Hi Peter,
At a quick glance, this Greenlight system appears to me a revenue-splitting
funding mechanism for game makers - probably meant for closed/non-free
distribution of work via Steam later.
That's all fine for indie game makers, but I wouldn't know a benefit for
Blender to be there. I
Hi,
This is not really the place for bug reports you know...
Also if you would have put in the tracker, it's best to follow the guidelines
written down there:
http://projects.blender.org/tracker/?func=addgroup_id=9atid=498
I would have commented:
- Always be exact: viewport render can mean
I take it you are referring to the way texture masks are applied? Then
yes, it doesn't work that well without ticking airbrush. This has the
effect of disabling the paint mask to cull previous strokes, but I
agree it should be done automatically.
Yes, alpha masks do not appear in the GUI, the
I've already reported this crash in the bug tracker:
http://projects.blender.org/tracker/index.php?func=detailaid=33048group_id=9atid=498
Ton, could you remove texture from the summary of this report?
--
IRIE Shinsuke
12/11/02, Ton Roosendaal wrote:
Hi,
This is not really the place for bug
I don't know how to put the right words. I hope it is understandable.
Steam not only sell Software and Games, they have also free Games and
Software like GameMaker (Not open source but still free).
In addition to the Games Steam Introduced Steam workshop, which is an
community feature to
Hi Guys,
Basically steam is an app store like the apple app store or the ubuntu
software center. The profit model I believe is a revenue sharing system
like you stated Ton. It's main market in the past has been games, but they
have recently expanded into software - mostly starting with game
Hi,
About the 'cons': Blender is GNU GPL - which guarantees free sharing and
distributions.
Anyone therefore is free to add Blender in any distro, also to the Steam
platform.
If this platform demands Blender to support their libraries or install
policies, that's all part of the freedom of
Thank you Sean Olson
that is by far a better description and explanation than mine ;)
Sincerely
Jeremias Boos
Am 02.11.2012 13:00, schrieb Sean Olson:
Hi Guys,
Basically steam is an app store like the apple app store or the ubuntu
software center. The profit model I believe is a revenue
Hi,
Steam Greenlight is also pretty new and in the past weeks it has been
changing every few days. Valve does not necessarily know yet what they
want their 'appstore' to look like or what kind of software they want to
have in it in a long term - in fact, it always seemed a bit like an
experiment.
you would have to make a steam-blender that integrates with steam API and
installs into their folder structure. You would have to look into legal and
OSS on the store
I always thought that to integrate an app with their API/SDK would
violate GPL (based on nothing but a blind guess). I'm
I don't really care so long as we can get Blender achievements! :D
OMGWTFCOMMITBBQ unlocked! - Make 1000 Commits in a single day
Finally, your time to shine, Campbell! ;)
Dan
On Fri, Nov 2, 2012 at 1:54 PM, Dalai Felinto dfeli...@gmail.com wrote:
you would have to make a steam-blender
On Fri, Nov 2, 2012 at 5:00 AM, Sean Olson seanol...@gmail.com wrote:
you would have to make a
steam-blender that integrates with steam API and installs into their folder
structure.
I don't think you would have to do anything of the sort. There's no Steam
folder structure it's really just a
My apologies guys, my account on the tracker wasn't working for some
reason so I posted here. I'll put all future bugs in the tracker :)
Thanks, JamesNZ
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Hello,
Patch
#33052http://projects.blender.org/tracker/index.php?func=detailaid=33052group_id=9atid=127is
an attempt to clean up the popup menu you get when you
right-click on most things. I find that menu to be a bit long and
unorganized.
The patch reorders the items, breaks some into
If somebody were to redo the .blend, please see if you can fix the gap
between the top info bar and the window title bar.
On Tue, Oct 30, 2012 at 2:21 PM, patrick boelens p_boel...@msn.com wrote:
Hey guys,
I just finished work on a small addon and noticed something peculiar. It
seems the
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