Revision: 70410
          http://sourceforge.net/p/brlcad/code/70410
Author:   brlcad
Date:     2017-11-20 20:47:21 +0000 (Mon, 20 Nov 2017)
Log Message:
-----------
encountered rtedge bug (again).  redirection to file is working as is -c set 
options (user error before).

Modified Paths:
--------------
    brlcad/trunk/BUGS

Modified: brlcad/trunk/BUGS
===================================================================
--- brlcad/trunk/BUGS   2017-11-20 20:22:55 UTC (rev 70409)
+++ brlcad/trunk/BUGS   2017-11-20 20:47:21 UTC (rev 70410)
@@ -15,6 +15,12 @@
 Recent Bugs
 -----------
 
+* rtedge with perspective is wrong.  it fills in nearly entire faces,
+  vertically in particular.  it's worse on small sized renders, and
+  gets better the larger the render size (indicating there's some
+  neighbor distance coming into play that is not affected by
+  max_dist).  eoes not happen in non-perspective ray-traces.
+
 * a character is (still) sometimes captured by the cursor box.  steps
   to reproduce:
     1) write a word on the mged command prompt ("e.g. hello")
@@ -261,9 +267,6 @@
   sub-1sec fps, Z/B after rotating wireframe but before update
   finishes drawing.
 
-* rtedge help shows redirection to a file working, but it does not
-  seem to work (zero-file results).
-
 * report of rt aborting randomly on 64-bit with camo shader.
 
 * mged raytrace fails with simple "raytrace failed" message when using
@@ -322,11 +325,6 @@
   display manager window.  mged classic mode, where there is no
   parent window, exhibits the bad rotate behavior immediately.
 
-* rtedge fills in nearly entire faces of an object when executing on a
-  model that is in perspective mode. Effects really bad on small sized
-  renders, and gets better the larger the render size. Does not happen
-  in non-perspective ray-traces.
-
 * infinite light sources close to objects result in unexpected/bad
   light behavior.  example is a 1m sph light about 5m from a box about
   1k x 1k x 1k in size.  setting make each light be red, green, and
@@ -491,10 +489,6 @@
 * triangulation of some pipe in toyjeep.g fails (rather reliably) on
   some given bend.  fails in nmg_triangulate model().
 
-* rtedge is not respecting the -c"set" options.  needs to give some
-  indication that they were parsed too since it ignores unrecognized
-  values apparently.
-
 * fbhelp sends some of the output to stdout and some to stderr...
 
 * debugbu 2 immediately reports a bu_vls_free() error.. apparently

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