On Mon, 8 Mar 2021 06:37:07 GMT, Thomas Stuefe wrote:
>> Yasumasa Suenaga has updated the pull request incrementally with one
>> additional commit since the last revision:
>>
>> Refactoring
>
> src/jdk.accessibility/windows/native/common/AccessBridgeDebug.cpp line 35:
>
>> 33: #include
>> 3
On Mon, 8 Mar 2021 06:34:26 GMT, Thomas Stuefe wrote:
>> Yasumasa Suenaga has updated the pull request incrementally with one
>> additional commit since the last revision:
>>
>> Refactoring
>
> src/jdk.accessibility/windows/native/common/AccessBridgeDebug.cpp line 80:
>
>> 78: uli.LowPar
On Mon, 8 Mar 2021 00:56:24 GMT, Yasumasa Suenaga wrote:
>> I saw C4530 with VS 2019 (16.9.0) as following (on Japanese locale):
>>
>> AccessBridgeDebug.cpp
>> メモ: インクルード ファイル:
>> d:\github-forked\jdk\src\jdk.accessibility\windows\native\common\AccessBridgeDebug.h
>>
>> :
>>
>> c:\progra~
On Sun, 7 Mar 2021 22:00:41 GMT, Sergey Bylokhov wrote:
> > I wondered why C++ std headers are even used. The source code looks C-ish;
> > but "8196681: Java Access Bridge logging and debug flags dynamically
> > controlled" added some coding, adding a bunch of C++11x semantics and
> > included
On Sun, 7 Mar 2021 22:00:41 GMT, Sergey Bylokhov wrote:
>> Yes, including c++ standard library headers like means you need to
>> deal with C++ exceptions thrown from library functions, and the code needs
>> to be compiled with unwind capabilities. If its not switched on, and a C++
>> exceptio
> I saw C4530 with VS 2019 (16.9.0) as following (on Japanese locale):
>
> AccessBridgeDebug.cpp
> メモ: インクルード ファイル:
> d:\github-forked\jdk\src\jdk.accessibility\windows\native\common\AccessBridgeDebug.h
>
> :
>
> c:\progra~2\micros~2\2019\commun~1\vc\tools\msvc\1428~1.299\include\ostream(61
On Fri, 5 Feb 2021 22:00:54 GMT, Kevin Rushforth wrote:
>> Ajit Ghaisas has updated the pull request with a new target base due to a
>> merge or a rebase. The incremental webrev excludes the unrelated changes
>> brought in by the merge/rebase. The pull request contains 36 additional
>> commits
On Mon, 1 Mar 2021 11:17:39 GMT, Ajit Ghaisas wrote:
>> **Description :**
>> This is the implementation of [JEP 382 : New macOS Rendering
>> Pipeline](https://bugs.openjdk.java.net/browse/JDK-8238361)
>> It implements a Java 2D internal rendering pipeline for macOS using the
>> Apple Metal API.
On Sun, 7 Mar 2021 19:34:36 GMT, Thomas Stuefe wrote:
> I wondered why C++ std headers are even used. The source code looks C-ish;
> but "8196681: Java Access Bridge logging and debug flags dynamically
> controlled" added some coding, adding a bunch of C++11x semantics and
> included C++ std h
On Sun, 7 Mar 2021 16:19:15 GMT, Phil Race wrote:
>> I saw C4530 with VS 2019 (16.9.0) as following (on Japanese locale):
>>
>> AccessBridgeDebug.cpp
>> メモ: インクルード ファイル:
>> d:\github-forked\jdk\src\jdk.accessibility\windows\native\common\AccessBridgeDebug.h
>>
>> :
>>
>> c:\progra~2\micro
On Sun, 7 Mar 2021 03:18:53 GMT, Yasumasa Suenaga wrote:
> I saw C4530 with VS 2019 (16.9.0) as following (on Japanese locale):
>
> AccessBridgeDebug.cpp
> メモ: インクルード ファイル:
> d:\github-forked\jdk\src\jdk.accessibility\windows\native\common\AccessBridgeDebug.h
>
> :
>
> c:\progra~2\micros~
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