Re: [Bf-committers] Collada importer/exporter kickout

2012-01-06 Thread Ton Roosendaal
Hi, I think it's a bad precedence to create a tracker for every feature we notice is badly supporting or failing. Just moving reports to another tracker is not solving anything of course. I would rather tackle it more political practical: 1) Official announcement that Blender drops Collada

Re: [Bf-committers] Collada importer/exporter kickout

2012-01-06 Thread Gaia Clary
Would it be an option to separate the current Collada implementation into an addon module, which is disabled by default, but can be enabled from the addon panel ? (with a text flagging it as Experimental for example) This would keep it out of view for everybody who does not need it. But people

Re: [Bf-committers] Collada importer/exporter kickout

2012-01-06 Thread Sergey Sharybin
Nope, it wouldn't be possible. Collada is implemented in C, not in Py and so can't be used as import/export addons. On Fri, Jan 6, 2012 at 5:42 PM, Gaia Clary gaia.cl...@machinimatrix.orgwrote: Would it be an option to separate the current Collada implementation into an addon module, which is

Re: [Bf-committers] Collada importer/exporter kickout

2012-01-06 Thread Thomas Dinges
It would also not keep people from reporting bugs. Am 06.01.2012 12:49, schrieb Sergey Sharybin: Nope, it wouldn't be possible. Collada is implemented in C, not in Py and so can't be used as import/export addons. On Fri, Jan 6, 2012 at 5:42 PM, Gaia Clarygaia.cl...@machinimatrix.orgwrote:

Re: [Bf-committers] Collada importer/exporter kickout

2012-01-06 Thread Campbell Barton
It can be done: - Compile collada as C/Python module - Add C/python module init hooks (we have this for blender as a py module) - Export all symbols from blender which collada io uses - make an addon which loads this c/python colada addon and adds menu items. Possible but IMHO impractical, and we

[Bf-committers] Thank you, Devs

2012-01-06 Thread Mango Jambo
Hi Devs, artists, translators, managers and everyone involved in the Blender world. It is a bit late to talk about 2011 or to wish a happy new year, but I came from my holidays right now and I want to thank ALL you guys for a such amazing job on Blender, mainly the devs!!! If wasn't you, we would

Re: [Bf-committers] Collada importer/exporter kickout

2012-01-06 Thread Knapp
If you read that page you see that Chicken is the current way to do it and that is with 2.4! I want (and will likely not get) something as good or better but for 2.5. Sadly this does not seem to be happening any time soon. Sure there are lots of hacks that work part way and this is good and maybe

Re: [Bf-committers] Collada importer/exporter kickout

2012-01-06 Thread Morten Mikkelsen
1) Official announcement that Blender drops Collada support 2) Move Collada support into a branch, out of trunk 3) Create a tracker orphanage or branches or so, where we put all reports that are not in support (anymore). I just want to say though I am not up for the challenge of taking over

[Bf-committers] Collada importer/exporter kickout

2012-01-06 Thread Francesco Zoffoli
I'm just curious: why can't an external library be used? I know about Assimp, i double checked and it seams that it supports collada import/export(at least they say so on their site, and i think it is full support since it isn't marked with an * [2][3]). It also has a C or C++ API. The licence is

Re: [Bf-committers] Collada importer/exporter kickout

2012-01-06 Thread Morten Mikkelsen
I agree, I could also live with ditching the importer if it meant keeping the exporter. But either way I'll take current collada version to no collada version at all. On Fri, Jan 6, 2012 at 5:11 PM, skoti skot...@o2.pl wrote: Assimp only importer (exporter in blender is the most important),