Re: [blind-gamers] Tube Sim Update on the way, do you have any bugs you'd like to see fixed?

2020-05-31 Thread joseph weakland via groups.io
i have an idea can you include an auto updater or would we have to 
download the fresh zip if using portable version?



On 5/31/2020 3:11 PM, Nick and Gemma Adamson wrote:


Hi Everyone.

For those of you who don’t know me my name is Nick Adamson. I develop 
audio games under the N A Soft branding.


A couple of years ago I released Tube Sim, an audio simulator of the 
London Underground.


I’m about to release an update to the game. The main change is to 
support multiple languages, in this update I’ll be adding French as 
the first non-English language supported.


For English players there will be very little difference however I 
thought I’d try and fix a couple of small minor things. I’ve not got 
the time to make any major changes like adding new lines or supporting 
whole new cities.


So far on my list of things to look at is:

 1. At Stratford on the Central Line, it says: “Change here for the
Jubilee Line and the Jubilee Line” i.e. the Jubilee Line is
announced twice
 2. Put checks in to avoid really abrupt speed changes
 3. Hitting the buffers in a depo will now become a safety infraction.
 4. Put some limits on the carriage temperatures so you don’t get
crazy numbers, as well as make the number changing a bit slower.
 5. Turn down the siren on the outside ambiance.

If you’ve played the current version and have any bugs you’d like to 
report that aren’t on the above list, even if you’ve told me about 
them before, please let me know.


I’ve not got a huge amount of time and any bugs reported will make it 
into the update based on how critical they are and how much time it’ll 
take to fix. Sorry, I’d love to take on a load of updates like 
supporting new cities or being able to switch your train, but this is 
only a very minor release.


Thanks.

Nick.




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Re: [blind-gamers] Tube Sim Update on the way, do you have any bugs you'd like to see fixed?

2020-05-31 Thread Yusuf Osman
Nick, the one thing I would like altered is the way the simulator currently 
deals with lines with branches. If you are on the Northern Line it simply 
allows you to go through all the stations as if they were on the same track, 
which they aren’t. It is the same with the District Line, and in-fact any other 
lines that split. I’d like to be able to select which of the branches to drive.

That might be quite difficult to sort out though.
Yusuf

From: blind-gamers@groups.io  On Behalf Of Nick and 
Gemma Adamson
Sent: 31 May 2020 21:12
To: blind-gamers@groups.io
Subject: [blind-gamers] Tube Sim Update on the way, do you have any bugs you'd 
like to see fixed?

Hi Everyone.
For those of you who don’t know me my name is Nick Adamson. I develop audio 
games under the N A Soft branding.
A couple of years ago I released Tube Sim, an audio simulator of the London 
Underground.

I’m about to release an update to the game. The main change is to support 
multiple languages, in this update I’ll be adding French as the first 
non-English language supported.

For English players there will be very little difference however I thought I’d 
try and fix a couple of small minor things. I’ve not got the time to make any 
major changes like adding new lines or supporting whole new cities.

So far on my list of things to look at is:

  1.  At Stratford on the Central Line, it says: “Change here for the Jubilee 
Line and the Jubilee Line” i.e. the Jubilee Line is announced twice
  2.  Put checks in to avoid really abrupt speed changes
  3.  Hitting the buffers in a depo will now become a safety infraction.
  4.  Put some limits on the carriage temperatures so you don’t get crazy 
numbers, as well as make the number changing a bit slower.
  5.  Turn down the siren on the outside ambiance.

If you’ve played the current version and have any bugs you’d like to report 
that aren’t on the above list, even if you’ve told me about them before, please 
let me know.
I’ve not got a huge amount of time and any bugs reported will make it into the 
update based on how critical they are and how much time it’ll take to fix. 
Sorry, I’d love to take on a load of updates like supporting new cities or 
being able to switch your train, but this is only a very minor release.

Thanks.
Nick.





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Re: [blind-gamers] Tube Sim Update on the way, do you have any bugs you'd like to see fixed?

2020-05-31 Thread Shaun Everiss
Well I'd like to seperate the announcements out, so if you are facing 
limits or other things but want to check something else like status, or 
having anything with one ofthe speech channels excluding the auto 
announcement that does get interupted.


If you are on the way to your destination and get a speed limit change I 
will still get overspeed even though I am making moves to slow down and 
am waiting for the train to do so.


This is probably the abbrupt speed changes etc.

I havn't really bothered with the trains as such for a while.

Eventually I'd like a steam train like sim or a non subway thing where 
you were always overground or on a long hall train with desel like some 
of those australian or other trains where you are going betwene station 
points.




On 1/06/2020 8:11 am, Nick and Gemma Adamson wrote:


Hi Everyone.

For those of you who don’t know me my name is Nick Adamson. I develop 
audio games under the N A Soft branding.


A couple of years ago I released Tube Sim, an audio simulator of the 
London Underground.


I’m about to release an update to the game. The main change is to 
support multiple languages, in this update I’ll be adding French as 
the first non-English language supported.


For English players there will be very little difference however I 
thought I’d try and fix a couple of small minor things. I’ve not got 
the time to make any major changes like adding new lines or supporting 
whole new cities.


So far on my list of things to look at is:

 1. At Stratford on the Central Line, it says: “Change here for the
Jubilee Line and the Jubilee Line” i.e. the Jubilee Line is
announced twice
 2. Put checks in to avoid really abrupt speed changes
 3. Hitting the buffers in a depo will now become a safety infraction.
 4. Put some limits on the carriage temperatures so you don’t get
crazy numbers, as well as make the number changing a bit slower.
 5. Turn down the siren on the outside ambiance.

If you’ve played the current version and have any bugs you’d like to 
report that aren’t on the above list, even if you’ve told me about 
them before, please let me know.


I’ve not got a huge amount of time and any bugs reported will make it 
into the update based on how critical they are and how much time it’ll 
take to fix. Sorry, I’d love to take on a load of updates like 
supporting new cities or being able to switch your train, but this is 
only a very minor release.


Thanks.

Nick.




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[blind-gamers] Tube Sim Update on the way, do you have any bugs you'd like to see fixed?

2020-05-31 Thread Nick and Gemma Adamson
Hi Everyone.

For those of you who don't know me my name is Nick Adamson. I develop audio
games under the N A Soft branding.

A couple of years ago I released Tube Sim, an audio simulator of the London
Underground.

 

I'm about to release an update to the game. The main change is to support
multiple languages, in this update I'll be adding French as the first
non-English language supported.

 

For English players there will be very little difference however I thought
I'd try and fix a couple of small minor things. I've not got the time to
make any major changes like adding new lines or supporting whole new cities.

 

So far on my list of things to look at is:

1.  At Stratford on the Central Line, it says: "Change here for the
Jubilee Line and the Jubilee Line" i.e. the Jubilee Line is announced twice
2.  Put checks in to avoid really abrupt speed changes
3.  Hitting the buffers in a depo will now become a safety infraction.
4.  Put some limits on the carriage temperatures so you don't get crazy
numbers, as well as make the number changing a bit slower.
5.  Turn down the siren on the outside ambiance.

 

If you've played the current version and have any bugs you'd like to report
that aren't on the above list, even if you've told me about them before,
please let me know.

I've not got a huge amount of time and any bugs reported will make it into
the update based on how critical they are and how much time it'll take to
fix. Sorry, I'd love to take on a load of updates like supporting new cities
or being able to switch your train, but this is only a very minor release.

 

Thanks.

Nick.

 

 

 


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