Re: [blind-gamers] cr4afting kingdom

2017-07-13 Thread Charles Rivard
One thing's for sure. The quest of selling 600,000 logs will take some time, and the quest of getting 5,000 storage space takes even longer. It sure costs a munch of bunny! If you think you're finished, you! really! are! finished!! -Original Message- From: Richard Sherman Sent:

Re: [blind-gamers] cr4afting kingdom

2017-07-13 Thread Charles Rivard
I'm getting 6,400 gold pieces per minute from a bag of gold. If I use the 4 boosts to get bags of gold, it can add up quickly, and even more if you're watching for treasure chests and getting them before they disappear. If you think you're finished, you! really! are! finished!!

Re: [blind-gamers] Krafting Kingdom advice request

2017-08-02 Thread Charles Rivard
they only sell for 110 gold, they make me more gold than the ladders, because of how long it takes to make a ladder. I do use them though when I'm needing lots and lots of money though. On Jun 16, 2017, at 2:44 PM, Charles Rivard wrote: At $600 apiece, I figure that ladders are good

Re: [blind-gamers] Blindfold Flappy By Kid Friendly Software, for iPhone.

2017-08-23 Thread Charles Rivard
Marty has answered this question several times, and so have others. It is because of the extra work needed to troubleshoot potential problems when dealing with so many different phones on so many different platforms for Android. This has been an issue as far back as Thomas Ward’s games and

a suggestion for Dark - Re: [blind-gamers] blind gladiator

2017-06-21 Thread Charles Rivard
Have you tried Blindfold Invaders from Kid Friendly Software on your iPhone? It’s sort of like Space Invaders. If you think you're finished, you! really! are! finished!! From: dark Sent: Wednesday, June 21, 2017 12:21 PM To: blind-gamers@groups.io Subject: Re: [blind-gamers] blind gladiator

Re: [blind-gamers] Krafting Kingdom advice request

2017-06-16 Thread Charles Rivard
the best. Dark. Sent from Mail for Windows 10 From: Charles Rivard Sent: 16 June 2017 17:31 To: blind-gamers@groups.io Subject: [blind-gamers] Krafting Kingdom advice request There must be a faster way to progress through this very fun and addictive game than the way I am doing it. I

[blind-gamers] Krafting Kingdom advice request

2017-06-16 Thread Charles Rivard
There must be a faster way to progress through this very fun and addictive game than the way I am doing it. I will reveal my method below, and would like some hints and suggestions on strategy. Needless to say, there will be spoilers for some players. If you do not want them, stop reading at

Re: [blind-gamers] Why is the list so silent?

2017-06-16 Thread Charles Rivard
Blame the list silence on Krafting Kingdom. It’s because we’re gaming?? (ornery grin) If you think you're finished, you! really! are! finished!! From: dark Sent: Friday, June 16, 2017 2:14 AM To: blind-gamers@groups.io Subject: Re: [blind-gamers] Why is the list so silent? Sent from

Re: [blind-gamers] chess

2017-06-16 Thread Charles Rivard
Such a walk through would probably be confusing and lengthy. Dwscribing how the knight moves would be a bit hard to visualize, I would think. Rather than a walk through, if interested, I could type up an overview and send it to the list. If you think you're finished, you! really! are!

Re: [blind-gamers] blind gladiators

2017-06-16 Thread Charles Rivard
I play it on my iPhone, and it can be gotten from the app store. Just look for blind gladiator. If you think you're finished, you! really! are! finished!! -Original Message- From: David Mehler Sent: Wednesday, June 14, 2017 5:17 PM To: blind-gamers@groups.io Subject: [blind-gamers]

Re: [blind-gamers] LWorks Releases Blinded Guide

2017-09-09 Thread Charles Rivard
Here’s something really strange: I am using a Windows 7 machine. Using NVDA as my screen reader, I could not download the game. It just sat there, not activating the download link. However, using JAWS 16, it downloaded with no problem on the first try. I haven’t tried the game as of yet,

Re: [blind-gamers] 15 number slide puzzle for iDevices?

