On Wed, Apr 3, 2013 at 12:02 PM, Paul Geraskin paulgeras...@gmail.comwrote:
I can make it easily. But you forgot about other 1 3d artists who
even don't that that it's possible. This considers the development too.
I open Zbrush - i see about 5 different slash brushes.
I open Mudbox - i
Blender has planar/trim brush. But 99% of 3d artists does not know about
it. It's called Scape/Peak brush. And it has a strange icon and a
strange name (imho). In Zbrush it's called Trim Brush.
Here i did the video:
http://www.youtube.com/watch?v=5VfUEcQrHNQfeature=youtu.be
Blender does not
Well, don't take my word too literally, I mean we already have some sort of
duplication in brushes. For instance in vertex paint we have add/subtract
etc brushes. All are essentially the same tool with a different blend
factor. So we already have some duplication for brushes in blender (these
even
I don't care how you implement it. I just want to have it by default. As
there was a talk about assets... Blender really has a lack of assets
implementation.
On 03.04.2013 12:14, Antony Riakiotakis wrote:
Well, don't take my word too literally, I mean we already have some sort of
duplication
This would be a non-issue if the template and asset .blend system was in
place already.
So, maybe a better use of our time would be to spend it gathering assets
together for a sculpting template, instead of trying to head-butt changes
into the defaults, which always seem to end with a big
You, personally, can make the brush and have it by default. Make a brush,
fake user, save as default blend. So of course you don't care :).
Don't take this as rejection, this is a really cool setup you have there
but the problem of doing this right is important too and since this is the
I can make it easily. But you forgot about other 1 3d artists who
even don't that that it's possible. This considers the development too.
I open Zbrush - i see about 5 different slash brushes.
I open Mudbox - i see 2 Slash brushes.
I open blender - i see no slash brushes.
I just want
On Mon, Apr 1, 2013 at 11:04 AM, Paul Geraskin paulgeras...@gmail.comwrote:
Thank you Sean and Nicholas for replying. I hope you will find the way
to include the Slash brushes into the defaults in some way. As this is
very important for sculptors.
As a beginner sculptor, I find that having
Here is my 5 pence:
Planar Brush would be a great addition:
http://www.youtube.com/watch?v=3tz7na7Y75ot=1m52s
http://www.youtube.com/watch?v=Auk3mKdKEwglist=PL8A06C36A85E9F361
Unfortunately the flatten brush isn't the same.
Moraes Junior - aka mangojambo
Animator 3D Artist
+55 43 88133399
Nicholas Bishop is the sculpt maintainer, and Jason Wilkens built a lot of
the brushes and brush code if I recall correctly. I agree that we need a
detailing default brush ala the famous dam standard brush and this is
pretty close, but I don't know how Nicholas and Jason would feel about
We should have a brush like this in the defaults, but I agree with
Antony -- this should be considered with the larger question of asset
management in Blender. We need a smarter way to ship nice defaults
like this. I think some devs were looking at asset management stuff,
not sure what the status
Hello cool developers!
Firstly, i would like to say big big big THANK YOU for blender! I use it
every day on my job.
I would like to offer 2 sculpting Slash Brushes just like Zbrush has.
They are very important for sculpting artists. It would be very very
very cool if you add them into
While I do find these nice I'm not sure they warrant a default brush, same
as cool materials and nodes are not included in the default blend. This
again brings forth the matter of having repositories of
materials/nodes/brushes/meshes and asset management. But as far as the
blender executable/main
ZBrush, Modo 701, Mudbox, 3dCoat have slash brushes by default. All best
sculpting apps have them. Is that good argument?
On 30.03.2013 14:38, Antony Riakiotakis wrote:
While I do find these nice I'm not sure they warrant a default brush, same
as cool materials and nodes are not included in
I tend to think that having a slash brush is a good idea. So I
personally welcome it if it is embedded into the current brush system.
We can live without it, but it is a good addition.
The slashing is useful when splitting
cheers
kursad
On 03/30/2013 05:38 AM, Antony Riakiotakis wrote:
Thank you for answering. I would love to have them in the toolbox.I
talked to Ton by IRC. He said that Nikolas Bishop is responsible for
sculpting tools. I need to contact him at least.
But i did not find him at IRC yet.
On 30.03.2013 20:25, gonderici gonderici wrote:
I tend to think that
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