replying, please edit your Subject line so it is more specific
> than "Re: Contents of Bug-gnubg digest..."
>
>
> Today's Topics:
>
>1. Backgammon API (Carsten Wenderdel)
>2. New backgammon engine: wildbg (Carsten W
I've been thinking of a backgammon protocol the whole day now. Here are
some of my viewpoints.
As Guido says, both UCI and xboard are terrible, and I think they have some
weaknesses, yes. It is really hard to define a perfect protocol and it
cannot be perfect on the first attempt anyway. I think i
Hi,
> On 13 Nov 2023, at 21:22, Carsten Wenderdel wrote:
>
> In chess there is UCI, an interface understood by virtually all engines, bots
> and GUIs. Wouldn’t it be great if we had something similar for backgammon?
> Someone could write a new engine or GUI without worrying too much about the
Hi Carsten,
I think this is exciting. I'm a data scientist, not a software developer,
so I don't have a deep understanding of all the implications
of choices of technology. But to me the approach you describe sounds
absolutely right.
Thanks,
Lasse
man. 13. nov. 2023 kl. 21.23 skrev Carsten Wende
Hello,
in the past there have been several attempts to separate the engine part of
GnuBG from the GUI. Two examples:
https://github.com/alcacoop/libgnubg-android
https://github.com/hwatheod/gnubg-web
Both attempts had a very specific goal in mind and were not continued.
In chess there is UCI,