2017-09-05 Thread Charles Rivard
gamers@groups.io] On Behalf Of Charles Rivard Sent: Friday, 25 August 2017 10:36 PM To: blind-gamers@groups.io Subject: [blind-gamers] 15 number slide puzzle for iDevices? I’m looking for this game that is Voice-Over friendly for use on an iPhone. Fifteen tiles, sequencially numbe

Re: [blind-gamers] Gaming without Aiming, panel discussion from ourold pal Liam!

2017-09-26 Thread Charles Rivard
the responsibility to insure that a game developer checks all the proper boxes, dots all the I's and crosses the T's. The most a player can do is to simply not play the game and move along. Your answer, please. On 9/26/17, Charles Rivard <wee1s...@fidnet.com> wrote: Here’s an example of my point about using

Re: [blind-gamers] Gaming without Aiming, panel discussion from our old pal Liam!

2017-09-25 Thread Charles Rivard
l of those penalties will apply if for no other reason than to keep those soldiers alive longer in the real field exercises and campaigns. On Mon, 25 Sep 2017, Charles Rivard wrote: Date: Mon, 25 Sep 2017 06:46:25 From: Charles Rivard <wee1s...@fidnet.com> Reply-To: blind-gamers@groups.io

Re: [blind-gamers] Gaming without Aiming, panel discussion from our old pal Liam!

2017-09-25 Thread Charles Rivard
Although this has nothing to do with Liam's panel, it does fall in line with the subject line, so here are my thoughts, and I would like yours: Some people claim that they can play a game without being able to see when to hit a rolling ball or other such task that requires sight. As it turns

Re: [blind-gamers] Gaming without aiming pannel

2017-09-27 Thread Charles Rivard
The sooner the game designer tries to incorporate accessibility into a game, the easier it is to combat the domino effect that occurs when making changes. If you think you're finished, you! really! are! finished!! From: Liam Erven Sent: Wednesday, September 27, 2017 1:30 AM To:

Re: [blind-gamers] Gaming without Aiming, panel discussion from ourold pal Liam!

2017-09-27 Thread Charles Rivard
of how game development works. I am not saying that you need to study game development, rather that you ought to be aware that the issue is much more complex than you are aware of. On 9/27/17, Charles Rivard <wee1s...@fidnet.com> wrote: I see things from the point of view as a game player, not

[blind-gamers] 15 number slide puzzle for iDevices?

2017-08-25 Thread Charles Rivard
I’m looking for this game that is Voice-Over friendly for use on an iPhone. Fifteen tiles, sequencially numbered from 1 to 15 and a blank space on a 4 by 4 grid. The tiles are placed randomly at the start of the game. The object is to shift tiles through the use of the blank space until they

Re: [blind-gamers] Blindfold Flappy By Kid Friendly Software, for iPhone.

2017-08-28 Thread Charles Rivard
that android users always get the short end of accessibility. On 8/23/2017 8:04 AM, Charles Rivard wrote: Marty has answered this question several times, and so have others. It is because of the extra work needed to troubleshoot potential problems when dealing with so many different phones

Re: [blind-gamers] blindfold games and apple tv?

2017-11-12 Thread Charles Rivard
Best way to find out is to give it a try, seeing as you already have the equipment. If you think you're finished, you! really! are! finished!! From: Josh Kennedy Sent: Sunday, November 12, 2017 8:42 PM To: blind-gamers@groups.io Subject: [blind-gamers] blindfold games and apple tv? hello I

[blind-gamers] message from Marty Schultz

2017-11-10 Thread Charles Rivard
I received the following message, and was asked to spread it to those interested. I think that it is very appropriate for this list: “Since I’ve heard from so many people thanking me for the games, I thought I would shed a little light on the economics of the game. I’ve even heard some

Re: [blind-gamers] blindfold games for android

2017-11-10 Thread Charles Rivard
Josh: Do you know the meaning of “NO!!”? Marty is NOT going to develop for Androids!!! Sent from my iPhone8 plus > On Nov 10, 2017, at 11:16 AM, Josh Kennedy wrote: > > maybe a crowd-sourcing or some sort of funding campaign could be set up to > raise money for

Re: [SPAM] [blind-gamers] blindfold games and apple tv?

