Follow-up Comment #7, bug #27666 (project xboard):
With the lastest git my points are fixed.
I cannot decide for:
1. the bug mentioned in comment #6.
2. bsetup on VICS (xboard or server issue?)
Thanks!
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Follow-up Comment #7, bug #27630 (project xboard):
The new convert program segfaults. Reason is in main():
char *namedoesn't allocate space for the string so sprintf(name,...)
dies.
char name[80] works better.
So currently not all pixmaps are correct.
Follow-up Comment #3, bug #9593 (project xboard):
I think this bug was peculiar to the Analysis window, which has now been
removed entirely from WinBoard / XBoard. The Engine-Output window that
replaces it does not pop up automaticaly when an engine writes to it, and thus
cannot suffer from the
Follow-up Comment #8, bug #27666 (project xboard):
I can confirm that the bsetup and disconnect problem are server errors. The
hack I made supports variable board size, and I initialize it in th boad-setup
routin that starts a new game. Apparently bsetup uses another routine that
does not set nr
Update of bug #27666 (project xboard):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Follow-up Comment #9:
ok. I'll close this