Selecting the interior faces by default seems fine,
For other changes Id like to see some justification. Added design task:
https://developer.blender.org/T41812
On Fri, Sep 12, 2014 at 4:14 PM, Vlad MS mafteiuscaiv...@gmail.com wrote:
How many of you also switch often select inner instead of
Hello,
The About/Credits http://www.blender.org/about/credits/ page is not
accurate.
The version of it on January 22 2014 showed me as having 17 patches
(2010-2013)
http://web.archive.org/web/20140122054638/http://www.blender.org/about/credits/
But I've been off the page since at least July 10
Hello Again,
Looking at it a little closer, in November 13 2013 the credits page
acknowledged
451 individual contributors, while the current page lists only 238 people.
So 213
have been dropped from it.
On Sat, Sep 13, 2014 at 9:50 AM, Paolo Acampora palu...@gmail.com wrote:
Surely many
On Sat, 13 Sep 2014 18:50:22 +0200
Paolo Acampora palu...@gmail.com wrote:
Surely many people is left outside by the autogenerated system, I never
thought it was a problem, after all the purpose of my contributions was
never to just appear on the list, but I'm sure there are others, like me,
I'm almost positive these lists are auto-generated by a script
(written by Campbell Barton if I recall correctly) - It sorta sounds
like it's not working properly anymore - perhaps because of the switch
to phabricator? Pretty sure there was no devious reason to not
include devs intended.
-Sean
When using GForce (the old tracker), the script would get a CSV file
and cross reference patch ID's with commits,
With Phabricator we need way download a list of patch/diff authors
into a file the credits generator can parse.
This wasn't high priority for the initial migration, but I'll check
If it isn't possible to get the diff author information back we could
_consider_ the following:
Correct a *single* commit (only) for each of the 213 missing contributors,
abandon the
commit count as being inaccurate from now on, and create a new Credits
page listing
all contributors without
All,
This is going to be a pretty weird email, but whatever.
I've been using Blender for several years now, after being introduced
to it while at version 2.49. I used it a little, then set it aside for
a while. A year later, I came back to a wonderful 2.5x series. I was
excited, and because I