Hi everyone,

Here are the notes from today's 14 UTC meeting in irc.freenode.net 
#blendercoders (short one, for once!).

1) Blender 2.78 release status

- Proposed revisions (from Sergey Sharybin and Bastien Montagne) for 
Blender 2.78 'a' are listed here:
https://lists.blender.org/pipermail/bf-committers/2016-October/047772.html

- A few more are likely to be added, more regressions reported in 
tracker this weekend.

- Release is expected start of this week.

2) Other projects and 2.8

- The viewport team decided to bump minimum required OpenGL to 3.3 
(since OSX requirement was bumped to 10.9), here is the list of 
supported hardware:
https://docs.google.com/document/d/1H2AjV-dZJuaxM24FChYoa9TY1doZEFavMHe_MyM9GqE/edit?usp=sharing

- Reminder: 2.8 main OGL/Viewport task to follow progress: 
https://developer.blender.org/T49012

- Julian Eisel reports some initial design work for UI side of viewport 
project, mail from Dalai Felinto:
https://lists.blender.org/pipermail/bf-viewport/2016-October/000240.html

- Martin Felke and the Fracture modifier team are gathering more 
information for exact needs of the shard system and for other modifiers, 
expect mail to the list before bconf.

Thanks,
Bastien

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