Re: [brlcad-devel] REF: NURBS ray-tracing

2015-03-07 Thread Christopher Sean Morrison
On Mar 7, 2015, at 12:15 PM, benson chepkwony wrote: > I downloaded BRLCAD 7.24.0 binary for Windows OS and I could not find some of > these Libraries that I am suppose to work with: That’s the problem. A binary distribution is the resulting compilation. You need source code. You should do

Re: [brlcad-devel] REF: NURBS ray-tracing

2015-03-07 Thread benson chepkwony
I downloaded BRLCAD 7.24.0 binary for Windows OS and I could not find some of these Libraries that I am suppose to work with: src/other/opennurbs src/librt/primitives/brep src/librt/opennurbs_ext.* include/brep.h src/proc-db/csgbrep.cpp src/proc-db/brep* On Windows OS binary I was able to f

Re: [brlcad-devel] REF: NURBS ray-tracing

2015-03-06 Thread Christopher Sean Morrison
On Mar 6, 2015, at 4:32 PM, benson chepkwony wrote: > I am interested in "optimizing NURBS ray tracing" or "coherent ray tracing > optimization" > > You Mentioned that: > "We do implement NURBS geometry ray tracing, but not using a high-performance > data-coherent method." > Do you have any "