Revision: 53689 http://brlcad.svn.sourceforge.net/brlcad/?rev=53689&view=rev Author: carlmoore Date: 2012-11-14 18:28:54 +0000 (Wed, 14 Nov 2012) Log Message: ----------- fix spelling of 21 occurrences of 'Abbreviation'
Modified Paths: -------------- brlcad/trunk/doc/html/manuals/mged/shaders.html Modified: brlcad/trunk/doc/html/manuals/mged/shaders.html =================================================================== --- brlcad/trunk/doc/html/manuals/mged/shaders.html 2012-11-14 18:27:30 UTC (rev 53688) +++ brlcad/trunk/doc/html/manuals/mged/shaders.html 2012-11-14 18:28:54 UTC (rev 53689) @@ -56,7 +56,7 @@ <H3>Parameters</h3> <p><center><table border=1> -<tr><th>Parameter</th><th>Abreviation</th><th>Default Value</th></tr> +<tr><th>Parameter</th><th>Abbreviation</th><th>Default Value</th></tr> <tr></tr> <tr><td>dpm</td><td align=center> - </td><td>0.1</td></tr> <tr><td>delta</td><td>d</td><td>0.0</td></tr> @@ -100,7 +100,7 @@ to the surface. <p><center><table border=1> -<tr><th>Parameter</th><th>Abreviation</th><th>Default Value</th></tr> +<tr><th>Parameter</th><th>Abbreviation</th><th>Default Value</th></tr> <tr></tr> <tr><th colspan=3>Noise Parameters</th></tr> <tr><td>lacunarity</td><td>l</td><td>2.1753974</td></tr> @@ -165,7 +165,7 @@ based upon the noise functions. <p><center><table border=1> -<tr><th>Parameter</th><th>Abreviation</th><th>Default Value</th></tr> +<tr><th>Parameter</th><th>Abbreviation</th><th>Default Value</th></tr> <tr></tr> <tr><th colspan=3>Noise Parameters</th></tr> <tr><td>lacunarity</td><td>l</td><td>2.1753974</td></tr> @@ -219,7 +219,7 @@ texture that resembles fire. <H3>Parameters</h3> <p><center><table border=1> -<tr><th>Parameter</th><th>Abreviation</th><th>Default Value</th></tr> +<tr><th>Parameter</th><th>Abbreviation</th><th>Default Value</th></tr> <tr></tr> <tr><th colspan=3>Noise Parameters</th></tr> <tr><td>lacunarity</td><td>l</td><td>2.1753974</td></tr> @@ -259,7 +259,7 @@ </DD> <H3>Parameters</h3> <p><center><table border=1> -<tr><th>Parameter</th><th>Abreviation</th><th>Default Value</th></tr> +<tr><th>Parameter</th><th>Abbreviation</th><th>Default Value</th></tr> <tr></tr> <tr><td>inten</td><td align=center> - </td><td>1000</td></tr> <tr><td>angle</td><td align=center> - </td><td>180</td></tr> @@ -306,7 +306,7 @@ </DD> <H3>Parameters</h3> <p><center><table border=1> -<tr><th>Parameter</th><th>Abreviation</th><th>Default Value</th></tr> +<tr><th>Parameter</th><th>Abbreviation</th><th>Default Value</th></tr> <tr></tr> <tr><th colspan=3>Noise Parameters</th></tr> <tr><td>lacunarity</td><td>l</td><td>2.1753974</td></tr> @@ -344,7 +344,7 @@ </DD> <H3>Parameters</h3> <p><center><table border=1> -<tr><th rowspan=2>Parameter</th><th rowspan=2>Abreviation</th><th colspan=3>Default Value</th></tr> +<tr><th rowspan=2>Parameter</th><th rowspan=2>Abbreviation</th><th colspan=3>Default Value</th></tr> <tr><th>plastic</th><th>mirror</th><th>glass</th></tr> <tr></tr> @@ -399,7 +399,7 @@ <DD>Phil Dykstra's points shader</DD> <H3>Parameters</h3> <p><center><table border=1> -<tr><th>Parameter</th><th>Abreviation</th><th>Default Value</th></tr> +<tr><th>Parameter</th><th>Abbreviation</th><th>Default Value</th></tr> <tr></tr> </table></center> <p> @@ -420,7 +420,7 @@ <DD>Lee's ``Solid Clouds''</DD> <H3>Parameters</h3> <p><center><table border=1> -<tr><th>Parameter</th><th>Abreviation</th><th>Default Value</th></tr> +<tr><th>Parameter</th><th>Abbreviation</th><th>Default Value</th></tr> <tr></tr> </table></center> <p> @@ -442,7 +442,7 @@ <DD>Geoffrey Gardner style 2D cloud texture</DD> <H3>Parameters</h3> <p><center><table