Re: [Bf-committers] Release planning update - Blender 3.0 later

2021-06-14 Thread Jacob Merrill via Bf-committers
First off I want to say thank you. I have been using EEVEE render for realtime / teaching physics and coding and the progress is amazing, but there are 2 things that need priority for the release or at least to be placed on the roadmap. there has been talk about open subdivision living 'after

Re: [Bf-committers] Looking into mail problem (test)

2021-06-14 Thread Dan McGrath via Bf-committers
One last follow up: I did notice that spamassassin was tossing some occasional errors, and have restarted the service. It indeed could have been a cause for some, but not all users, being problematic with delivery. On Mon, Jun 14, 2021 at 3:44 PM Dan McGrath wrote: > So, > > Aaron and I did

Re: [Bf-committers] Looking into mail problem (test)

2021-06-14 Thread Dan McGrath via Bf-committers
So, Aaron and I did some quick tests, but for some reason it just started working again, even after he updated his settings back. I did resave the filter page for the list, which could have corrected something perhaps, but other than over the weekend when Ton and Francesco poked at the lists,

Re: [Bf-committers] Looking into mail problem (test)

2021-06-14 Thread Dan McGrath via Bf-committers
Hi, Indeed, the mailing list mime vs plain text appears to be at the root of the problem. Will see if I can figure out exactly why! In the meantime, you may want to update your settings to MIME instead of plain text. On Mon, Jun 14, 2021 at 3:23 PM Aaron Carlisle via Bf-committers <

Re: [Bf-committers] Looking into mail problem (test)

2021-06-14 Thread Aaron Carlisle via Bf-committers
Test using MIME On Mon, Jun 14, 2021 at 3:10 PM Dan McGrath via Bf-committers < bf-committers@blender.org> wrote: > Sorry for the noise, just checking into some potential mailing list > delivery problem from external users. So far it seems to be gmail > users, but not all the details are known

[Bf-committers] Looking into mail problem (test)

2021-06-14 Thread Dan McGrath via Bf-committers
Sorry for the noise, just checking into some potential mailing list delivery problem from external users. So far it seems to be gmail users, but not all the details are known yet. There may be a small handful of these, mind the noise! -- Cheers, Danny

[Bf-committers] Blender developer week notes - 2021.06.14

2021-06-14 Thread Dalai Felinto via Bf-committers
Hi all, Here are the compiled notes for this week's development. For the complete report with modules and projects updates, links and images read it on: https://devtalk.blender.org/t/14-june-2021/19136 Welcome === William Leeson (leesonw) new senior Cycles developer hired by the Blender

Re: [Bf-committers] Buildbot Update - June 14, 2021

2021-06-14 Thread Ray Molenkamp via Bf-committers
May I suggest moving the change log to the bottom of the page (or even better its own page) ? While I absolutely love having the change log, having users/devs scroll though it before they can learn how to use the build infra structure seems less than ideal, given the change log is not going to

[Bf-committers] Buildbot Update - June 14, 2021

2021-06-14 Thread James Monteath via Bf-committers
Hi all, Buildbot has been updated. https://builder.blender.org/admin/#/builders Notable changes on the Wiki. https://wiki.blender.org/wiki/Infrastructure/BuildBot#Notable_Changes -- James Monteath - ja...@blender.org - www.blender.org Blender DevOps Engineer

[Bf-committers] Release planning update - Blender 3.0 later

2021-06-14 Thread Ton Roosendaal via Bf-committers
Hi everyone, In discussions on the coming 3.0 release, I witnessed a need to have a couple of (IRL) workshops with core contributors in order to solve pressing design issues. We have to wrap up 2.8 UI work, review how it went, and fix some things that went bad. My goal would be to work on a