Kesha,

I noticed the recent questions on your dev log.  Below are some additional 
answers following our previous discussion.

On Sep 3, 2013, at 11:55 PM, Christopher Sean Morrison wrote:

> On Sep 2, 2013, at 2:32 PM, Kesha Shah wrote:
> 
>> Hi Sean,
>> 
>> I found a simple .dxf geometry file on net. After downloading, made a .g 
>> file by command line through terminal (dxf-g !!).
>> 
>> I have attached my observations and screen-shot.
>> 
>> For this, the .jpg file was available, as to how it looks, but for those 
>> whose I don't get, how do I confirm that I am viewing it correctly and the 
>> hierarchy that resulted after the import is correct ? 
> 
> You have to know what it's supposed to look like to know if it's correct.  Is 
> the jpg actually correct?  From the image along, I would have guessed that it 
> looks wrong.  Perhaps look at that dxf in other software so you can compare.  
> Or find a different/better dxf file.  You really want one that contains 3D 
> entities, not just 2D entities.
> 
>> Also, in this, if you view both figures, two shapes are missing. Does it 
>> mean that the conversion is lossy and can it be corrected so that the 
>> missing two shapes also get imported correctly ?
> 
> Your terminology sounds incorrect.  If something is missing from the 
> conversion, it's not "lossy", it'd probably be a bug, an incompatibility, or 
> invalid geometry.  There is not enough information to answer your question.  
> You'd at least need to know what is missing and then follow the code to 
> understand why (assuming no messages were displayed to the console that 
> explain the result).

>> Many a times, when I do export, some objects are exported correctly, but it 
>> ends with a segmentation fault.  The material property disappears after 
>> conversion. The mater and color related information is lost after 
>> conversion. Is it normal ?

I presume you mean "import", but a segmentation fault is always a bug.  If you 
encounter a crash, please get a stack trace (several people on IRC and many 
tutorials around the web can help) and report it (or investigate/fix it).  It 
is normal for their to be color and material property changes during conversion.

>> Sometimes, converting gives more layers and objects as compared to the 
>> original one. Where did the extra regions come from ?

Conversion is almost never an exact translation.  It's more like translating 
from German to Chinese to English.  Some things are really easy, but others 
only have approximations.

While I encourage you to investigate any problems encountered during the 
conversion process, remember the goal is to simply find one or two models that 
seem to convert without a problem and to make sure you understand what the tool 
is doing (e.g., why are there more/different objects?  how are they 
different?).  This is aimed at helping you to understand what the step-g 
importer is doing by understanding the underlying notion of geometry import and 
our general interface.

Sean


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