Re: Castle.Core mono bug affects GenericUtil.cs:AdjustGenericConstraints() fixed in a simple way.

2015-07-06 Thread Ralph Alexander Bariz
My intention was to mail you the patches. Git pull request sounds good but I've got no idea about. Need to read a bit. I'm pretty new to github ^^ BR Ralph Jonathon Rossi j...@jonorossi.com schrieb am Mo., 6. Juli 2015 09:20: Don't worry you didn't create multiple threads in the mailing list,

Re: Castle.Core mono bug affects GenericUtil.cs:AdjustGenericConstraints() fixed in a simple way.

2015-07-06 Thread Ralph Alexander Bariz
ah nice. will do so. Think you'll get notified when I create that pull request. Ralph Jonathon Rossi j...@jonorossi.com schrieb am Mo., 6. Juli 2015 um 09:30 Uhr: Oh, those emails with patches definitely went to the list too. Don't worry, GitHub pull requests are pretty easy to use, take a

Re: Castle.Core mono bug affects GenericUtil.cs:AdjustGenericConstraints() fixed in a simple way.

2015-07-06 Thread Jonathon Rossi
Yep, all watchers (https://github.com/castleproject/Core/watchers) of the repository will be notified when you send the PR. Oh, and after you send the pull request if you update your branch with new commits the pull request automatically updates, no need to close and make a new one. On Mon, Jul

Re: Castle.Core mono bug affects GenericUtil.cs:AdjustGenericConstraints() fixed in a simple way.

2015-07-06 Thread Jonathon Rossi
Oh, those emails with patches definitely went to the list too. Don't worry, GitHub pull requests are pretty easy to use, take a read of this: https://help.github.com/articles/using-pull-requests/ Basically you fork the castleproject/Core repository under your name, then commit changes on a

Re: Castle.Core mono bug affects GenericUtil.cs:AdjustGenericConstraints() fixed in a simple way.

2015-07-06 Thread Jonathon Rossi
Don't worry you didn't create multiple threads in the mailing list, that just showed multiple posts. I think thread (i.e. mono bug affecting GenericUtil.cs:AdjustGenericConstraints) is finished, you should create a new thread if you like to discuss something else. Also this is the Castle Users

Re: Castle.Core mono bug affects GenericUtil.cs:AdjustGenericConstraints() fixed in a simple way.

2015-07-04 Thread Ralph Alexander Bariz
Hi, I decided to send the patches one by one, may be a bit more manageable. Here I completely removed the hard reference to nunit, and replaced it by the nuget package(without monodevelop is not recognizing the project as nunit testproject and the integration is not working) problem was, you

Re: Castle.Core mono bug affects GenericUtil.cs:AdjustGenericConstraints() fixed in a simple way.

2015-06-25 Thread Ralph Alexander Bariz
Good Morning, From my side there is no further bug. Just this two, the one I sugessted a workaround here and the assertion problem you already mentioned and is fixed in 4.3.0. BR Am Mittwoch, 24. Juni 2015 14:13:12 UTC+2 schrieb Jonathon Rossi: Ah, thanks. I didn't quite notice you trimmed

Re: Castle.Core mono bug affects GenericUtil.cs:AdjustGenericConstraints() fixed in a simple way.

2015-06-24 Thread Jonathon Rossi
Ah, thanks. I didn't quite notice you trimmed all of the stack traces. So back to the question I was trying to answer, you mentioned another mono crash which I was trying to make sure we've got listed so, does that issue remind you what the issue was: The other crash happening when bypassed

Re: Castle.Core mono bug affects GenericUtil.cs:AdjustGenericConstraints() fixed in a simple way.

2015-06-23 Thread Ralph Alexander Bariz
To do so, I would need to find it. Since it's a time ago, the bugtracking system lack of a reporterassignment list and I do not know exactly what I wrote... I simply do not find it :( Sorry. Am Dienstag, 23. Juni 2015 13:17:45 UTC+2 schrieb Jonathon Rossi: Can you post a link to the logged

Re: Castle.Core mono bug affects GenericUtil.cs:AdjustGenericConstraints() fixed in a simple way.

2015-06-23 Thread Ralph Alexander Bariz
yes it is, where did you find my bug report overview? Am Dienstag, 23. Juni 2015 15:05:12 UTC+2 schrieb Jonathon Rossi: Looks like you are only listed as a person on two issues, is this the issue? https://bugzilla.xamarin.com/show_bug.cgi?id=31109 On Tue, Jun 23, 2015 at 10:32 PM, Ralph

Re: Castle.Core mono bug affects GenericUtil.cs:AdjustGenericConstraints() fixed in a simple way.

2015-06-23 Thread Ralph Alexander Bariz
the generics thing, yes. the type thing fixed with this, no... at least not from me. Ralph Am Montag, 22. Juni 2015 15:27:05 UTC+2 schrieb Jonathon Rossi: Just for future sake do you know if that issue was ever logged in the mono issue tracker because I couldn't find anything relevant. On

Re: Castle.Core mono bug affects GenericUtil.cs:AdjustGenericConstraints() fixed in a simple way.

2015-06-23 Thread Jonathon Rossi
Can you post a link to the logged issue for what you are referring to by the type thing fixed with this, no. On Tue, Jun 23, 2015 at 6:43 PM, Ralph Alexander Bariz ralph.ba...@gmail.com wrote: the generics thing, yes. the type thing fixed with this, no... at least not from me. Ralph Am

Re: Castle.Core mono bug affects GenericUtil.cs:AdjustGenericConstraints() fixed in a simple way.

2015-06-22 Thread Jonathon Rossi
Hi Ralph, See https://github.com/castleproject/Core/issues/81 for the issue that was already logged and the progress we are making. On Sun, Jun 14, 2015 at 5:18 AM, Ralph Alexander Bariz ralph.ba...@gmail.com wrote: The other crash happening when bypassed this, is fixed with mono 4.3.0

Re: Castle.Core mono bug affects GenericUtil.cs:AdjustGenericConstraints() fixed in a simple way.

2015-06-22 Thread Jonathon Rossi
Just for future sake do you know if that issue was ever logged in the mono issue tracker because I couldn't find anything relevant. On Mon, Jun 22, 2015 at 11:25 PM, Jonathon Rossi j...@jonorossi.com wrote: Hi Ralph, See https://github.com/castleproject/Core/issues/81 for the issue that was