Re: [Bf-committers] Library update: Python 3.6.2

2017-09-21 Thread Arto Kitula
Hi! Check e0f68e5d229f, dependency build system for requests is working for macOS, Ray will update windows side of things there, if any needed. No binaries, no wheels, just all dependencies. So I’m ok for latest requests, and already ready to push updated stuff to svn site-packages, waiting

Re: [Bf-committers] Question about feature update for Blender 3D.

2017-09-21 Thread Tamito KAJIYAMA
Hi, Recently I replied to the tracker item T49017 that addresses the reported issue regarding inconsistent Freestyle lines coming from coincident mesh edges. https://developer.blender.org/T49017 In the reply I have mentioned two potential solutions. Do you think any of them solves your

Re: [Bf-committers] Library update: Python 3.6.2

2017-09-21 Thread Sergey Sharybin
Hi, Just a quick update. There was already some code to deal with newer requests library version, so just added extra dependencies which are needed for latest requests. So the status on Linux is: we are ready to switch to Python 3.6, which will also mean we'll switch to latest requests and numpy

Re: [Bf-committers] Library update: Python 3.6.2

2017-09-21 Thread Ray Molenkamp
Windows has been updated to 2.18.4 as well , while i was looking in site-packages I noticed while our python build is pip enabled we do not ship the pip scripts in site-packages, the user manually has to run 'python -m ensurepip' to get them. should we ship them by default? --Ray On 9/21/2017

Re: [Bf-committers] Bf-committers Digest, Vol 164, Issue 1

2017-09-21 Thread Martin Norris
Hi Zachary ​Coincident surfaces are always going to be a problem because the camera only 'sees' the nearest facing surface, but since there are several surfaces that are coincident, which of the surfaces is coincident is a matter of chance. You can imagine the problem as trying to sort a list by

Re: [Bf-committers] Library update: Python 3.6.2

2017-09-21 Thread Arto Kitula
macOS libs updated to include requests 2.18.4 on python3.6 > On 21 Sep 2017, at 17.28, Sergey Sharybin wrote: > > Hi, > > Just a quick update. > > There was already some code to deal with newer requests library version, so > just added extra dependencies which are

Re: [Bf-committers] Library update: Python 3.6.2

2017-09-21 Thread Sergey Sharybin
Hi, Linux build evironment was updated to Python 3.6.2 and numpu 1.13.1. There are issues with requests, mainly caused by the package being splint into multiple ones, so now CMake should be installing requests,certifi,idna and some charset packages as well. Proposal is: - Keep requests as-is

[Bf-committers] Question about feature update for Blender 3D.

2017-09-21 Thread A Z
To who it may concern, I'm not sure who should get this to start, however I've tried this email address as a starting point that developers do see. I've got a modelling issue that touches on meshes, NURBS surfaces and freestyle line edges. The entire thing is visible at the artists forum,

[Bf-committers] Question about feature update for Blender 3D.

2017-09-21 Thread A Z
To who it may concern, I'm not sure who should get this to start, however I've tried this email address as a starting point that developers do see. I've got a modelling issue that touches on meshes, NURBS surfaces and freestyle line edges. The entire thing is visible at the artists forum,

Re: [Bf-committers] Library update: Python 3.6.2

2017-09-21 Thread Bastien Montagne
Updated install_deps for python 3.6.2 and numpy 1.13.1. Le 19/09/2017 à 11:44, Campbell Barton a écrit : Hi, after 2.79 released we planned to bump Python to 3.6. Could platform maintainers update Python builds to 3.6.2 in the next week or two, we can switch. Scripts should not need updating,

Re: [Bf-committers] Library update: libsndfile 1.0.28

2017-09-21 Thread Bastien Montagne
We did not have any control over libsndfile version in install_deps, assuming any half-decent distro has reasonably recent version of it, would rather keep it that way (otherwise, we can also check for versions of all image libs, etc. - would become endless). ;) Cheers, Bastien Le