Re: [Bf-committers] Libraries update required

2016-12-03 Thread Mike Erwin
Just saw the fixes in master. Thanks! To get "make full" working I still have to disable WITH_CODEC_QUICKTIME (missing system headers) and WITH_CYCLES_OPENSUBDIV (link error). Mike Erwin musician, naturalist, pixel pusher, hacker extraordinaire On Sat, Dec 3, 2016 at 11:50 PM, Mike Erwin

Re: [Bf-committers] Libraries update required

2016-12-03 Thread Mike Erwin
On Sat, Dec 3, 2016 at 10:25 AM, Brecht Van Lommel < brechtvanlom...@pandora.be> wrote: > > I have updated the new macOS 10.9 libraries to these versions. > https://developer.blender.org/rBL61756 I'm having trouble building with "make full" on latest Mac OS. "make lite" builds & runs fine with

Re: [Bf-committers] Libraries update required

2016-12-03 Thread Ray Molenkamp
All (2013/2015/x86/x64) windows libraries have been updated, one thing to note though is that all sse support in oiio had to be disabled, due to some incompatibilities between the oiio simd headers and msvc. If there's any issues, drop me a line or bug me on irc. --Ray On 12/1/2016 7:27

Re: [Bf-committers] blendfile standalone python library

2016-12-03 Thread Jacob Merrill
that sounds very handy indeed thank you! is there an api somewhere for the lib? can it write a gameobject mesh to a blender mesh? On Dec 3, 2016 5:08 AM, "Dalai Felinto" wrote: > Hi Jacob, > It is the other way around. > > It's not about bring pip into Blender. It is

Re: [Bf-committers] Libraries update required

2016-12-03 Thread Martijn Berger
Hi brecht, ill build the 10.6 libs. Martijn On Sat, Dec 3, 2016 at 4:25 PM, Brecht Van Lommel < brechtvanlom...@pandora.be> wrote: > I have updated the new macOS 10.9 libraries to these versions. > https://developer.blender.org/rBL61756 > > Do we need these updates for master? I don't have

Re: [Bf-committers] Libraries update required

2016-12-03 Thread Brecht Van Lommel
I have updated the new macOS 10.9 libraries to these versions. https://developer.blender.org/rBL61756 Do we need these updates for master? I don't have build scripts for the macOS 10.6 libraries, and don't intend to start maintaining them. On Thu, Dec 1, 2016 at 3:27 PM, Sergey Sharybin

Re: [Bf-committers] Promoting MSVC 2015 builds as official

2016-12-03 Thread Martijn Berger
I agree, let's do this ASAP. On 2 Dec 2016 2:21 pm, "Sergey Sharybin" wrote: > Hey everyone, > > We've got MSVC 2015 libraries and buildbot for quite some time now. While > there are some compilation errors time to time on buildbot, they don't seem > to be MSVC 2015

Re: [Bf-committers] blendfile standalone python library

2016-12-03 Thread Dalai Felinto
Hi Jacob, It is the other way around. It's not about bring pip into Blender. It is about bringing blendfile into pip. Also be aware that blendfile is NOT bpy. It doesn't have operators, it doesn't have a high-level API. It's a low level library to read/write blendfiles. Cheers, Dalai --