2017-11-13 Thread Charles Rivard
If you go that route, a thought that comes immediately to mind is that, as an Apple TV is generally set in a family room or something like that, there should be an option for more than one player to compete against each other, taking turns to bowl frames. If you think you're finished, you!

Re: [SPAM] [blind-gamers] blindfold games and apple tv?

2017-11-13 Thread Charles Rivard
My first thought is that, from a gamer’s standpoint, the price should be the same for both. If you think you're finished, you! really! are! finished!! From: Marty Schultz Sent: Monday, November 13, 2017 6:28 AM To: blind-gamers@groups.io Subject: Re: [SPAM] [blind-gamers] blindfold games and

Re: [blind-gamers] The games are back

2017-11-10 Thread Charles Rivard
There are a number of reviews and podcasts about the games at www.applevis.com and to find them in the app store, do a search for blindfold and you will see kid friendly software as the developer. If you think you're finished, you! really! are! finished!! -Original Message- From:

Re: [blind-gamers] The games are back

2017-11-10 Thread Charles Rivard
I suggest that criticism be constructive rather than insulting and negative. If you think you're finished, you! really! are! finished!! From: Haylie Gallacher Sent: Friday, November 10, 2017 7:56 PM To: blind-gamers@groups.io Subject: Re: [blind-gamers] The games are back Your games are

Re: [blind-gamers] The games are back

2017-11-10 Thread Charles Rivard
Scott: How disappointing!! I was all prepared to come to your house with a few pounds of dog food and my 80 pound Yellow Lab guide, stuff your pockets full of dog food and turn him loose!! Then you blew it by saying that you were only kidding. If you think you're finished, you! really!

Re: [blind-gamers] No more Blindfold Games or Updates

2017-11-09 Thread Charles Rivard
@groups.io Subject: Re: [blind-gamers] No more Blindfold Games or Updates then open source blind fold games, let blind android developers work on bringing them to android. lots of devs on the eyes-free list. eyes-free+subscr...@googlegroups.com On 11/9/2017 07:49, Charles Rivard wrote

Re: [blind-gamers] No more Blindfold Games or Updates

2017-11-09 Thread Charles Rivard
The work of switching to the play store would be far too much work, and it would vastly deplete the number of buyers. All of the games would have to be rewritten from scratch for a smaller market than what exists as a developer for the Apple platform. The reasons for not doing this to begin

Re: [blind-gamers] No more Blindfold Games or Updates

2017-11-09 Thread Charles Rivard
I base what I’ve said on what game developers, who I figure have researched to find the best market for their apps, have found. If you think you're finished, you! really! are! finished!! From: Josh Kennedy Sent: Thursday, November 09, 2017 8:57 AM To: blind-gamers@groups.io Subject: Re:

Re: [blind-gamers] No more Blindfold Games or Updates

2017-11-09 Thread Charles Rivard
accordingly when different packs are released, e.g. blindfold cards). This is just my thoughts, though. Apparently I’m in the minority on this. We should at the very least be trying to find a compromise rather than throwing blame everywhere. From: Charles Rivard Sent: November 9, 2017 9:28 AM

Re: [blind-gamers] No more Blindfold Games or Updates

2017-11-09 Thread Charles Rivard
could buy them over time. say maybe 2 or 3 games a month till you bought them all. On 11/9/2017 10:24, Charles Rivard wrote: So, if he has 80 games at $4 each, and he puts them all into a pack that costs $320, you would buy it? Quite a majority of blind people don’t have that kind

Re: [blind-gamers] Slide 1.3 is Now here

2017-12-05 Thread Charles Rivard
What are the extra puzzle types that we get for $5? Also, have you considered a version for iDevices? This would be a great game for on-the-go time killing. Thanks. If you think you're finished, you! really! are! finished!! From: Liam Erven Sent: Tuesday, December 05, 2017 5:44 PM To:

Re: [blind-gamers] Accessible Organ trail.

