A bit of history..
Between April 2008 and March 2009 I was the maintainer for the FFmpeg
Windows DLL. I've provided the DLL from Blender releases 2.46 up to 2.49
RC. It was necessary to do a custom build because of some patches that
were needed for Blender and not yet included in the official
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On 7.1.2011 15:34, Benoit Bolsee wrote:
After that, the patches were finally accepted by FFmpeg development team
and we started to use the automatic build provided by
http://ffmpeg.arrozcru.org
My custom build was probably used for some 2.49 RC
Ton,
libavcodec *is* FFmpeg. (Or part of it, anyway.)
The problem that is claimed is that libfaac is included in Blender's
version of libavcodec that is distributed with Blender 2.49.
The solution is to compile FFmpeg / libavcodec without libfaac.
(Throwing out x264 is not an option, as libfaac
Hi Ton,
I checked ffmpeg code (0.6.1 - it should be there for some time though since
version 0.5 I think)- if it is possible to link against ffmpeg 6.1 why not
to use it?) and it contains native ( for ffmpeg) aac encoder it is there
as a replacement for libfaac. It is of lower quality thought.
FYI, the OSX ffmpeg libs are build with version 0.6.1 and are not linked
against libfaac.
Damien
Le 6 janv. 2011 à 18:42, Sergey Kurdakov a écrit :
Hi Ton,
I checked ffmpeg code (0.6.1 - it should be there for some time though since
version 0.5 I think)- if it is possible to link
Carl and everyone else,
I've done some checking of the FFmpeg integration in Blender 2.49b.
I came up with the following:
I can confirm that the default configuration for compiling FFmpeg into
Blender has --enable-gpl set and no --enable-nonfree. So it *ought* to
be all right.
It is linked
No probs, dude.
Regarding the 2.56 version - right now we have a libavcodec dll binary
checked into SVN - there is no source code in the blender tree:
https://svn.blender.org/svnroot/bf-blender/trunk/lib/windows/ffmpeg/lib/
(We have ffmpeg binaries for other platforms checked in as well)
I
On Thursday, January 06, 2011, Leo Sutic wrote:
The solution is to compile FFmpeg / libavcodec without libfaac.
(Throwing out x264 is not an option, as libfaac has more problems than
just being GPL-incompatible) It should be a build config change and
that's it - but someone has to build a new
On Thursday, January 06, 2011, Ton Roosendaal wrote:
Hi devs,
Please advise. I recall libavcodec is quite old already, and probably
obsolete mostly because of FFmpg?
-Ton-
From: Carl Eugen Hoyos
Date: 6 January, 2011 17:15:37 GMT+01:00
To: foundat...@blender.org
Subject:
On Thu, Jan 6, 2011 at 7:17 PM, Leo Sutic leo.su...@gmail.com wrote:
No probs, dude.
Regarding the 2.56 version - right now we have a libavcodec dll binary
checked into SVN - there is no source code in the blender tree:
On 6 January 2011 21:47, Dan Eicher d...@trollwerks.org wrote:
I think it would be trivial to get a source package checked in there
as well. The corresponding source tarball is here:
http://ffmpeg.arrozcru.org/autobuilds/ffmpeg/sources/ffmpeg-r22941-swscale-r31050.tar.bz2
That's not a
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