On Mon, Apr 16, 2018, 1:34 AM Dalai Felinto, wrote:
>
> Graphic Design, layout and icons
> * Lekker [Dutch for delicious] Blender goals:
> - Cleaner and less distracting.
> - Direct manipulation as much as possible.
> - Notifications.
> - Status bar.
> - Responsive UI.
>
Hi all,
Reviewing the code quest meeting notes I haven’t seen two topics that I think
need a review:
a) Add-ons conversion.
b) Support for Opengl drawing using python (BGL).
The beta of 2.8 could included a minimum set of add-ons converted, or at least
the API tools to do the changes by the
Hi all,
Here are the notes from today's 09 UTC (10 CET) meeting in irc.freenode.net
#blendercoders. Reminder: meetings are on Mondays, next meeting is 23rd
April 17 UTC (18 CET).
1) Blender 2.79
So far there are only bugs affecting addons. We will re-visit this in June
after the code quest.
2)
Code Quest #1 Weekly
13th April, 2018
This week was busy with meetings, where we tried to visit the most polemic
topics of current design, as well as organize what we will work on during
the code quest.
Workflow:
* Engines are in scene only (no longer in workspaces).
* Engines can have draw
This doesn't look like a bug in Blender, so not sure there is much Blender
developers can do to fix this.
It's not clear to me if that last error message is causing the crash, you
may want to add a backtrace to that bug report?
If that error is the cause, this seems to be a bug with multiple