Re: [Bf-committers] Blender Developer Sneak Peeks in the release logs (2.70 and beyond)

2014-02-25 Thread Thomas Beck
Hi Campbell, that's right - and done actively... When I see that too much has changed I even create a new video to address the changes (as I've made with the last one [#9] on the value input topic). Will add an annotation to the mentioned video to reflect that too. Greetings, Thomas 2014-02-24

[Bf-committers] Rendered Display Option

2014-02-25 Thread Johnny Matthews
I had a thought about viewport rendered mode. Would it make sense to have an option in the Display menu for rendered mode to enable/disable an overlay of non-rendered items like Cameras, Lights, Empties and Such? Johnny Matthews (guitargeek) johnny.matth...@gmail.com 2014 Hammer Nutrition

Re: [Bf-committers] Rendered Display Option

2014-02-25 Thread Greg Zaal
I'm not sure what discussion there has been about this, but I'd appreciate being able to see the manipulator widget and some indication of which object(s) is selected (the usual outline I suppose). Lights and cameras could be nice too, though if empties are displayed, why not curves and mesh