Re: [ccp4bb] slow graphic in mac 10.6
Serge, this might indeed be the problem for some, but my MacBook is of an older vintage and only has one GPU. Andreas On 15/02/2010 10:10, Serge Cohen wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 For what it is worth (I'm fairly confident that indeed this is not the cause of the problem you are seeing, but better checking than missing the point): The current MacBook Pro also have two GPU, one integrated in the chipset and a more powerful dedicated one. By default only the chipset integrated one is on (to save on power consumption), so if you're doing graphics it is worth going in "system preference" -> "energy saver" and at the top preference window check that "Graphics" is set to "Higher performance"... A bummer is that it is currently necessary to restart one's session to go from one setting to the other, and I'm not 100% sure that this setting is preserved upon reboot of the machine... Cheers, Serge. Le 15 févr. 2010 à 10:44, Andreas Förster a écrit : Hey Rui, for what it's worth, I had a very similar problem. I upgraded a MacBook Pro to OSX SP6 and got extra-slow graphics and a wildly flickering PyMOL window - only on the laptop screen, though. On the external screen, PyMOL looked ok. Ray-tracing was painfully slow in either window. When I cloned the screen instead of extending it, the flicker disappeared and didn't return when I went back to the original setup of two contiguous screens. All is good now. While this is by no means an answer to your question or useful advice, it means at the very least that you might be able to overcome your problems by fiddling around. Good luck. Andreas On 13/02/2010 5:10, rui wrote: HI,Dear All, sorry for this non-crystallgraphic question, but I think people here may know how to fix this problem. Several days ago, I posted a question about slow coot in my mac and people suggested me change some settings in coot which does help. However, I still feel something is wrong. I noticed the slow speed when I installed x11,( I switched from ppc to macpro and need to reinstall x11 and coot etc ). Since then, I noticed that when I open a terminal , it's very slow and if I type glxgears, it only shows about 1400 FPS. If I open pymol, I can actually see the images are flashing. Does anyone know why? Thanks a bunch. Rui -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.10 (Darwin) iEYEARECAAYFAkt5HZQACgkQlz6UVQtc2uz5KgCgoPbmgHSgzgl3wRBxh4IEIj31 a8QAnRxkW/Ks6KmXwCJ/Gpl1tYTy3fjb =oLb0 -END PGP SIGNATURE- -- Andreas Förster, Research Associate Paul Freemont & Xiaodong Zhang Labs Department of Biochemistry, Imperial College London http://www.msf.bio.ic.ac.uk
Re: [ccp4bb] slow graphic in mac 10.6
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 For what it is worth (I'm fairly confident that indeed this is not the cause of the problem you are seeing, but better checking than missing the point): The current MacBook Pro also have two GPU, one integrated in the chipset and a more powerful dedicated one. By default only the chipset integrated one is on (to save on power consumption), so if you're doing graphics it is worth going in "system preference" -> "energy saver" and at the top preference window check that "Graphics" is set to "Higher performance"... A bummer is that it is currently necessary to restart one's session to go from one setting to the other, and I'm not 100% sure that this setting is preserved upon reboot of the machine... Cheers, Serge. Le 15 févr. 2010 à 10:44, Andreas Förster a écrit : > Hey Rui, > > for what it's worth, I had a very similar problem. I upgraded a MacBook > Pro to OSX SP6 and got extra-slow graphics and a wildly flickering PyMOL > window - only on the laptop screen, though. On the external screen, > PyMOL looked ok. Ray-tracing was painfully slow in either window. > > When I cloned the screen instead of extending it, the flicker > disappeared and didn't return when I went back to the original setup of > two contiguous screens. All is good now. > > While this is by no means an answer to your question or useful advice, > it means at the very least that you might be able to overcome your > problems by fiddling around. > > Good luck. > > Andreas > > On 13/02/2010 5:10, rui wrote: >> HI,Dear All, >> >> sorry for this non-crystallgraphic question, but