Forget cycles, render ascii! xD
http://nopaste.php-quake.net/406431
___
Bf-committers mailing list
Bf-committers@blender.org
http://lists.blender.org/mailman/listinfo/bf-committers
thats cool , is it a script or a complete add-on.
On Thu, Nov 15, 2012 at 4:57 PM, CoDEmanX codem...@gmx.de wrote:
Forget cycles, render ascii! xD
http://nopaste.php-quake.net/406431
___
Bf-committers mailing list
Bf-committers@blender.org
Hi,
please update to 52232 and try again, I commited new libs which
hopefully fix the issue.
Am 15.11.2012 08:36, schrieb PerfectionCat:
When I return update of lib/windows to r52192 and build, the error does not
occur.
PerfectionCat
- Original Message -
From: PerfectionCat
I did that by hand ;)
Also tried image to text converters, but with awful results. The major
problem is, that a converter can't find the important contours. At least
me doesn't know how to get an outline from 3d render like on right-hand
side:
http://www.pasteall.org/pic/40459
Am 15.11.2012
I don't think you're correct. The gl code receives quads.
It's arbitrary what happens to the quads once opengl gets them.
The modifier will enforce correctness.
On Wed, Nov 14, 2012 at 1:10 PM, CoDEmanX codem...@gmx.de wrote:
OBJ exporter offers a Triangulate Faces option. If enabled, it