Probably not unfortunately.
Windows and Mac are fairly easy to cross develop for, but IOS presents a whole 
new set of challenges.
I’m willing to consider it down the road however.


Sent from Mail for Windows 10

From: Maria Reyes
Sent: Saturday, December 1, 2018 6:26 PM
To: blind-gamers@groups.io
Subject: Re: [blind-gamers] The Great Toy Robbery is getting a major Update

Will this come to iOS as well? 
Maria Reyes
blindt...@gmail.com
my group: blind-techies+subscr...@groups.io

On Dec 1, 2018, at 12:03 PM, Liam Erven <liamer...@gmail.com> wrote:
I think it depends a lot on how well TGTR does for Mac.
If it’s a real success I will most likely rewrite it in Python. That will delay 
everything, but it may be worth it in the long run.
 
Sent from Mail for Windows 10
 
From: Nicole White
Sent: Saturday, December 1, 2018 11:02 AM
To: blind-gamers@groups.io
Subject: Re: [blind-gamers] The Great Toy Robbery is getting a major Update
 
Well, that is really awesome. I am glad to know about this. Also, when
is Brain Station coming out><div
id="DAB4FAD8-2DD7-40BB-A1B8-4E2AA1F9FDF2"><br />
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On 12/1/18, Liam Erven <liamer...@gmail.com> wrote:
> Since it's the holiday season, I'm happy to announce that the Great Toy
> Robbery is getting a top to bottom overhaul.
> Here's just a sampling of what's new.
> 
> The game has been completely rewritten in Python to take advantage of a host
> of features that other platforms lack including more robust audio,
> integration with more screen readers, and a lot of fun geeky stuff that no
> one but me cares about.
> The game concept has been overhauled. Now instead of collecting a set amount
> of toys you have two minutes to pick up as many toys as possible.
> Instead of simply escaping from santa, you must find musical keys scattered
> around. Each key unlocks one of seven random doors.
> And finally. The big exciting piece of news. The Great Toy Robbery when
> tested runs on Mac OSX. this means hopefully the first of many
> cross-platform titles.
> There are still some major issues with OSX compatibility that have to be
> ironed out, but this is extremely exciting.
> 
> There is no confirmed release date yet, but I hope to have the game in
> everyone's hands by Christmas.
> 
> As an early present, enjoy some audio of game play, including some stuff I
> didn't mention here.
> http://files.l-works.net/demos/tgtr_demo.mp3
> 
> Sent from Mail for Windows 10
> 
> 
> 
> 
> 
 
 
 



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