Re: [Bf-committers] Slash Brushes for blender sculpting proposal

2013-04-04 Thread Knapp
On Wed, Apr 3, 2013 at 12:02 PM, Paul Geraskin paulgeras...@gmail.comwrote: I can make it easily. But you forgot about other 1 3d artists who even don't that that it's possible. This considers the development too. I open Zbrush - i see about 5 different slash brushes. I open Mudbox - i

Re: [Bf-committers] Slash Brushes for blender sculpting proposal

2013-04-03 Thread Paul Geraskin
Blender has planar/trim brush. But 99% of 3d artists does not know about it. It's called Scape/Peak brush. And it has a strange icon and a strange name (imho). In Zbrush it's called Trim Brush. Here i did the video: http://www.youtube.com/watch?v=5VfUEcQrHNQfeature=youtu.be Blender does not

Re: [Bf-committers] Slash Brushes for blender sculpting proposal

2013-04-03 Thread Antony Riakiotakis
Well, don't take my word too literally, I mean we already have some sort of duplication in brushes. For instance in vertex paint we have add/subtract etc brushes. All are essentially the same tool with a different blend factor. So we already have some duplication for brushes in blender (these even

Re: [Bf-committers] Slash Brushes for blender sculpting proposal

2013-04-03 Thread Paul Geraskin
I don't care how you implement it. I just want to have it by default. As there was a talk about assets... Blender really has a lack of assets implementation. On 03.04.2013 12:14, Antony Riakiotakis wrote: Well, don't take my word too literally, I mean we already have some sort of duplication

Re: [Bf-committers] Slash Brushes for blender sculpting proposal

2013-04-03 Thread roberto roch
This would be a non-issue if the template and asset .blend system was in place already. So, maybe a better use of our time would be to spend it gathering assets together for a sculpting template, instead of trying to head-butt changes into the defaults, which always seem to end with a big

Re: [Bf-committers] Slash Brushes for blender sculpting proposal

2013-04-03 Thread Antony Riakiotakis
You, personally, can make the brush and have it by default. Make a brush, fake user, save as default blend. So of course you don't care :). Don't take this as rejection, this is a really cool setup you have there but the problem of doing this right is important too and since this is the

Re: [Bf-committers] Slash Brushes for blender sculpting proposal

2013-04-03 Thread Paul Geraskin
I can make it easily. But you forgot about other 1 3d artists who even don't that that it's possible. This considers the development too. I open Zbrush - i see about 5 different slash brushes. I open Mudbox - i see 2 Slash brushes. I open blender - i see no slash brushes. I just want

Re: [Bf-committers] Slash Brushes for blender sculpting proposal

2013-04-02 Thread Knapp
On Mon, Apr 1, 2013 at 11:04 AM, Paul Geraskin paulgeras...@gmail.comwrote: Thank you Sean and Nicholas for replying. I hope you will find the way to include the Slash brushes into the defaults in some way. As this is very important for sculptors. As a beginner sculptor, I find that having

Re: [Bf-committers] Slash Brushes for blender sculpting proposal

2013-04-02 Thread Mango Jambo
Here is my 5 pence: Planar Brush would be a great addition: http://www.youtube.com/watch?v=3tz7na7Y75ot=1m52s http://www.youtube.com/watch?v=Auk3mKdKEwglist=PL8A06C36A85E9F361 Unfortunately the flatten brush isn't the same. Moraes Junior - aka mangojambo Animator 3D Artist +55 43 88133399

Re: [Bf-committers] Slash Brushes for blender sculpting proposal

2013-03-31 Thread Sean Olson
Nicholas Bishop is the sculpt maintainer, and Jason Wilkens built a lot of the brushes and brush code if I recall correctly. I agree that we need a detailing default brush ala the famous dam standard brush and this is pretty close, but I don't know how Nicholas and Jason would feel about

Re: [Bf-committers] Slash Brushes for blender sculpting proposal

2013-03-31 Thread Nicholas Bishop
We should have a brush like this in the defaults, but I agree with Antony -- this should be considered with the larger question of asset management in Blender. We need a smarter way to ship nice defaults like this. I think some devs were looking at asset management stuff, not sure what the status

[Bf-committers] Slash Brushes for blender sculpting proposal

2013-03-30 Thread Paul Geraskin
Hello cool developers! Firstly, i would like to say big big big THANK YOU for blender! I use it every day on my job. I would like to offer 2 sculpting Slash Brushes just like Zbrush has. They are very important for sculpting artists. It would be very very very cool if you add them into

Re: [Bf-committers] Slash Brushes for blender sculpting proposal

2013-03-30 Thread Antony Riakiotakis
While I do find these nice I'm not sure they warrant a default brush, same as cool materials and nodes are not included in the default blend. This again brings forth the matter of having repositories of materials/nodes/brushes/meshes and asset management. But as far as the blender executable/main

Re: [Bf-committers] Slash Brushes for blender sculpting proposal

2013-03-30 Thread Paul Geraskin
ZBrush, Modo 701, Mudbox, 3dCoat have slash brushes by default. All best sculpting apps have them. Is that good argument? On 30.03.2013 14:38, Antony Riakiotakis wrote: While I do find these nice I'm not sure they warrant a default brush, same as cool materials and nodes are not included in

Re: [Bf-committers] Slash Brushes for blender sculpting proposal

2013-03-30 Thread gonderici gonderici
I tend to think that having a slash brush is a good idea. So I personally welcome it if it is embedded into the current brush system. We can live without it, but it is a good addition. The slashing is useful when splitting cheers kursad On 03/30/2013 05:38 AM, Antony Riakiotakis wrote:

Re: [Bf-committers] Slash Brushes for blender sculpting proposal

2013-03-30 Thread Paul Geraskin
Thank you for answering. I would love to have them in the toolbox.I talked to Ton by IRC. He said that Nikolas Bishop is responsible for sculpting tools. I need to contact him at least. But i did not find him at IRC yet. On 30.03.2013 20:25, gonderici gonderici wrote: I tend to think that