2018-05-10 Thread Charles Rivard
I have looked in the app store for both Delight Games and The Oregon Trail, and find nothing. If it is Voice=Over Accessible, I would love to give it a try. I do have the paid version of the Delight Games Library, and they are good games, dut do not have Oregon Trail. If you think you're

Re: [SPAM] Re: [blind-gamers] Accessible Organ trail.

2018-05-10 Thread Charles Rivard
version? On May 10, 2018, at 2:01 PM, Charles Rivard <wee1s...@fidnet.com> wrote: I have looked in the app store for both Delight Games and The Oregon Trail, and find nothing. If it is Voice=Over Accessible, I would love to give it a try. I do have the paid version of the Delight Games L

Re: [blind-gamers] Entombed is now free for all.

2018-06-09 Thread Charles Rivard
Shaun: If it is said to now be free, why do you think that it must be bought? You make no sense. I would contact the game developer to see what's going on before telling people that they must buy the game. Check your facts before spreading incorrect info. If you think you're finished,

Re: [blind-gamers] crafting kingdom deleted for cause

2018-06-10 Thread Charles Rivard
The ornery answer is, yes. The more informative answer is that it is made for the phones. If you think you're finished, you! really! are! finished!! From: Zaire Johnson Sent: Sunday, June 10, 2018 1:57 PM To: blind-gamers@groups.io Subject: Re: [blind-gamers] crafting kingdom deleted for

Re: [blind-gamers] Should video games have accessibility features?

2018-06-04 Thread Charles Rivard
I would be curious, if you know, just how many blind people and how many sighted people visit your Playroom. If you think you're finished, you! really! are! finished!! -Original Message- From: QuentinC Sent: Monday, June 04, 2018 10:59 PM To: blind-gamers@groups.io Subject: Re:

Re: [blind-gamers] Should video games have accessibility features?

2018-06-04 Thread Charles Rivard
The more important question is, why shouldn't they? If you think you're finished, you! really! are! finished!! -Original Message- From: michael barnes Sent: Monday, June 04, 2018 7:33 PM To: blind-gamers@groups.io Subject: [blind-gamers] Should video games have accessibility

Re: [blind-gamers] Should video games have accessibility features?

2018-06-05 Thread Charles Rivard
I would disagree with those who make the blanket statement that all games should be made accessible. Should a picture oriented puzzle game be made accessible to us? Should a musically oriented game be made accessible to deaf gamers? If you think you're finished, you! really! are!

Re: [blind-gamers] Should video games have accessibility features?

2018-06-05 Thread Charles Rivard
Some games just cannot be played by a blind gamer. Do any of you remember our discussions about making an accessible Quidditch game? If not, think of what you have to keep track of during game play. The other players' locations, the Quaffles, Bludgers and Golden Snitch. If you think

Re: [blind-gamers] Should video games have accessibility features?

2018-06-05 Thread Charles Rivard
of which puzzle pieces they have tried in which places, and poof, instantly accessible picture puzzle game. See? Simple. On 6/5/2018 8:30 AM, Charles Rivard wrote: I would disagree with those who make the blanket statement that all games should be made accessible. Should a picture oriented puzzle

Re: [blind-gamers] Should video games have accessibility features?

2018-06-05 Thread Charles Rivard
All is the key word that is being either missed or ignored. Another point that is being missed is this: Accessible to who? Should all disabilities be taken into account? Blind? Deaf? Mental disabilities that slow comprehention? Poor motor skills? This would drive the cost and size of

Re: flight simulator x was: Re: [blind-gamers] Should video games have accessibility features?

2018-06-05 Thread Charles Rivard
If you know how to get these flight simulators working for someone who knows absolutely nothing about them, including where to get what at what cost, and what we need to get them to work and how to operate them, this would make quite a podcast or set of them. This is a very strong hint,

Re: [blind-gamers] have had a response from out of sight games about a heros call

2018-05-31 Thread Charles Rivard
If you reply to a message that dealt with the fixing of JAWS issues with destructive criticism such as "the damage has been done", and you do not specify the damage you are talking, people are going to figure that you are referring to the issues discussed in the post that you are replying to.

