That is exactly what I find should be correct.
On Mon, Jun 6, 2016 at 3:26 PM, gandalf3 wrote:
> I'm not sure this would be a "hard coded coupling" in the usual sense
> (which I agree is something best avoided).
> As I understand it, this node basically tells subsequent scale
I'm not sure this would be a "hard coded coupling" in the usual sense
(which I agree is something best avoided).
As I understand it, this node basically tells subsequent scale nodes to
use nearest interpolation. It does nothing itself to modify the data.
Afaik no other node changes the behavior
The real problem is not having good education about the tool.
When a new tool like this is added, it could be said in the cool new
features release that it must be combined with the other node. That should
give enough people a heads up that the rest will catch on. Of course it
must also be in the
The coupling of nodes hard coded is perhaps one of the most destructive
paths for Blender.
Instead, perhaps effort should be put into providing a means to import and
export node trees and groups as singular nodes?
The greenscreen coupled up node from hell is an example of a worst case,
and it
Currently, the Pixelate Node [1] is difficult for new users to know how to
use because
they do not know that they need to add a scale node before it inorder to
get desired results.
To easily fix this I purpose that a scale operator is added to the node
making it easier to use.
- Aaron Carlisle