I personally use the same method as you used suggested, but rebind Unity's
alt key to the OS key (windows key) - which blender does not use as far as
I know. All works well for me after that change.
On Thu, Jan 31, 2013 at 12:30 PM, pa...@telenet.be wrote:
Hi all,
Since Ubuntu unity
Hi,
Additional info: the conflict is not that Unity overrides Blender shortcuts -
we could live with that. The issue is that on every (!) ALT keypress, Unity
sends the active application a window-deactivate and a window-activate event.
Apart from the unnecessary full-UI refresh this invokes,