Re: [blind-gamers] have had a response from out of sight games about a heros call

2018-05-31 Thread Charles Rivard
I consider the promises and performance of a developer individually. Just because one developer is not reliable, this does not mean that others are. I refuse to put all developers under one blanket. If you think you're finished, you! really! are! finished!! -Original Message-

Re: [blind-gamers] Updating A hero's call.

2017-12-30 Thread Charles Rivard
It only came out late yesterday. Hmm. What do you think about an update so soon? If you think you're finished, you! really! are! finished!! -Original Message- From: michael barnes Sent: Saturday, December 30, 2017 10:02 AM To: blind-gamers@groups.io Subject: [blind-gamers]

Re: [blind-gamers] A Heros Call released

2017-12-30 Thread Charles Rivard
If you are asking for the link to get the game, read the message you replied to. The link is in it. If you think you're finished, you! really! are! finished!! From: kukovecand...@gmail.com Sent: Saturday, December 30, 2017 9:45 AM To: blind-gamers@groups.io Subject: Re: [blind-gamers] A

James North - Re: [blind-gamers] A Hero's Call question

2017-12-30 Thread Charles Rivard
Charles i agree with you here, we have pinball and others that James did that can be played and never loose their interest value. From: Charles Rivard Sent: Saturday, December 30, 2017 8:43 AM To: blind-gamers@groups.io Subject: Re: [blind-gamers] A Heros Call question

James North - Re: [blind-gamers] A Hero's Call question

2017-12-30 Thread Charles Rivard
From: Lisa Hayes Sent: Friday, December 29, 2017 6:31 PM To: blind-gamers@groups.io Subject: Re: [blind-gamers] A Hero's Call question Charles i agree with you here, we have pinball and others that James did that can be played and never loose their interest value. From

Re: James North - Re: [blind-gamers] A Hero's Call question

2017-12-30 Thread Charles Rivard
Someone also put out a hack for one of the games because he felt that, seeing as he got a pirated copy for free, everyone else should get it, too. Think that didn't cause a fuss?? Holy Smoke!! This was after James North had sold the rights to the game to Josh de Lioncourt, if I remember it

Re: James North - Re: [blind-gamers] A Hero's Call question

2017-12-30 Thread Charles Rivard
a.m., Charles Rivard wrote: He made it very clear that he would not be producing games for impatient and nasty customers anymore. If you have contact info for him, contact him to see if he would give it another try. In short, though, lotsa luck. Some, but not all, blind and visually impaired

Re: James North - Re: [blind-gamers] A Hero's Call question

2017-12-30 Thread Charles Rivard
Reality check for Justin: Seeing as you know nothing about what went on between James North and a lot of blind gamers, you should say nothing. While it is true that, as the saying goes, "If you can't stand the heat, get out of the kitchen", there was also absolutely no reason for these people

Re: James North - Re: [blind-gamers] A Hero's Call question

2017-12-30 Thread Charles Rivard
are better without him now. If he comes back, maybe we will be nice, maybe not. There are at least 4-5 unreleased games and some of them have been ordered by several players, with no refunds or anything. Thats how I understand that history. On 31/12/2017 5:02 a.m., Charles Rivard wrote: He

Re: [blind-gamers] entombed free? really?

2017-12-31 Thread Charles Rivard
Sort of tough to do anything about a problem at home when you’re away, ain’t it? (grinning) If you think you're finished, you! really! are! finished!! From: Paul Lemm Sent: Sunday, December 31, 2017 3:33 AM To: blind-gamers@groups.io Subject: Re: [blind-gamers] entombed free? really? Hi,

[blind-gamers] games on windows 7 machine

2017-12-31 Thread Charles Rivard
Although these questions may seem archaic, here they are: I checked the web site of draconis entertainment. My thought was to get the latest copies of some of the games that I have never played on this machine which uses Windows 7. Checking the info about “what’s new” one of the games is

[blind-gamers] audio moto championship

2017-12-25 Thread Charles Rivard
Ah!! Finally!! Mild success!! Only one bike on one track is available when you first play the game. I have worked with the game for a while, and have finally finished second in a race, giving me a total of 600 points with which I can buy another bike. Now, I know that the game can be won.

