Hello,
@Sean, @Daniel I would be glad to make some progress with the X3D
converter. I just tried compiling the X3D code without libxml and I am
getting the following error
In file included from
brlcad/src/other/freewrl/src/lib/x3d_parser/X3DParser.c:52:0:
brlcad/misc/tools/xmltools/libxml/in
Hi Daniel,
The 3D printer I have is Prusa i3 mk1, what's in a principle RepRap-based
open hardware, working as follows:
1. Export from CAD to STL format. Solid CAD modelers are the best, mesh
modelers like SketchUp often produce errors with export of more complicated
models and needing repairs of
> On Nov 14, 2016, at 1:21 PM, Michal Hanus wrote:
>
> In my opinion, BRL-CAD does not have to replace the slicing software, which
> is quite complicated and specialized. Direct g-gcode export would thus not
> be necessary for 3D printing. An error-free export g-stl would be enough for
> using B
On Mon, Nov 14, 2016 at 3:23 AM, Konrad Djimeli wrote:
>
> It is not able to find the libxml within the BLR-CAD source. But when
> I install libxml before compiling it, everything works fine. I would
> try to look into it and see what is happening.
Be aware that the libxml bundled with BRL-CAD is
On Sat, Nov 12, 2016 at 12:52 PM, Daniel Roßberg
wrote:
>
>> 3. Is there any work currently being done in Qt in BRL-CAD?
>
> Yes, we started to port GUI components to Qt. See libdm (display
> manager) and libfb (frame buffer) for it. They require Qt 5 with
> setting its config directory in
> @Sean, @Daniel I would be glad to make some progress with the X3D
> converter. I just tried compiling the X3D code without libxml and I am
> getting the following error
Glad to hear it (that you’re interested in making progress, not the error)! :)
> In file included from
> brlcad/src/other/fr