All versions of unity are backward compatible
-Original Message-
From: Santiago Figueroa sfigue...@mnet.com.mx
Sender: ccie_voice-boun...@onlinestudylist.com
Date: Fri, 17 Jun 2011 21:08:13
To: ccie_voice@onlinestudylist.comccie_voice@onlinestudylist.com
Subject: Re: [OSL | CCIE_Voice
Hello I have doubt CUCM 7.1.3 can work Unity Connection 7.1.5 ?are compatible
Thanks.
La informaci?n incluida en este mensaje y sus anexos es CONFIDENCIAL y para USO
EXCLUSIVO de sus destinatarios. No est? permitida su divulgaci?n y/o
reproducci?n sin
i don't think you should have a problem but you can confirm with the
compatibility matrix
2011/6/17 Santiago Figueroa sfigue...@mnet.com.mx
Hello I have doubt CUCM 7.1.3 can work Unity Connection 7.1.5 ?are
compatible
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Thanks.
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--
at the next
proctorlabs session. ;-)
Cheers,
Bernhard
Von: Miron Kobelski [mailto:findko...@gmail.com]
Gesendet: Freitag, 1. Oktober 2010 00:13
An: Stutz, Bernhard
Cc: ccie_voice@onlinestudylist.com
Betreff: Re: [OSL | CCIE_Voice] UCX preventing from answering calls that it
originated
Hi
Hi,
I came across a question that is always within a Unity Connection integration:
The UC server should be prevented from answering calls that it originated.
I am not sure what this means. Could someone please shed some light on it?
Is there a checkbox somewhere that needs to be checked in
Hi Bernhard,
My understanding is that CUC can sometimes originate calls, which could be
routed back to it.
E.g. voicemail notification for a DN with cfwdall back to CUC would end up
as an endless loop of CUC speaking with itself.
Have a look at options at:
CUC Administration Telephony
Hi
i am using ucx editor 7.0(1.168) installed in my xp machine . i am able to
login anonymously . but i am not able create any variable . i am getting the
following error :
java.lang.NullPointerException
Can some one help on this
Thanks
Anupam
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