Re: [blind-gamers] A Heros Call question

2017-12-29 Thread Charles Rivard
Why are people so dad blamed impatient? If you think you're finished, you! really! are! finished!! From: Bryan Peterson Sent: Friday, December 29, 2017 12:12 PM To: blind-gamers@groups.io Subject: Re: [blind-gamers] A Heros Call question We’re just going to have to be patient. Joseph did say

Re: [blind-gamers] A Heros Call question

2017-12-29 Thread Charles Rivard
*goes back to playing alter eon and will play this new game when it arrives* -- From: blind-gamers@groups.io [mailto:blind-gamers@groups.io] On Behalf Of Charles Rivard Sent: 29 December 2017 19:02 To: blind-

Re: [blind-gamers] games on windows 7 machine

2017-12-31 Thread Charles Rivard
on windows 7 machine They should work on 7. I haven't tested them myself, but see no reason for them to break. The big cutoff point is windows 10. From: Charles Rivard Sent: Sunday, December 31, 2017 7:51 To: blind-gamers@groups.io Subject: [blind-gamers] games on windows 7 machine

Re: [blind-gamers] lifeline

2018-01-25 Thread Charles Rivard
Haven't tried it at all. I haven't heard of it. Also, are you aware that you just gave a huge spoiler? I, for one, would not have wanted it. If you think you're finished, you! really! are! finished!! -Original Message- From: Jude DaShiell Sent: Thursday, January 25, 2018 4:54 AM

Re: [blind-gamers] euro truck simulator

2018-02-03 Thread Charles Rivard
This question comes up so often about games. The best way is to try it and find out rather than relying on someone else, isn't it? If you think you're finished, you! really! are! finished!! -Original Message- From: Austin Pinto Sent: Thursday, February 01, 2018 11:40 PM To:

Re: Mac, was: Re: [blind-gamers] audio game walkthroughs

2018-02-13 Thread Charles Rivard
To make an attempt to get back to the subject line's indicated topic, I remember a walk through of Shades of Doom being produced. There were two parts to it. A lot of time and effort was put into it, but it was not very readable due to spelling and a lack of punctuation. That was my first

Re: [blind-gamers] audio moto championship

2017-12-25 Thread Charles Rivard
uality games and the audio is amazing and very professional. I would recommend all of these titles. Kind regards. Ian McNamara On 25 Dec 2017, at 15:47, Charles Rivard <wee1s...@fidnet.com> wrote: Ah!! Finally!! Mild success!! Only one bike on one track is available when you first p

Re: [blind-gamers] Where are all the developers.

2018-08-22 Thread Charles Rivard
I just had to chang that horrible subject line because of the bad grammar. If you think you're finished, you! really! are! finished!! -Original Message- From: Damien Garwood Sent: Tuesday, August 21, 2018 7:26 AM To: blind-gamers@groups.io Subject: Re: [blind-gamers] Where is all

Re: [blind-gamers] a new developer Ebon sky studios

2018-09-10 Thread Charles Rivard
Did the developer give where suggestions should be sent, or did I miss something? If you think you're finished, you! really! are! finished!! From: Devin Prater Sent: Monday, September 10, 2018 2:51 PM To: blind-gamers@groups.io Subject: Re: [blind-gamers] a new developer Ebon sky studios

Re: [blind-gamers] echoes from livia

2018-09-10 Thread Charles Rivard
You state: "Its good but well not that good really." You can't have it both ways. It is either good or not. If you think you're finished, you! really! are! finished!! -Original Message- From: Shaun Everiss Sent: Monday, September 10, 2018 4:57 PM To: blind-gamers@groups.io

Re: [blind-gamers] a new developer Ebon sky studios

2018-09-11 Thread Charles Rivard
-gamers] a new developer Ebon sky studios no Charles they did not. no web site either bugger them. From: blind-gamers@groups.io [mailto:blind-gamers@groups.io] On Behalf Of Charles Rivard Sent: Tuesday, September 11, 2018 9:10 AM To: blind-gamers@groups.io Subject: Re: [blind-gamers] a new

Re: [blind-gamers] be my eyes for games?

