Out of curiosity: would it be possible with reasonable effort to configure the
client to have exactly one graphical task running for the graphics and the
faster version running on the other CPU cores?
Bernd
On 6. August 2014 01:08:37 MESZ, Bernd Machenschalk
bernd.machensch...@aei.mpg.de
Hi David!
Given that you look into the PSP (project-specific preferences) code anyway, probably with the result that projects that want or need to use the
resulting web code need to rewrite their PSP code, may I (again) suggest to consider implementing PSP read from a (XML) config file?
I
Hi David,
On 06/08/14 10:02 , Bernd Machenschalk wrote:
Oliver has already mentioned that we use this approach in the
BOINC-Drupal project and has pointed out the XML specification that was
developed there. I think it would save time and effort for all of us to
use this as a basis.
That's
Hi, Bernd.
Oh, but this is a really tempting idea! Extremely interesting,
puzzling , intriquing!
condition:
1/ If there was some mechanism on the server to force it to still
send some units for the slower version *TOO*.
2/ And if we would have some kind of TRIGGER
Bernd Machenschalk wrote, On 06.08.14 22:08:
- build an application version bundle that contains both application
versions and a small wrapper program
- the wrapper gets started by the BOINC Client
- on start, the wrapper tries to create and lock a file in the
project(!) directory
+ if
Bernd Machenschalk wrote, On 06.08.14 08:30:
Out of curiosity: would it be possible with reasonable effort to configure the client to
have exactly one graphical task running for the graphics and the faster
version running on the other CPU cores?
One more thought: Is there a way to tell the
Hi,
I'm user Lag Home from Burundi (Central africa) and all my tasks since
three (3) days are marked as abandonned .
This is a real pitty. Is there anything I can do ?
It's true that computing in the third wold (not to say the fourth wolrd
) is quite difficult. I'm a very old user (1999 as
Hi developers,
I've taken a longer look at deleting the account at BOINC projects.
The option is there in the code, but it's at present disabled, as it
isn't fool proof.
Now, I'm not saying I can make it fool proof, but...
What if when I wanted to delete my account, I press the key to do so,
I
Hi Developers,
This is something I've been toying with for a while now, ever since I
started playing The Elder Scrolls Online (TESO). In the start-up
screen of the game, you have the preferences settings, but also an
addons add-in option, through which you can add addons specially
written for the
I'm not sure a delete account function is needed.
A use can effectively remove his account by setting
the name and email address to random strings.
-- David
On 06-Aug-2014 3:14 PM, Jord van der Elst wrote:
Hi developers,
I've taken a longer look at deleting the account at BOINC projects.
The
Actually deleting a user account (row in user table) would harm the consistency
of the database, these are referenced everywhere. As BOINC (web) code is not
really good in handling unexpected results of DB queries this would cause
visible problems all over the place.
However a standard
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