Re: [Bf-committers] Getting the associated Blender object name from a uiBut object
t code instead of dealing with the uiBut objects. I'll dig > > more into this, but I think I can make it work. > > > > -Jeff > > > > > > On 8/6/2017 5:15 PM, Matthew Keller wrote: > >> Hi Jeff, > >> > >> Not sure if you've seen this, but ther
Re: [Bf-committers] Getting the associated Blender object name from a uiBut object
Hi Jeff, Not sure if you've seen this, but there is a way to perform the 'Restrict View' action in the ui recursively by pressing Ctrl while clicking. This is the function that enables that behavior as far as I can tell: