processing the
text
i compiled blender and tested the Arabic language and it is working as expected
since
Hi again,
I just re-updated blender-translate trunk with most recent pot/po files.
(I guess the only thing that matters is the pot, since the .pos are in the
branches).
I think it's a good practice to update them in the blender-translate branch
(which could be indeed part of b.org) but not
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