[Bf-committers] It's time to get rid of cloth

2020-10-19 Thread Joe Eagar via Bf-committers
So, ten years ago I wrote several continuous collision detection systems for cloth/hair, one of which I tried to push into trunk: https://www.youtube.com/watch?v=QBM3TBKO9w8 And, here's how the cloth sim performs today: https://www.youtube.com/watch?v=5462m9yEkU8=youtu.be If the cloth

[Bf-committers] Blender developer meeting notes - 2020.10.19

2020-10-19 Thread Dalai Felinto via Bf-committers
Hi all, Here are the notes from today's developer meeting. Next meeting is Monday, 26 October 18:00 CET / 17:00 UTC, in #blender-coders on blender.chat. (Note: due to daylight saving time, UTC meeting times changed) For the complete report read it on:

Re: [Bf-committers] Blender Wiki Account

2020-10-19 Thread Dalai Felinto via Bf-committers
Hi Wayde, Let me know in private which username to use for your wiki account. I'm glad that you will be able to edit the release notes directly. Regards, -Dalai- Dalai Felinto - da...@blender.org - www.blender.org Blender

[Bf-committers] Sculpt Work

2020-10-19 Thread Joe Eagar via Bf-committers
Greetings. Recently I've found myself sucked into the sculpt code. I heard talk of removing DynTopo--a tool I absolutely could not live without, and since the problems in the DynTopo code are partly my fault for not properly documenting the design limitations of BMesh I thought I'd help fix it.