I think I misunderstood ;)
I thought you tried to build blender with MSVC 2012 ...
Am 31.05.2013 um 23:18 schrieb Jakub Zolcik j.zol...@allblue.pl:
When I now look at what I wrote, I see I might have been a little bit
unclear (or don't know about something?).
I was trying to compile Python
On Fri, May 31, 2013 at 12:39 PM, Campbell Barton ideasma...@gmail.comwrote:
Mine also arrived, I plugged in and the firmware update immediately
ran (without asking) and failed to update with error, now the light
wont turn on.
Searching online and apparently theres some way to repair failed
On Sat, Jun 1, 2013 at 12:37 PM, Dan Eicher d...@eu.phorio.us wrote:
On Fri, May 31, 2013 at 12:39 PM, Campbell Barton ideasma...@gmail.comwrote:
Mine also arrived, I plugged in and the firmware update immediately
ran (without asking) and failed to update with error, now the light
wont turn
Finally got mine too.
Did anyone succesfully compiled python wrapper that works with Blender
for Windows (7) 64bit? I am having some issues with Visual Studio 2012...
Has there been some discussion about coordinating Leap Motion
integration to Blender? After playing with it a little bit I have
Mine also arrived, I plugged in and the firmware update immediately
ran (without asking) and failed to update with error, now the light
wont turn on.
Searching online and apparently theres some way to repair failed
firmware update but I'll need access to a windows system.
Possibly my own fault
Hi,
do you use the vc11 libs from svn and CMake for building?
Scons doesn't work yet, I had no time to change the scripts for MSVC 2012
compatibility yet.
/Jürgen
Am 31.05.2013 um 21:13 schrieb Jakub Zolcik j.zol...@allblue.pl:
Finally got mine too.
Did anyone succesfully compiled python
- Leap Motion device seed has started, we wait a bit for it to arrive
everywhere. There's a developer from Leap who already added support for the
BGE, he will be connecting with us soonish.
Got mine last week. They sent it fed-X! I live in Germany. Been
playing with it a little bit. It is
I got mine as well. It's definitely different and takes a bit of getting
use to. I think it shows a lot of promise for cool presentation tools, but
not so much for productive tools.
Jonathan Williamson
http://cgcookie.com
On Sun, May 26, 2013 at 11:18 AM, Knapp magick.c...@gmail.com wrote:
-
Haven't even got shipping tracking link to mine yet :(
As I was expecting Leap Motion won't do any good for modeling I got a
little bit different idea. When I will get mine I will try to develop
set of gestures that will allow replacing keyboard when using blender
and enable view control. I
On Sun, May 26, 2013 at 8:47 PM, Jakub Żółcik j.zol...@allblue.pl wrote:
Haven't even got shipping tracking link to mine yet :(
As I was expecting Leap Motion won't do any good for modeling I got a
little bit different idea. When I will get mine I will try to develop
set of gestures that will
Got mine too. I agree it could work well with gestures combined with Pie
Menus - I was thinking along similar lines. Imagine something like this:
Hold a number of fingers up, this will activate a set pie - (So for
instance, hold two fingers out like horizontal bunny ears and it will
activate
Almost same ideas here.
+ wave gesture to cancel
+ pie menu with pie menus to increase number of available pie menus
+ should be customizable
Not sure about palm gestures as they requie a lot of movement. As
precision and freedom of movement is an awesome thing for presentations
and games, I
http://www.graphicall.org/ftp/ideasman42/leap_sdk.htm
W dniu 2013-05-26 23:11, Dan Eicher pisze:
Has anyone looked into leap motion gpl compatibility yet?
I read the license form when I signed up to get access to the SDK but can't
seem to find a link to it again and seem to remember there
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