Hi,
I've contacted the icon designer (Andrzej Ambroz), he will publish the svg file
this week. Updated with new icons!
-Ton-
Ton Roosendaal Blender Foundation t...@blender.orgwww.blender.org
Blender Institute
Great news!
Daniel Salazar
patazstudio.com
On Mon, May 14, 2012 at 2:01 AM, Ton Roosendaal t...@blender.org wrote:
Hi,
I've contacted the icon designer (Andrzej Ambroz), he will publish the svg
file this week. Updated with new icons!
-Ton-
The reminds me that I've been wanting some new icons for a couple of
years. For example, I want something for rake mode and for other
stroke related options. If there was a chance to actually get those
made I'd sit down and think a bit more about exactly what I'd like so
that I get everything I
Hello,
I was searching trough the code for color management again, since i
needed to construct a linear to srgb node group node. As i did, i
stumbled over this page:
http://wiki.blender.org/index.php/Dev:2.5/Source/Imaging/Colour_Management
It contains the following lines:
Compositing
* As
On May 14, 2012 4:37 AM, Tobias Oelgarte
tobias.oelgartetobias.oelga...@googlemail.com
@
tobias.oelga...@googlemail.comgooglemail.comtobias.oelga...@googlemail.com
wrote:
This is partially wrong, since for masking you need sRGB values within
the range of 0-1.
There are two assumptions here.
For clarification, is this icons within the Blender interface or the actual
Blender icons that are used for launching Blender within the OS?
-Sean
On Mon, May 14, 2012 at 5:11 AM, Jason Wilkins jason.a.wilk...@gmail.comwrote:
The reminds me that I've been wanting some new icons for a couple of
Within the Interface.
Am 14.05.2012 16:08, schrieb Sean Olson:
For clarification, is this icons within the Blender interface or the actual
Blender icons that are used for launching Blender within the OS?
-Sean
On Mon, May 14, 2012 at 5:11 AM, Jason
Wilkinsjason.a.wilk...@gmail.comwrote:
so youll be able to call an external icon from python?
- Original Message -
From: Thomas Dinges blen...@dingto.org
To: bf-blender developers bf-committers@blender.org
Sent: Monday, May 14, 2012 9:10 AM
Subject: Re: [Bf-committers] Icon svg file coming
Within the Interface.
Am
@gulftel, nope - it just means we have vector format of existing icons
available (rather then the rasterized result).
python extensions defining their own icons is nice but a different matter.
On Mon, May 14, 2012 at 4:23 PM, gulftel angjmi...@gulftel.com wrote:
so youll be able to call an
I am open to making a few icons in Inkscape, if they are needed. What
is needed? I am also open to ideas about what to make.
--
Douglas E Knapp
Creative Commons Film Group, Helping people make open source movies
with open source software!
Dan Eicher has been granted commit access for his work on sequencer
api - general RNA api too, and to help with build-system maintenance.
Probably he should have been given access a while back, but with his
recent patches its better he can commit them into svn :)
Welcome Dan!
--
- Campbell
You're doing a great job in your new key map and I'd love to support you
any way I can. My GSoC project is UI-based but if you can persuade my
mentor to let me work on this too then I'd gladly be your code monkey.
--
Jorge Vino Rodriguez
jo...@lunarworkshop.com
twitter: VinoBS
919.757.3066
I hope windows finally get the new shiny icon for blender. Along with linux
icon http://www.blender.org/typo3temp/pics/1923bf0535.jpg
--
Regards
Mikhail Raisler
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