border=1> -<tr><th>Parameter</th><th>Abreviation</th><th>Default Value</th></tr> +<tr><th>Parameter</th><th>Abbreviation</th><th>Default Value</th></tr> <tr></tr> </table></center> <p> @@ -463,7 +463,7 @@ <DD>Lee's Color space. Maps RPP of region onto color cube</DD> <H3>Parameters</h3> <p><center><table border=1> -<tr><th>Parameter</th><th>Abreviation</th><th>Default Value</th></tr> +<tr><th>Parameter</th><th>Abbreviation</th><th>Default Value</th></tr> <tr></tr> </table></center> <p> @@ -484,7 +484,7 @@ <DD>John's random transmission shader</DD> <H3>Parameters</h3> <p><center><table border=1> -<tr><th>Parameter</th><th>Abreviation</th><th>Default Value</th></tr> +<tr><th>Parameter</th><th>Abbreviation</th><th>Default Value</th></tr> <tr></tr> </table></center> <p> @@ -505,7 +505,7 @@ <DD>Spherical pixmap texture</DD> <H3>Parameters</h3> <p><center><table border=1> -<tr><th>Parameter</th><th>Abreviation</th><th>Default Value</th></tr> +<tr><th>Parameter</th><th>Abbreviation</th><th>Default Value</th></tr> <tr></tr> </table></center> <p> @@ -526,7 +526,7 @@ <DD>Shader stacker</DD> <H3>Parameters</h3> <p><center><table border=1> -<tr><th>Parameter</th><th>Abreviation</th><th>Default Value</th></tr> +<tr><th>Parameter</th><th>Abbreviation</th><th>Default Value</th></tr> <tr></tr> </table></center> <p> @@ -585,7 +585,7 @@ <DD>Broken and antiquated attempt at solid textures</DD> <H3>Parameters</h3> <p><center><table border=1> -<tr><th>Parameter</th><th>Abreviation</th><th>Default Value</th></tr> +<tr><th>Parameter</th><th>Abbreviation</th><th>Default Value</th></tr> <tr></tr> </table></center> <p> @@ -605,7 +605,7 @@ <DD>checkerboard color texture</DD> <H3>Parameters</h3> <p><center><table border=1> -<tr><th>Parameter</th><th>Abreviation</th><th>Default Value</th></tr> +<tr><th>Parameter</th><th>Abbreviation</th><th>Default Value</th></tr> <tr></tr> </table></center> <p> @@ -630,7 +630,7 @@ <DD>A fake star skymap texture</DD> <H3>Parameters</h3> <p><center><table border=1> -<tr><th>Parameter</th><th>Abreviation</th><th>Default Value</th></tr> +<tr><th>Parameter</th><th>Abbreviation</th><th>Default Value</th></tr> <tr></tr> </table></center> <p> @@ -653,7 +653,7 @@ <H3>Parameters</h3> <p><center><table border=1> -<tr><th>Parameter</th><th>Abreviation</th><th>Default Value</th></tr> +<tr><th>Parameter</th><th>Abbreviation</th><th>Default Value</th></tr> <TR><td>file</td> <td> </td> <td> </td></td> <TR><td>w</td> <td> </td> <td>512</td></td> <TR><td>n</td> <td>l</td> <td>w</td></td> @@ -688,7 +688,7 @@ <DD>maps a .bw file onto an object using u,v coordinates</DD> <H3>Parameters</h3> <p><center><table border=1> -<tr><th>Parameter</th><th>Abreviation</th><th>Default Value</th></tr> +<tr><th>Parameter</th><th>Abbreviation</th><th>Default Value</th></tr> <tr></tr> </table></center> <p> @@ -709,7 +709,7 @@ bump map</DD> <H3>Parameters</h3> <p><center><table border=1> -<tr><th>Parameter</th><th>Abreviation</th><th>Default Value</th></tr> +<tr><th>Parameter</th><th>Abbreviation</th><th>Default Value</th></tr> <tr></tr> </table></center> <p> @@ -730,7 +730,7 @@ For debugging.</DD> <H3>Parameters</h3> <p><center><table border=1> -<tr><th>Parameter</th><th>Abreviation</th><th>Default Value</th></tr> +<tr><th>Parameter</th><th>Abbreviation</th><th>Default Value</th></tr> <tr></tr> </table></center> <p> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. ------------------------------------------------------------------------------ Monitor your physical, virtual and cloud infrastructure from a single web console. 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