2018-07-06 Thread Charles Rivard
If you get a volunteer who has the time and willingness to do it, I don’t see why this would not work. If you think you're finished, you! really! are! finished!! From: Josh Kennedy Sent: Thursday, July 05, 2018 11:34 PM To: blind-gamers@groups.io Subject: [blind-gamers] be my eyes for games?

Re: [blind-gamers] be my eyes for games?

2018-07-06 Thread Charles Rivard
Have you spoken to all of the thousands of volunteers? If not, don’t be so negative. My tag line says it all in this case. If you think you're finished, you! really! are! finished!! From: Katie Epperson via Groups.Io Sent: Friday, July 06, 2018 12:00 AM To: blind-gamers@groups.io Subject:

Re: [blind-gamers] Updates on What's Going ON With LWorks

2018-04-06 Thread Charles Rivard
Thanks for the update. The time table for game development doesn’t start until you’re ready to start it, so don’t be concerned, and don’t rush it. If you think you're finished, you! really! are! finished!! From: Liam Erven Sent: Friday, April 06, 2018 4:09 AM To: blind-gamers@groups.io

Re: [blind-gamers] crafting kingdom update

2018-04-20 Thread Charles Rivard
The best way to find out what is new is to check the app store for updates. Changes should be listed. If you think you're finished, you! really! are! finished!! -Original Message- From: Christina Sent: Friday, April 20, 2018 4:56 PM To: blind-gamers@groups.io Subject: Re:

Re: [SPAM] Re: [SPAM] Re: [blind-gamers] Developing a Chess Game to be Played on Command Line

2018-03-02 Thread Charles Rivard
Game to be Played on Command Line From: "Charles Rivard" <wee1s...@fidnet.com> Date: 3/2/18 7:59 am To: blind-gamers@groups.io There is one iPhone app that can be used with FICS, but another one that will hopefully make the setting of time for the game would be a VERY good

Re: [SPAM] Re: [blind-gamers] Developing a Chess Game to be Played on Command Line

2018-03-02 Thread Charles Rivard
with a computer opponent, hook it up to the FICS server. Any thoughts? - Original Message - Subject: [SPAM] Re: [blind-gamers] Developing a Chess Game to be Played on Command Line From: "Charles Rivard" <wee1s...@fidnet.com> Date: 3/2/18 7:12 am To: blind-

Re: [blind-gamers] Developing a Chess Game to be Played on Command Line

2018-03-02 Thread Charles Rivard
How could you test the game if you do not play chess? If you think you're finished, you! really! are! finished!! -Original Message- From: Shaun Everiss Sent: Thursday, March 01, 2018 11:27 PM To: blind-gamers@groups.io Subject: Re: [blind-gamers] Developing a Chess Game to be Played

Re: [blind-gamers] Developing a Chess Game to be Played on Command Line

2018-03-02 Thread Charles Rivard
Just a thought: When I play chess either against humans or machines, I always use a separate chess board and men that are designed for blind players. I decide my moves using the tactual set, then enter the moves into the chess program or tell the human what my move is. If you think you're

Re: [blind-gamers] Developing a Chess Game to be Played on Command Line

2018-03-02 Thread Charles Rivard
Your example showing the first 3 ranks is probably the best. The only thing is to make sure that people have their punctuation settings to show the periods. Moves could be entered by either numeric or letter and number designation, such as 5254 or e2e4. The response should be something like

Re: [blind-gamers] I am giving away Feer for iOS

2018-09-29 Thread Charles Rivard
You didn't add any Bailey"s, I'll bet. That's the problem. If you think you're finished, you! really! are! finished!! -Original Message- From: Darren Duff Sent: Saturday, September 29, 2018 8:02 AM To: blind-gamers@groups.io Subject: Re: [blind-gamers] I am giving away Feer for iOS

Re: [blind-gamers] iPhone games

2018-10-12 Thread Charles Rivard
iPhone games. Let's see. A couple of the Blindfold series immediately come to mind. Blindfold Pinball and Blindfold Breakout. I especially like Breakout because you control where the ball goes and you know where the targets are. Buying the full packages is worth it. If you think