I think people here may >> know how to fix this problem. Several days ago, I posted a question >> about slow coot in my mac and people suggested me change some settings >> in coot which does help. However, I still feel something is wrong. I >> noticed the slow speed when I installed x11,( I switched from ppc to >> macpro and need to reinstall x11 and coot etc ). Since then, I noticed >> that when I open a terminal , it's very slow and if I type glxgears, it >> only shows about 1400 FPS. If I open pymol, I can actually see the >> images are flashing. Does anyone know why? Thanks a bunch. >> >> Rui > -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.10 (Darwin) iEYEARECAAYFAkt5HZQACgkQlz6UVQtc2uz5KgCgoPbmgHSgzgl3wRBxh4IEIj31 a8QAnRxkW/Ks6KmXwCJ/Gpl1tYTy3fjb =oLb0 -END PGP SIGNATURE-
Re: [ccp4bb] slow graphic in mac 10.6
Hey Rui, for what it's worth, I had a very similar problem. I upgraded a MacBook Pro to OSX SP6 and got extra-slow graphics and a wildly flickering PyMOL window - only on the laptop screen, though. On the external screen, PyMOL looked ok. Ray-tracing was painfully slow in either window. When I cloned the screen instead of extending it, the flicker disappeared and didn't return when I went back to the original setup of two contiguous screens. All is good now. While this is by no means an answer to your question or useful advice, it means at the very least that you might be able to overcome your problems by fiddling around. Good luck. Andreas On 13/02/2010 5:10, rui wrote: HI,Dear All, sorry for this non-crystallgraphic question, but I think people here may know how to fix this problem. Several days ago, I posted a question about slow coot in my mac and people suggested me change some settings in coot which does help. However, I still feel something is wrong. I noticed the slow speed when I installed x11,( I switched from ppc to macpro and need to reinstall x11 and coot etc ). Since then, I noticed that when I open a terminal , it's very slow and if I type glxgears, it only shows about 1400 FPS. If I open pymol, I can actually see the images are flashing. Does anyone know why? Thanks a bunch. Rui -- Andreas Förster, Research Associate Paul Freemont & Xiaodong Zhang Labs Department of Biochemistry, Imperial College London http://www.msf.bio.ic.ac.uk
Re: [ccp4bb] slow graphic in mac 10.6
Dear Rui: Did you by any chance install an old ppc version of X11 onto an intel machine? If so, it might be running via Rosetta, which is an emulator provided for transition, but could account for lousy performance. OS X 10.6 comes with X11 installed by default, so you might have clobbered it with something else if you "installed X11". If that is the case, simply reinstalling the X11 on the 10.6 install disk should fix your problem. Also, run the command file /whatever/path/to/bin/coot-real If it returns Mach-O executable ppc then you need to use an intel-compatible coot for best performance. HTH, Bill On Feb 12, 2010, at 9:10 PM, rui wrote: > HI,Dear All, > > sorry for this non-crystallgraphic question, but I think people here may > know how to fix this problem. Several days ago, I posted a question about > slow coot in my mac and people suggested me change some settings in coot > which does help. However, I still feel something is wrong. I noticed the > slow speed when I installed x11,( I switched from ppc to macpro and need to > reinstall x11 and coot etc ). Since then, I noticed that when I open a > terminal , it's very slow and if I type glxgears, it only shows about 1400 > FPS. If I open pymol, I can actually see the images are flashing. Does > anyone know why? Thanks a bunch. > > Rui
[ccp4bb] slow graphic in mac 10.6
HI,Dear All, sorry for this non-crystallgraphic question, but I think people here may know how to fix this problem. Several days ago, I posted a question about slow coot in my mac and people suggested me change some settings in coot which does help. However, I still feel something is wrong. I noticed the slow speed when I installed x11,( I switched from ppc to macpro and need to reinstall x11 and coot etc ). Since then, I noticed that when I open a terminal , it's very slow and if I type glxgears, it only shows about 1400 FPS. If I open pymol, I can actually see the images are flashing. Does anyone know why? Thanks a bunch. Rui