Hi,
I think it's a bad precedence to create a tracker for every feature we notice
is badly supporting or failing. Just moving reports to another tracker is not
solving anything of course.
I would rather tackle it more political practical:
1) Official announcement that Blender drops Collada
Would it be an option to separate the current Collada implementation
into an addon module, which is disabled by default, but can be enabled
from the addon panel ? (with a text flagging it as Experimental for
example)
This would keep it out of view for everybody who does not need it.
But people
Nope, it wouldn't be possible.
Collada is implemented in C, not in Py and so can't be used as
import/export addons.
On Fri, Jan 6, 2012 at 5:42 PM, Gaia Clary gaia.cl...@machinimatrix.orgwrote:
Would it be an option to separate the current Collada implementation
into an addon module, which is
It would also not keep people from reporting bugs.
Am 06.01.2012 12:49, schrieb Sergey Sharybin:
Nope, it wouldn't be possible.
Collada is implemented in C, not in Py and so can't be used as
import/export addons.
On Fri, Jan 6, 2012 at 5:42 PM, Gaia Clarygaia.cl...@machinimatrix.orgwrote:
It can be done:
- Compile collada as C/Python module
- Add C/python module init hooks (we have this for blender as a py module)
- Export all symbols from blender which collada io uses
- make an addon which loads this c/python colada addon and adds menu items.
Possible but IMHO impractical, and we
Hi Devs, artists, translators, managers and everyone involved in the
Blender world. It is a bit late to talk about 2011 or to wish a happy new
year, but I came from my holidays right now and I want to thank ALL you
guys for a such amazing job on Blender, mainly the devs!!! If wasn't you,
we would
If you read that page you see that Chicken is the current way to do it
and that is with 2.4! I want (and will likely not get) something as
good or better but for 2.5. Sadly this does not seem to be happening
any time soon. Sure there are lots of hacks that work part way and
this is good and maybe
1) Official announcement that Blender drops Collada support
2) Move Collada support into a branch, out of trunk
3) Create a tracker orphanage or branches or so, where we put all
reports that are not in support (anymore).
I just want to say though I am not up for the challenge of taking over
I'm just curious: why can't an external library be used?
I know about Assimp, i double checked and it seams that it supports collada
import/export(at least they say so on their site, and i think it is full
support since it isn't marked with an * [2][3]). It also has a C or C++ API.
The licence is
I agree, I could also live with ditching the importer if it meant keeping
the exporter.
But either way I'll take current collada version to no collada version at
all.
On Fri, Jan 6, 2012 at 5:11 PM, skoti skot...@o2.pl wrote:
Assimp only importer (exporter in blender is the most important),
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