This is likely a limitation with running the operator non-interactively, Could you report a bug here? https://developer.blender.org
On Mon, Jan 22, 2018 at 9:25 PM, Lewis Toohey <le...@toohey.co.uk> wrote: > Hi > > I have written an add-on for Blender (my first) called "SplineSculpt". > In a nutshell, this add-on uses bpy.ops.sculpt.brush_stroke to sculpt > along the line of a curve object (specifically a curve object > containing a Bezier spline). For background only, full details are > here - http://www.toohey.co.uk/CG-Gallery/?page_id=27 > > I am struggling with the API, as there is very little detail in the > documentation regarding either bpy.ops.sculpt.brush_stroke or the > parameters of OperatorStrokeElement. > > I was wondering if someone might be able to give me a steer on the issues > below: > > 1) One of my goals for this add-on was to be able to draw textures > along the curve using something like the "Rake" option to rotate the > texture along the curve from point to point. I note that drawing using > Blender's built in Paint Curves does obey the Rake option, but I > cannot find any way to make this work with > bpy.ops.sculpt.brush_stroke. Rake is essentially ignored; and > > 2) I am encountering the problem I describe here - > https://blender.stackexchange.com/questions/96339/problem-with-bpy-ops-sculpt-brush-stroke. > I am convinced this is a bug because the results change depending on > how I orient the Viewport, and yet (to my knowledge) nothing should > really depend on the Viewport orientation. > > Any advice or guidance on these points would be greatly appreciated. > > Many thanks > _______________________________________________ > Bf-python mailing list > Bf-python@blender.org > https://lists.blender.org/mailman/listinfo/bf-python -- - Campbell _______________________________________________ Bf-python mailing list Bf-python@blender.org https://lists.blender.org/mailman/listinfo/bf-python